forked from jsnbuchanan/crowd-funder-for-time-pwa
Android build was failing due to missing drawable and mipmap directories for splash screens and launcher icons. iOS was missing complete asset catalog structure for app icons and splash screens. - Create missing Android resource directories (drawable, mipmap-*) - Add splash screen files to Android drawable directory - Generate complete set of Android launcher icons - Create iOS asset catalog structure with proper Contents.json files - Generate 21 iOS assets (app icons + splash screens) using ImageMagick - Add resource validation scripts for both platforms - Enhance Android resource check to auto-create missing directories NOTE: you need to test this from a fresh clone and after an npm install! Android build now completes successfully. iOS assets ready for macOS/Xcode builds. Both platforms have complete resource sets for development.
295 lines
7.1 KiB
Bash
Executable File
295 lines
7.1 KiB
Bash
Executable File
#!/bin/bash
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# TimeSafari iOS Resource Check Script
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# Checks for missing iOS resources and automatically fixes common issues
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# Author: Matthew Raymer
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set -e
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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PROJECT_ROOT="$(dirname "$SCRIPT_DIR")"
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IOS_ASSETS_DIR="$PROJECT_ROOT/ios/App/App/Assets.xcassets"
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RESOURCES_DIR="$PROJECT_ROOT/resources/ios"
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echo "=== TimeSafari iOS Resource Check ==="
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echo "[$(date '+%Y-%m-%d %H:%M:%S')] [INFO] Checking iOS resources"
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# Function to check if a file exists
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check_file() {
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local file="$1"
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local description="$2"
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if [ -f "$file" ]; then
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echo "[✓] $description: $file"
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return 0
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else
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echo "[✗] $description: $file (MISSING)"
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return 1
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fi
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}
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# Function to check if a directory exists and has files
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check_directory() {
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local dir="$1"
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local description="$2"
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if [ -d "$dir" ] && [ "$(ls -A "$dir" 2>/dev/null)" ]; then
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echo "[✓] $description: $dir"
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return 0
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else
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echo "[✗] $description: $dir (MISSING OR EMPTY)"
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return 1
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fi
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}
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# Track issues
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issues_found=0
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fixes_applied=0
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echo "[INFO] Checking iOS asset catalog structure..."
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# Check if Assets.xcassets directory exists
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if ! check_directory "$IOS_ASSETS_DIR" "iOS Assets.xcassets directory"; then
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echo "[FIX] Creating iOS Assets.xcassets directory..."
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mkdir -p "$IOS_ASSETS_DIR"
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fixes_applied=$((fixes_applied + 1))
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fi
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# Check main Contents.json
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if ! check_file "$IOS_ASSETS_DIR/Contents.json" "Main Assets.xcassets Contents.json"; then
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echo "[FIX] Creating main Assets.xcassets Contents.json..."
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cat > "$IOS_ASSETS_DIR/Contents.json" << 'EOF'
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{
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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EOF
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fixes_applied=$((fixes_applied + 1))
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fi
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echo "[INFO] Checking App Icon resources..."
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# Check App Icon directory
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if ! check_directory "$IOS_ASSETS_DIR/AppIcon.appiconset" "App Icon directory"; then
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echo "[FIX] Creating App Icon directory..."
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mkdir -p "$IOS_ASSETS_DIR/AppIcon.appiconset"
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fixes_applied=$((fixes_applied + 1))
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fi
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# Check App Icon Contents.json
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if ! check_file "$IOS_ASSETS_DIR/AppIcon.appiconset/Contents.json" "App Icon Contents.json"; then
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echo "[FIX] Creating App Icon Contents.json..."
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cat > "$IOS_ASSETS_DIR/AppIcon.appiconset/Contents.json" << 'EOF'
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{
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"images" : [
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "20x20"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "20x20"
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},
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "29x29"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "29x29"
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},
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "40x40"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "40x40"
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},
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "60x60"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "60x60"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "20x20"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "20x20"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "29x29"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "29x29"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "40x40"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "40x40"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "76x76"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "83.5x83.5"
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},
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{
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"idiom" : "ios-marketing",
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"scale" : "1x",
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"size" : "1024x1024"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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EOF
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fixes_applied=$((fixes_applied + 1))
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fi
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echo "[INFO] Checking Splash Screen resources..."
