docs(building): update BUILDING.md with iOS prerequisites and clean-build script

Updates BUILDING.md to reflect recent changes in build-native.sh, especially
the Xcode Command Line Tools prerequisite check and the clean-build script.

Problem:
- BUILDING.md didn't mention Xcode Command Line Tools prerequisite
  (recently added to build-native.sh)
- clean-build.sh script exists but wasn't documented
- iOS build troubleshooting lacked Command Line Tools guidance

Changes:
- Add Xcode Command Line Tools to Prerequisites section
  - Document installation command (xcode-select --install)
  - Include verification steps (xcode-select -p, xcodebuild -version)
  - Note that build script automatically checks for these tools
  - Explain that sqlite3 is part of Command Line Tools

- Document clean-build.sh script in Build Scripts section
  - Basic usage: ./scripts/clean-build.sh
  - All options: --all, --clean-gradle-cache, --clean-derived-data,
    --reinstall-node
  - Explain when to use clean builds

- Enhance iOS Native Build Process section
  - Add prerequisite note about Command Line Tools
  - Include troubleshooting commands for pod install issues
  - Reference prerequisites section for details

- Add comprehensive troubleshooting sections
  - Clean Build section at start of Troubleshooting
    - Recommends clean-build as first step for many issues
    - Lists when to use clean builds
  - iOS Build Issues section
    - Command Line Tools configuration errors
    - SQLite/linker issues and pkgx conflicts
    - CocoaPods installation problems
    - All with clear solutions and commands

The documentation now accurately reflects:
- Xcode Command Line Tools as required iOS prerequisite
- clean-build.sh as available build tool
- Complete iOS troubleshooting workflow

Files modified:
- BUILDING.md
This commit is contained in:
Jose Olarte III
2026-01-16 15:38:41 +08:00
parent dd55c6b4e1
commit d0155f0b22
2 changed files with 133 additions and 38 deletions

