fix: load environment-specific .env files in iOS/Android/Electron build scripts #201

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jose merged 2 commits from load-build-mode-env-file into master 2025-09-19 08:35:32 +00:00
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  • iOS, Android, and Electron build scripts now load .env.development, .env.test, .env.production files
  • Previously only loaded generic .env file which doesn't exist
  • Ensures consistent image server URL across all build targets
  • Fixes issue where build:ios:dev used production image URL instead of test URL
  • Aligns with web build script behavior for environment variable precedence

Resolves inconsistent VITE_DEFAULT_IMAGE_API_SERVER values between build targets.

- iOS, Android, and Electron build scripts now load .env.development, .env.test, .env.production files - Previously only loaded generic .env file which doesn't exist - Ensures consistent image server URL across all build targets - Fixes issue where build:ios:dev used production image URL instead of test URL - Aligns with web build script behavior for environment variable precedence Resolves inconsistent VITE_DEFAULT_IMAGE_API_SERVER values between build targets.
jose added 1 commit 2025-09-18 14:38:55 +00:00
- iOS, Android, and Electron build scripts now load .env.development, .env.test, .env.production files
- Previously only loaded generic .env file which doesn't exist
- Ensures consistent image server URL across all build targets
- Fixes issue where build:ios:dev used production image URL instead of test URL
- Aligns with web build script behavior for environment variable precedence

Resolves inconsistent VITE_DEFAULT_IMAGE_API_SERVER values between build targets.
jose added 1 commit 2025-09-19 08:35:07 +00:00
jose merged commit 2dc9b509ce into master 2025-09-19 08:35:32 +00:00
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Reference: trent_larson/crowd-funder-for-time-pwa#201