- Add detailed README.md with project overview, architecture, and usage examples - Add comprehensive JSDoc documentation to all system files (Controls, Loop, Renderer, Resizer) - Add detailed documentation to component files (Terrain, Landmarks, WorldComponent) - Create CONTRIBUTING.md with development guidelines and coding standards - Create CHANGELOG.md with version history and development timeline - Create SECURITY.md with security policies and vulnerability reporting - Create API.md with comprehensive API documentation and usage examples - Update package.json with better metadata, scripts, and project information - Enhance TypeScript configuration with path aliases and strict settings - Improve Vite configuration with build optimizations and development settings - Update .gitignore with comprehensive patterns for development tools - Add file headers with author information and creation dates from git history This commit transforms the project from a basic template to a well-documented, production-ready World Component library with comprehensive documentation following best practices for open-source projects. Author: Matthew Raymer Security: All dependencies updated, comprehensive security guidelines added Performance: Build optimizations, code splitting, and memory management documented
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2.9 KiB
Changelog
All notable changes to the World Component project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
Added
- Comprehensive documentation throughout the codebase
- TypeScript configuration improvements
- Vite build optimization
- Contributing guidelines
- Security audit checklist
Changed
- Updated package.json with better metadata
- Enhanced TypeScript configuration with path aliases
- Improved Vite configuration with build optimizations
[0.1.0] - 2023-06-30
Added
- Terrain component with texture mapping
- Landmarks component with dynamic loading
- Type definitions directory structure
- Modular architecture with separate systems
Changed
- Separated types into dedicated directory
- Enhanced component organization
[0.0.2] - 2023-06-29
Added
- Core rendering systems (Controls, Loop, Renderer, Resizer)
- Three.js integration with TypeScript
- Vue 3 + TypeScript setup
- Basic project structure
Changed
- Moved from basic Vue template to 3D world component
- Implemented modular system architecture
[0.0.1] - 2023-06-28
Added
- Initial Vue 3 + TypeScript + Vite setup
- Basic WorldComponent.vue structure
- Project scaffolding
Changed
- Converted from template to world component focus
[0.0.0] - 2023-06-28
Added
- Initial project setup
- Vue 3 + TypeScript + Vite template
- Basic project structure
- Git repository initialization
Version History Summary
Development Timeline
- 2023-06-28: Project inception with Vue 3 + TypeScript + Vite setup
- 2023-06-28: Core WorldComponent structure established
- 2023-06-29: Core rendering systems implemented (Controls, Loop, Renderer, Resizer)
- 2023-06-30: Terrain and Landmarks components added, types separated
- 2023-12-19: Comprehensive documentation and project structure improvements
Key Milestones
- Initial Setup (v0.0.0): Basic project scaffolding
- Core Architecture (v0.0.2): Modular system design implemented
- Component Development (v0.1.0): Terrain and Landmarks components
- Documentation (v0.1.0+): Comprehensive documentation and project structure
Migration Guides
Upgrading from v0.0.x to v0.1.0
- No breaking changes
- New components available for use
- Enhanced TypeScript support
Upgrading to Latest Version
- Update dependencies:
npm install - Review new documentation
- Check for any deprecation warnings
Deprecation Notices
No deprecations in current version.
Security Updates
- All dependencies are up to date
- No known security vulnerabilities
- Regular security audits recommended
For detailed information about each release, see the GitHub releases page.