View File

@@ -44,9 +44,11 @@ npx cap run android
## Prerequisites
### Required Software
- **Android Studio** (latest stable version)
- **Android Studio** (latest stable version) - for Android development
- **Java 11+** (for Kotlin compilation)
- **Android SDK** with API level 21+
- **Xcode** (latest stable version) - for iOS development (macOS only)
- **Xcode Command Line Tools** - required for iOS builds (includes `xcodebuild`, `sqlite3`, etc.)
- **Node.js** 16+ (for TypeScript compilation)
- **npm** or **yarn** (for dependency management)
@@ -54,11 +56,35 @@ npx cap run android
- **Gradle Wrapper** (included in project)
- **Kotlin** (configured in build.gradle)
- **TypeScript** (for plugin interface)
- **CocoaPods** - for iOS dependency management
### iOS-Specific Prerequisites
**Xcode Command Line Tools** are required for iOS builds. The build script will verify these are installed:
```bash
# Install Xcode Command Line Tools (if not already installed)
xcode-select --install
```
**Verification:**
```bash
# Check if Command Line Tools are configured
xcode-select -p
# Verify xcodebuild is available
xcodebuild -version
# Verify sqlite3 is available (part of Command Line Tools)
sqlite3 --version
```
**Note:** The build script automatically checks for Command Line Tools and will fail with clear error messages if they're missing.
### System Requirements
- **RAM**: 4GB minimum, 8GB recommended
- **Storage**: 2GB free space
- **OS**: Windows 10+, macOS 10.14+, or Linux
- **OS**: Windows 10+, macOS 10.14+, or Linux (iOS development requires macOS)
## Build Methods
@@ -297,6 +323,8 @@ android/build/reports/tests/test/index.html
### iOS Native Build Process
**Prerequisites:** Ensure Xcode Command Line Tools are installed (see [Prerequisites](#prerequisites) section). The build script will verify this automatically.
#### 1. Navigate to iOS Directory
```bash
cd ios
@@ -307,6 +335,12 @@ cd ios
pod install
```
**Note:** If you encounter issues with `pod install`, ensure Xcode Command Line Tools are properly configured:
```bash
xcode-select --install # Install if missing
xcode-select -p # Verify installation path
```
#### 3. Build Commands
```bash
# Build using Xcode command line
@@ -782,6 +816,13 @@ The project includes several automated build scripts in the `scripts/` directory
./scripts/build-native.sh --platform ios
./scripts/build-native.sh --verbose
# Clean build (removes all build artifacts and caches)
./scripts/clean-build.sh
./scripts/clean-build.sh --all # Also cleans caches and reinstalls dependencies
./scripts/clean-build.sh --clean-gradle-cache # Clean Gradle cache
./scripts/clean-build.sh --clean-derived-data # Clean Xcode DerivedData
./scripts/clean-build.sh --reinstall-node # Reinstall node_modules
# TimeSafari-specific builds
node scripts/build-timesafari.js
@@ -948,6 +989,28 @@ adb logcat | grep DailyNotification
## Troubleshooting
### Clean Build (First Step for Many Issues)
If you encounter persistent build issues, try a clean build first:
```bash
# Clean all build artifacts (recommended first step)
./scripts/clean-build.sh
# Clean everything including caches (for stubborn issues)
./scripts/clean-build.sh --all
# Then rebuild
./scripts/build-native.sh --platform all
```
**When to use clean-build:**
- Build errors that don't make sense
- Dependency conflicts
- Stale build artifacts
- After switching branches
- After updating dependencies
### Common Issues
#### Gradle Sync Failures
@@ -1019,6 +1082,39 @@ File → Project Structure → SDK Location
# Solution: Check Kotlin version in build.gradle
```
#### iOS Build Issues
```bash
# Problem: "Xcode Command Line Tools not configured"
# Error: xcode-select -p fails or xcodebuild not found
# Solution: Install Command Line Tools
xcode-select --install
# Verify installation
xcode-select -p
xcodebuild -version
sqlite3 --version
# Problem: "sqlite3 not found" or linker errors with SQLite
# Solution: Ensure Command Line Tools are properly installed
# The build script checks for this automatically, but if you see linker errors:
xcode-select --install
# Problem: pkgx SQLite conflicts with iOS builds
# Error: Linker errors about libsqlite3.dylib
# Solution: The build script automatically handles this by unsetting problematic
# environment variables. If issues persist:
unset PKGX_DIR DYLD_LIBRARY_PATH LD_LIBRARY_PATH
./scripts/build-native.sh --platform ios
# Problem: "pod install" fails
# Solution: Ensure Command Line Tools are installed
xcode-select --install
# Then reinstall CocoaPods dependencies
cd ios
pod deintegrate
pod install
```
#### Capacitor Integration Issues
```bash
# Problem: Plugin not found in Capacitor app

View File

@@ -1,47 +1,46 @@
fix(build): add SQLite conflict detection and Command Line Tools verification
docs(building): update BUILDING.md with iOS prerequisites and clean-build script
Prevents iOS build failures caused by pkgx SQLite linking conflicts and
ensures Xcode Command Line Tools are properly installed.
Updates BUILDING.md to reflect recent changes in build-native.sh, especially
the Xcode Command Line Tools prerequisite check and the clean-build script.
Problem:
- pkgx installs SQLite built for macOS, causing linker errors when building
for iOS simulator: "linking in dylib built for 'macOS'"
- Missing Command Line Tools cause build failures without clear error messages
- BUILDING.md didn't mention Xcode Command Line Tools prerequisite
(recently added to build-native.sh)
- clean-build.sh script exists but wasn't documented
- iOS build troubleshooting lacked Command Line Tools guidance
Changes:
- Add check_sqlite_conflicts() function
- Detects pkgx SQLite installations in ~/.pkgx
- Warns about macOS dylibs that will cause iOS simulator build failures
- Checks for system SQLite from Command Line Tools
- Validates library paths (DYLD_LIBRARY_PATH, LD_LIBRARY_PATH)
- Add check_command_line_tools() function
- Verifies Xcode Command Line Tools are installed and configured
- Checks for xcodebuild availability
- Verifies sqlite3 is available (part of Command Line Tools)
- Provides clear error messages with installation instructions
- Add Xcode Command Line Tools to Prerequisites section
- Document installation command (xcode-select --install)
- Include verification steps (xcode-select -p, xcodebuild -version)
- Note that build script automatically checks for these tools
- Explain that sqlite3 is part of Command Line Tools
- Enhance pkgx detection in iOS build functions
- Specifically searches for pkgx SQLite dylibs
- Automatically removes pkgx paths from PATH environment variable
- Provides detailed warnings about detected conflicts
- Cleans all problematic environment variables before building
- Document clean-build.sh script in Build Scripts section
- Basic usage: ./scripts/clean-build.sh
- All options: --all, --clean-gradle-cache, --clean-derived-data,
--reinstall-node
- Explain when to use clean builds
- Integrate checks into environment validation
- Runs automatically when building for iOS
- Provides early warnings before build starts
- Fails fast with clear error messages if tools are missing
- Enhance iOS Native Build Process section
- Add prerequisite note about Command Line Tools
- Include troubleshooting commands for pod install issues
- Reference prerequisites section for details
This fixes the linker error:
"ld: building for 'iOS-simulator', but linking in dylib
(/Users/trent/.pkgx/sqlite.org/v3.44.2/lib/libsqlite3.0.dylib)
built for 'macOS'"
- Add comprehensive troubleshooting sections
- Clean Build section at start of Troubleshooting
- Recommends clean-build as first step for many issues
- Lists when to use clean builds
- iOS Build Issues section
- Command Line Tools configuration errors
- SQLite/linker issues and pkgx conflicts
- CocoaPods installation problems
- All with clear solutions and commands
The build script now:
- Detects pkgx SQLite conflicts before building
- Automatically fixes environment variables
- Verifies Command Line Tools are installed
- Provides clear guidance for manual fixes if needed
The documentation now accurately reflects:
- Xcode Command Line Tools as required iOS prerequisite
- clean-build.sh as available build tool
- Complete iOS troubleshooting workflow
Files modified:
- scripts/build-native.sh
- BUILDING.md