forked from jsnbuchanan/crowd-funder-for-time-pwa
* Create scripts/build-ios.sh with comprehensive build automation * Handle pkgx Ruby/Gem environment configuration issues * Support command-line version and build number updates * Add environment validation for macOS and Xcode requirements * Update BUILDING.md with automated build script documentation
512 lines
14 KiB
Markdown
512 lines
14 KiB
Markdown
# Building TimeSafari
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This guide explains how to build TimeSafari for different platforms.
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## Prerequisites
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For a quick dev environment setup, use [pkgx](https://pkgx.dev).
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- Node.js (LTS version recommended)
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- npm (comes with Node.js)
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- Git
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- For desktop builds: Additional build tools based on your OS
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## Forks
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If you have forked this to make your own app, you'll want to customize the iOS & Android files. You can either edit existing ones, or you can remove the `ios` and `android` directories and regenerate them before the `npx cap sync` step in each setup.
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```bash
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npx cap add android
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npx cap add ios
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```
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You'll also want to edit the deep link configuration (see below).
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## Initial Setup
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Install dependencies:
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```bash
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npm install
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```
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## Web Dev Locally
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```bash
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npm run dev
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```
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## Web Build for Server
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1. Run the production build:
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```bash
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rm -rf dist
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npm run build:web
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```
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The built files will be in the `dist` directory.
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2. To test the production build locally:
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You'll likely want to use test locations for the Endorser & image & partner servers; see "DEFAULT_ENDORSER_API_SERVER" & "DEFAULT_IMAGE_API_SERVER" & "DEFAULT_PARTNER_API_SERVER" below.
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```bash
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npm run serve
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```
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### Compile and minify for test & production
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* If there are DB changes: before updating the test server, open browser(s) with current version to test DB migrations.
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* `npx prettier --write ./sw_scripts/`
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* Update the ClickUp tasks & CHANGELOG.md & the version in package.json, run `npm install`.
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* Run a build to make sure package-lock version is updated, linting works, etc: `npm install && npm run build`
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* Commit everything (since the commit hash is used the app).
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* Put the commit hash in the changelog (which will help you remember to bump the version in the step later).
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* Tag with the new version, [online](https://gitea.anomalistdesign.com/trent_larson/crowd-funder-for-time-pwa/releases) or `git tag 1.0.2 && git push origin 1.0.2`.
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* For test, build the app (because test server is not yet set up to build):
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```bash
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TIME_SAFARI_APP_TITLE="TimeSafari_Test" VITE_APP_SERVER=https://test.timesafari.app VITE_BVC_MEETUPS_PROJECT_CLAIM_ID=https://endorser.ch/entity/01HWE8FWHQ1YGP7GFZYYPS272F VITE_DEFAULT_ENDORSER_API_SERVER=https://test-api.endorser.ch VITE_DEFAULT_IMAGE_API_SERVER=https://test-image-api.timesafari.app VITE_DEFAULT_PARTNER_API_SERVER=https://test-partner-api.endorser.ch VITE_DEFAULT_PUSH_SERVER=https://test.timesafari.app VITE_PASSKEYS_ENABLED=true npm run build:web
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```
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... and transfer to the test server:
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```bash
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rsync -azvu -e "ssh -i ~/.ssh/..." dist ubuntutest@test.timesafari.app:time-safari
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```
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(Let's replace that with a .env.development or .env.staging file.)
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(Note: The test BVC_MEETUPS_PROJECT_CLAIM_ID does not resolve as a URL because it's only in the test DB and the prod redirect won't redirect there.)
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* For prod, get on the server and run the correct build:
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... and log onto the server:
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* `pkgx +npm sh`
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* `cd crowd-funder-for-time-pwa && git checkout master && git pull && git checkout 1.0.2 && npm install && npm run build:web && cd -`
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(The plain `npm run build:web` uses the .env.production file.)
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* Back up the time-safari/dist folder & deploy: `mv time-safari/dist time-safari-dist-prev-2 && mv crowd-funder-for-time-pwa/dist time-safari/`
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* Record the new hash in the changelog. Edit package.json to increment version & add "-beta", `npm install`, commit, and push. Also record what version is on production.
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## Docker Deployment
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The application can be containerized using Docker for consistent deployment across environments.
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### Prerequisites
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- Docker installed on your system
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- Docker Compose (optional, for multi-container setups)
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### Building the Docker Image
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1. Build the Docker image:
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```bash
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docker build -t timesafari:latest .
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```
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2. For development builds with specific environment variables:
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```bash
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docker build --build-arg NODE_ENV=development -t timesafari:dev .
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```
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### Running the Container
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1. Run the container:
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```bash
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docker run -d -p 80:80 timesafari:latest
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```
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2. For development with hot-reloading:
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```bash
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docker run -d -p 80:80 -v $(pwd):/app timesafari:dev
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```
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### Using Docker Compose
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Create a `docker-compose.yml` file:
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```yaml
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version: '3.8'
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services:
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timesafari:
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build: .