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# Check Splash directory
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if ! check_directory "$IOS_ASSETS_DIR/Splash.imageset" "Splash screen directory"; then
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echo "[FIX] Creating Splash screen directory..."
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mkdir -p "$IOS_ASSETS_DIR/Splash.imageset"
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fixes_applied=$((fixes_applied + 1))
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fi
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# Check Splash Contents.json
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if ! check_file "$IOS_ASSETS_DIR/Splash.imageset/Contents.json" "Splash screen Contents.json"; then
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echo "[FIX] Creating Splash screen Contents.json..."
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cat > "$IOS_ASSETS_DIR/Splash.imageset/Contents.json" << 'EOF'
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{
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"images" : [
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{
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"idiom" : "universal",
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"scale" : "1x"
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},
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{
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"idiom" : "universal",
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"scale" : "2x"
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},
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{
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"idiom" : "universal",
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"scale" : "3x"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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EOF
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fixes_applied=$((fixes_applied + 1))
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fi
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# Check SplashDark directory
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if ! check_directory "$IOS_ASSETS_DIR/SplashDark.imageset" "Dark splash screen directory"; then
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echo "[FIX] Creating Dark splash screen directory..."
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mkdir -p "$IOS_ASSETS_DIR/SplashDark.imageset"
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fixes_applied=$((fixes_applied + 1))
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fi
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# Check SplashDark Contents.json
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if ! check_file "$IOS_ASSETS_DIR/SplashDark.imageset/Contents.json" "Dark splash screen Contents.json"; then
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echo "[FIX] Creating Dark splash screen Contents.json..."
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cat > "$IOS_ASSETS_DIR/SplashDark.imageset/Contents.json" << 'EOF'
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{
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"images" : [
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{
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"idiom" : "universal",
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"scale" : "1x"
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},
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{
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"idiom" : "universal",
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"scale" : "2x"
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},
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{
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"idiom" : "universal",
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"scale" : "3x"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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EOF
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fixes_applied=$((fixes_applied + 1))
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fi
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echo "[INFO] Checking source resource files..."
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# Check if source resources exist
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if ! check_file "$RESOURCES_DIR/icon/icon.png" "iOS icon source"; then
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issues_found=$((issues_found + 1))
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fi
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if ! check_file "$RESOURCES_DIR/splash/splash.png" "iOS splash source"; then
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issues_found=$((issues_found + 1))
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fi
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if ! check_file "$RESOURCES_DIR/splash/splash_dark.png" "iOS dark splash source"; then
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issues_found=$((issues_found + 1))
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fi
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echo "[INFO] Checking iOS platform status..."
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# Check if iOS platform is properly initialized
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if [ ! -d "$PROJECT_ROOT/ios" ]; then
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echo "[ERROR] iOS platform directory not found"
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issues_found=$((issues_found + 1))
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elif [ ! -f "$PROJECT_ROOT/ios/App/App/Info.plist" ]; then
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echo "[ERROR] Info.plist not found - platform may be corrupted"
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issues_found=$((issues_found + 1))
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else
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echo "[✓] iOS platform appears to be properly initialized"
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fi
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# Summary
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echo ""
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echo "=== iOS Resource Check Summary ==="
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if [ $issues_found -eq 0 ] && [ $fixes_applied -eq 0 ]; then
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echo "[SUCCESS] All iOS resources are present and valid"
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exit 0
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elif [ $fixes_applied -gt 0 ]; then
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echo "[SUCCESS] Fixed $fixes_applied resource issues automatically"
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if [ $issues_found -gt 0 ]; then
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echo "[WARNING] $issues_found issues remain that require manual attention"
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echo "[NOTE] iOS builds require macOS with Xcode - cannot build on Linux"
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exit 1
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else
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exit 0
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fi
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else
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echo "[ERROR] Found $issues_found resource issues that require manual attention"
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echo "[NOTE] iOS builds require macOS with Xcode - cannot build on Linux"
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exit 1
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fi
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