Implement checkPermissionStatus() and requestNotificationPermissions() methods for iOS plugin, matching Android functionality. Fix compilation errors across plugin files and add comprehensive build/test infrastructure. Key Changes: - Add checkPermissionStatus() and requestNotificationPermissions() methods - Fix 13+ categories of Swift compilation errors (type conversions, logger API, access control, async/await, etc.) - Create DailyNotificationScheduler, DailyNotificationStorage, DailyNotificationStateActor, and DailyNotificationErrorCodes components - Fix CoreData initialization to handle missing model gracefully for Phase 1 - Add iOS test app build script with simulator auto-detection - Update directive with lessons learned from build and permission work Build Status: ✅ BUILD SUCCEEDED Test App: ✅ Ready for iOS Simulator testing Files Modified: - doc/directives/0003-iOS-Android-Parity-Directive.md (lessons learned) - ios/Plugin/DailyNotificationPlugin.swift (Phase 1 methods) - ios/Plugin/DailyNotificationModel.swift (CoreData fix) - 11+ other plugin files (compilation fixes) Files Added: - ios/Plugin/DailyNotificationScheduler.swift - ios/Plugin/DailyNotificationStorage.swift - ios/Plugin/DailyNotificationStateActor.swift - ios/Plugin/DailyNotificationErrorCodes.swift - scripts/build-ios-test-app.sh - scripts/setup-ios-test-app.sh - test-apps/ios-test-app/ (full test app) - Multiple Phase 1 documentation files
134 lines
3.4 KiB
Markdown
134 lines
3.4 KiB
Markdown
# Build Script Improvements
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**Date:** 2025-11-13
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**Status:** ✅ **FIXED**
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---
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## Issues Fixed
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### 1. Missing Build Folder ✅
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**Problem:**
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- Script was looking for `build` directory: `find build -name "*.app"`
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- Xcode actually builds to `DerivedData`: `~/Library/Developer/Xcode/DerivedData/App-*/Build/Products/`
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**Solution:**
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- Updated script to search in `DerivedData`:
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```bash
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DERIVED_DATA_PATH="$HOME/Library/Developer/Xcode/DerivedData"
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APP_PATH=$(find "$DERIVED_DATA_PATH" -name "App.app" -path "*/Build/Products/Debug-iphonesimulator/*" -type d 2>/dev/null | head -1)
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```
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**Result:** ✅ App path now correctly detected
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---
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### 2. Simulator Not Launching ✅
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**Problem:**
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- Script only built the app, didn't boot or launch simulator
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- No automatic deployment after build
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**Solution:**
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- Added automatic simulator boot detection and booting
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- Added Simulator.app opening if not already running
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- Added boot status polling (waits up to 60 seconds)
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- Added automatic app installation
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- Added automatic app launch (with fallback methods)
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**Implementation:**
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```bash
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# Boot simulator if not already booted
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if [ "$SIMULATOR_STATE" != "Booted" ]; then
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xcrun simctl boot "$SIMULATOR_ID"
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open -a Simulator # Open Simulator app
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# Wait for boot with polling
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fi
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# Install app
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xcrun simctl install "$SIMULATOR_ID" "$APP_PATH"
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# Launch app
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xcrun simctl launch "$SIMULATOR_ID" com.timesafari.dailynotification.test
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```
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**Result:** ✅ Simulator now boots and app launches automatically
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---
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## Improvements Made
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### Boot Detection
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- ✅ Polls simulator state every second
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- ✅ Waits up to 60 seconds for full boot
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- ✅ Provides progress feedback every 5 seconds
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- ✅ Adds 3-second grace period after boot detection
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### App Launch
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- ✅ Tries direct launch first
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- ✅ Falls back to console launch if needed
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- ✅ Provides manual instructions if automatic launch fails
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- ✅ Handles errors gracefully
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### Error Handling
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- ✅ All commands have error handling
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- ✅ Warnings instead of failures for non-critical steps
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- ✅ Clear instructions for manual fallback
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---
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## Current Behavior
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1. ✅ **Builds** the iOS test app successfully
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2. ✅ **Finds** the built app in DerivedData
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3. ✅ **Detects** available iPhone simulator
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4. ✅ **Boots** simulator if not already booted
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5. ✅ **Opens** Simulator.app if needed
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6. ✅ **Waits** for simulator to fully boot
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7. ✅ **Installs** app on simulator
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8. ✅ **Launches** app automatically
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---
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## Known Limitations
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### Launch May Fail
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- Sometimes `xcrun simctl launch` fails even though app is installed
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- **Workaround:** App can be manually launched from Simulator home screen
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- **Alternative:** Use Xcode to run the app directly (Cmd+R)
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### Boot Time
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- Simulator boot can take 30-60 seconds on first boot
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- Subsequent boots are faster
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- Script waits up to 60 seconds, but may need more on slower systems
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---
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## Testing
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**Command:**
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```bash
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./scripts/build-ios-test-app.sh --simulator
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```
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**Expected Output:**
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```
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[INFO] Build successful!
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[INFO] App built at: /Users/.../DerivedData/.../App.app
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[STEP] Checking simulator status...
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[STEP] Booting simulator (iPhone 17 Pro)...
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[STEP] Waiting for simulator to boot...
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[INFO] Simulator booted successfully (took Xs)
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[STEP] Installing app on simulator...
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[INFO] App installed successfully
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[STEP] Launching app...
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[INFO] ✅ App launched successfully!
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[INFO] ✅ Build and deployment complete!
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```
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---
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**Last Updated:** 2025-11-13
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