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ports:
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- "80:80"
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environment:
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- NODE_ENV=production
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restart: unless-stopped
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```
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Run with Docker Compose:
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```bash
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docker-compose up -d
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```
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### Production Deployment
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For production deployment, consider the following:
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1. Use specific version tags instead of 'latest'
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2. Implement health checks
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3. Configure proper logging
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4. Set up reverse proxy with SSL termination
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5. Use Docker secrets for sensitive data
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Example production deployment:
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```bash
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# Build with specific version
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docker build -t timesafari:1.0.0 .
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# Run with production settings
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docker run -d \
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--name timesafari \
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-p 80:80 \
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--restart unless-stopped \
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-e NODE_ENV=production \
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timesafari:1.0.0
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```
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### Troubleshooting Docker
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1. **Container fails to start**
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- Check logs: `docker logs <container_id>`
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- Verify port availability
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- Check environment variables
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2. **Build fails**
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- Ensure all dependencies are in package.json
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- Check Dockerfile syntax
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- Verify build context
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3. **Performance issues**
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- Monitor container resources: `docker stats`
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- Check nginx configuration
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- Verify caching settings
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## Desktop Build (Electron)
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### Linux Build
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1. Build the electron app in production mode:
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```bash
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npm run build:electron-prod
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```
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2. Package the Electron app for Linux:
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```bash
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# For AppImage (recommended)
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npm run electron:build-linux
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# For .deb package
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npm run electron:build-linux-deb
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```
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3. The packaged applications will be in `dist-electron-packages/`:
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- AppImage: `dist-electron-packages/TimeSafari-x.x.x.AppImage`
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- DEB: `dist-electron-packages/timesafari_x.x.x_amd64.deb`
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### macOS Build
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1. Build the electron app in production mode:
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```bash
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npm run build:web
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npm run build:electron
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npm run electron:build-mac
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```
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2. Package the Electron app for macOS:
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```bash
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# For Intel Macs
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npm run electron:build-mac
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# For Universal build (Intel + Apple Silicon)
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npm run electron:build-mac-universal
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```
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3. The packaged applications will be in `dist-electron-packages/`:
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- `.app` bundle: `TimeSafari.app`
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- `.dmg` installer: `TimeSafari-x.x.x.dmg`
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- `.zip` archive: `TimeSafari-x.x.x-mac.zip`
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### Code Signing and Notarization (macOS)
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For public distribution on macOS, you need to code sign and notarize your app:
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1. Set up environment variables:
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```bash
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export CSC_LINK=/path/to/your/certificate.p12
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export CSC_KEY_PASSWORD=your_certificate_password
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export APPLE_ID=your_apple_id
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export APPLE_ID_PASSWORD=your_app_specific_password
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```
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2. Build with signing:
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```bash
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npm run electron:build-mac
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```
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### Running the Packaged App
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- **Linux**:
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- AppImage: Make executable and run
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```bash
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chmod +x dist-electron-packages/TimeSafari-*.AppImage
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./dist-electron-packages/TimeSafari-*.AppImage
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```
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- DEB: Install and run
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```bash
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sudo dpkg -i dist-electron-packages/timesafari_*_amd64.deb
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timesafari
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```
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- **macOS**:
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- `.app` bundle: Double-click `TimeSafari.app` in Finder
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- `.dmg` installer:
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1. Double-click the `.dmg` file
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2. Drag the app to your Applications folder
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3. Launch from Applications
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- `.zip` archive:
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1. Extract the `.zip` file
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2. Move `TimeSafari.app` to your Applications folder
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3. Launch from Applications
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Note: If you get a security warning when running the app:
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1. Right-click the app
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2. Select "Open"
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3. Click "Open" in the security dialog
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### Development Testing
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For testing the Electron build before packaging:
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```bash
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# Build and run in development mode (includes DevTools)
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npm run electron:dev
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# Build in production mode and test
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npm run build:electron-prod && npm run electron:start
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```
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## Mobile Builds (Capacitor)
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### iOS Build
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Prerequisites: macOS with Xcode installed
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#### Automated Build Script
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The recommended way to build for iOS is using the automated build script:
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```bash
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# Standard build and open Xcode
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./scripts/build-ios.sh
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# Build with specific version numbers
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./scripts/build-ios.sh --version 1.0.3 --build-number 35
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# Build without opening Xcode (for CI/CD)
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./scripts/build-ios.sh --no-xcode
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# Show all available options
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./scripts/build-ios.sh --help
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```
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The script handles all the necessary steps including:
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- Environment setup and validation
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- Web asset building
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- Capacitor synchronization
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- iOS asset generation
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- Version number updates
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- Xcode project opening
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#### Manual Build Process
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If you need to build manually or want to understand the individual steps:
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#### First-time iOS Configuration
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- Generate certificates inside XCode.
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- Right-click on App and under Signing & Capabilities set the Team.
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#### Each Release
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0. First time (or if dependencies change):
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- `pkgx +rubygems.org sh`
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- ... and you may have to fix these, especially with pkgx:
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```bash
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gem_path=$(which gem)
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shortened_path="${gem_path:h:h}"
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export GEM_HOME=$shortened_path
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export GEM_PATH=$shortened_path
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```
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1. Build the web assets & update ios:
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```bash
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rm -rf dist
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npm run build:web
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npm run build:capacitor
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npx cap sync ios
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```
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- If that fails with "Could not find..." then look at the "gem_path" instructions above.
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3. Copy the assets:
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```bash
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# It makes no sense why capacitor-assets will not run without these but it actually changes the contents.
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mkdir -p ios/App/App/Assets.xcassets/AppIcon.appiconset
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echo '{"images":[]}' > ios/App/App/Assets.xcassets/AppIcon.appiconset/Contents.json
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mkdir -p ios/App/App/Assets.xcassets/Splash.imageset
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echo '{"images":[]}' > ios/App/App/Assets.xcassets/Splash.imageset/Contents.json
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npx capacitor-assets generate --ios
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```
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4. Bump the version to match Android & package.json:
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```
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cd ios/App && xcrun agvtool new-version 35 && perl -p -i -e "s/MARKETING_VERSION = .*;/MARKETING_VERSION = 1.0.2;/g" App.xcodeproj/project.pbxproj && cd -
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# Unfortunately this edits Info.plist directly.
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#xcrun agvtool new-marketing-version 0.4.5
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```
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5. Open the project in Xcode:
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```bash
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npx cap open ios
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```
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6. Use Xcode to build and run on simulator or device.
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* Select Product -> Destination with some Simulator version. Then click the run arrow.
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7. Release
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* Someday: Under "General" we want to rename a bunch of things to "Time Safari"
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* Choose Product -> Destination -> Any iOS Device
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* Choose Product -> Archive
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* This will trigger a build and take time, needing user's "login" keychain password (user's login password), repeatedly.
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* If it fails with `building for 'iOS', but linking in dylib (.../.pkgx/zlib.net/v1.3.0/lib/libz.1.3.dylib) built for 'macOS'` then run XCode outside that terminal (ie. not with `npx cap open ios`).
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* Click Distribute -> App Store Connect
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* In AppStoreConnect, add the build to the distribution: remove the current build with the "-" when you hover over it, then "Add Build" with the new build.
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* May have to go to App Review, click Submission, then hover over the build and click "-".
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* It can take 15 minutes for the build to show up in the list of builds.
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* You'll probably have to "Manage" something about encryption, disallowed in France.
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* Then "Save" and "Add to Review" and "Resubmit to App Review".
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### Android Build
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Prerequisites: Android Studio with Java SDK installed
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1. Build the web assets:
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```bash
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rm -rf dist
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npm run build:web
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npm run build:capacitor
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```
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2. Update Android project with latest build:
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```bash
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npx cap sync android
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```
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3. Copy the assets
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```bash
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npx capacitor-assets generate --android
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```
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4. Bump version to match iOS & package.json: android/app/build.gradle
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5. Open the project in Android Studio:
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```bash
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npx cap open android
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```
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6. Use Android Studio to build and run on emulator or device.
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## Android Build from the console
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```bash
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cd android
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./gradlew clean
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./gradlew build -Dlint.baselines.continue=true
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cd -
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```
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... or, to create the `aab` file, `bundle` instead of `build`:
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```bash
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./gradlew bundleDebug -Dlint.baselines.continue=true
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```
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... or, to create a signed release:
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* Setup by adding the app/gradle.properties.secrets file (see properties at top of app/build.gradle) and the app/time-safari-upload-key-pkcs12.jks file
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* In app/build.gradle, bump the versionCode and maybe the versionName
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* Then `bundleRelease`:
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```bash
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cd android
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./gradlew bundleRelease -Dlint.baselines.continue=true
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cd -
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```
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... and find your `aab` file at app/build/outputs/bundle/release
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At play.google.com/console:
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- Go to the Testing Track (eg. Closed).
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- Click "Create new release".
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- Upload the `aab` file.
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- Hit "Next".
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- Save, go to "Publishing Overview" as prompted, and click "Send changes for review".
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- Note that if you add testers, you have to go to "Publishing Overview" and send those changes or your (closed) testers won't see it.
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## Android Configuration for deep links
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You must add the following intent filter to the `android/app/src/main/AndroidManifest.xml` file:
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```xml
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<intent-filter android:autoVerify="true">
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<action android:name="android.intent.action.VIEW" />
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<category android:name="android.intent.category.DEFAULT" />
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<category android:name="android.intent.category.BROWSABLE" />
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<data android:scheme="timesafari" />
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</intent-filter>
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```
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... though when we tried that most recently it failed to 'build' the APK with: http(s) scheme and host attribute are missing, but are required for Android App Links [AppLinkUrlError]
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