--sync was calling npx cap sync ios directly, so pod install failed
on Xcode 26 (objectVersion 70). Define run_cap_sync_with_workaround
once before sync-only and use it for both --sync and the full build;
remove the duplicate definition at Step 6.6.
After changing DailyNotificationReceiver to exported="true", testing revealed
that while the receiver works when manually triggered, AlarmManager broadcasts
are not reaching it when alarms fire automatically. Alarms are scheduled and
fire correctly, but the PendingIntent broadcast does not trigger the receiver.
Added comprehensive documentation and diagnostic tools:
1. Documentation (doc/daily-notification-plugin-android-receiver-issue.md):
- Complete problem analysis with evidence from logs and dumpsys
- Root cause hypotheses focusing on PendingIntent creation in plugin
- Testing steps and expected behavior after fix
- Technical details for plugin maintainer reference
2. Test scripts:
- scripts/test-notification-receiver.sh: Manually trigger receiver to
verify it works and test with/without ID parameter
- scripts/check-alarm-logs.sh: Check logs and verify alarm scheduling
Findings:
- Receiver registration is correct (exported="true" works for manual tests)
- Alarms schedule and fire successfully (confirmed via dumpsys alarm)
- Issue is in plugin's PendingIntent creation - broadcasts don't reach receiver
- Additional issue: Intent extras missing scheduleId (causes "missing_id" error)
The exported="true" change was necessary and correct. The remaining issue
requires a fix in the plugin's PendingIntent creation code to explicitly
set the component and include the scheduleId in Intent extras.
This documentation is intended for use when working on the plugin project
to fix the PendingIntent delivery issue.
- Auto-detect Java from Android Studio (JBR/JRE) or system PATH
- Auto-detect Android SDK from common locations or local.properties
- Auto-write SDK location to local.properties for Gradle
- Add KAPT JVM args to gradle.properties for Java 17+ module access
- Fix Java version command quoting for paths with spaces
- Comment out DailyNotificationPlugin (Java class not implemented)
Eliminates manual JAVA_HOME/ANDROID_HOME setup requirements and fixes
KAPT compilation errors when using Java 17+.
Author: Matthew Raymer
Move the Daily Notification Plugin podspec fix script to execute before
the first pod install operation. Previously, the fix script ran after
pod install but before Capacitor sync, causing "No podspec found for
TimesafariDailyNotificationPlugin" errors when pod install tried to
resolve dependencies.
The Podfile expects TimesafariDailyNotificationPlugin.podspec, but the
plugin package only includes CapacitorDailyNotification.podspec. The
fix script creates the expected podspec file, but it must run before
CocoaPods attempts to resolve dependencies.
Fixes build failures on fresh installations where the podspec file
doesn't exist yet.
- Add podspec file for daily notification plugin with correct name
- Create TimesafariDailyNotificationPlugin.podspec to match Capacitor's
expected naming convention
- Podspec name must match Podfile reference for CocoaPods compatibility
- Update Podfile to reference TimesafariDailyNotificationPlugin
- Add automated fix script for podspec creation
- scripts/fix-daily-notification-podspec.sh creates podspec with correct
name before Capacitor sync
- Integrated into build-ios.sh build process
- Fix typo in package.json: change "pina" to "pinia" (^2.1.7)
Fixes:
- Vite build error: "Failed to resolve import 'pinia'"
- CocoaPods error: "No podspec found for 'TimesafariDailyNotificationPlugin'"
- CocoaPods error: "The name of the given podspec doesn't match the expected one"
The podspec file is created automatically during the build process to ensure
Capacitor sync can find the plugin with the expected name, while maintaining
compatibility with the actual podspec file name in the plugin package.
- Add SafeArea and SharedImage plugins to capacitor.plugins.json
- Create restore-local-plugins.js to persist plugins after cap sync
- Integrate plugin restoration into build scripts
- Improve Android share intent timing with retry logic
- Clean up debug logging while keeping essential error handling
- Add documentation for local plugin management
Fixes issue where SharedImage plugin wasn't recognized, causing
"UNIMPLEMENTED" errors. Image sharing now works correctly on Android.
Implement iOS Share Extension to enable native image sharing from Photos
and other apps directly into TimeSafari. Users can now share images from
the iOS share sheet, which will open in SharedPhotoView for use as gifts
or profile pictures.
iOS Native Implementation:
- Add TimeSafariShareExtension target with ShareViewController
- Configure App Groups for data sharing between extension and main app
- Implement ShareViewController to process shared images and convert to base64
- Store shared image data in App Group UserDefaults
- Add ShareImageBridge utility to read shared data from App Group
- Update AppDelegate to handle shared-photo deep link and bridge data to JS
JavaScript Integration:
- Add checkAndStoreNativeSharedImage() in main.capacitor.ts to read shared
images from native layer via temporary file bridge
- Convert base64 data to data URL format for compatibility with base64ToBlob
- Integrate with existing SharedPhotoView component
- Add "shared-photo" to deep link validation schema
Build System:
- Integrate Xcode 26 / CocoaPods compatibility workaround into build-ios.sh
- Add run_pod_install_with_workaround() for explicit pod install
- Add run_cap_sync_with_workaround() for Capacitor sync (which runs pod
install internally)
- Automatically detect project format version 70 and apply workaround
- Remove standalone pod-install-workaround.sh script
Code Cleanup:
- Remove verbose debug logs from ShareViewController, AppDelegate, and
main.capacitor.ts
- Retain essential logger calls for production debugging
Documentation:
- Add ios-share-extension-setup.md with manual Xcode setup instructions
- Add ios-share-extension-git-commit-guide.md for version control best practices
- Add ios-share-implementation-status.md tracking implementation progress
- Add native-share-target-implementation.md with overall architecture
- Add xcode-26-cocoapods-workaround.md documenting the compatibility issue
The implementation uses a temporary file bridge (AppDelegate writes to Documents
directory, JS reads via Capacitor Filesystem plugin) as a workaround for
Capacitor plugin auto-discovery issues. This can be improved in the future by
properly registering ShareImagePlugin in Capacitor's plugin registry.
- iOS, Android, and Electron build scripts now load .env.development, .env.test, .env.production files
- Previously only loaded generic .env file which doesn't exist
- Ensures consistent image server URL across all build targets
- Fixes issue where build:ios:dev used production image URL instead of test URL
- Aligns with web build script behavior for environment variable precedence
Resolves inconsistent VITE_DEFAULT_IMAGE_API_SERVER values between build targets.
- Create separate Electron-specific capacitor config
- Update build script to not copy main config to Electron directory
- Fix TypeScript compilation by excluding main config from Electron tsconfig
Resolves TypeScript compilation errors in npm run build:electron:dev
- Add Android-specific build validation for asset management and API routing
- Implement feedback collection system for continuous guard improvement
- Enhance sensitive path detection to include capacitor-assets.config.json and resources/
- Add Android change detection with specific testing guidance
- Integrate feedback analysis command for maintainer insights
- Update guard rules to reflect enhanced Android build system complexity
The guard now protects sophisticated Android build features including asset validation,
resource generation, and platform-specific API routing while collecting usage data
for continuous improvement.
- Add validate_android_assets() function to build-android.sh
- Check for missing source assets (icon.png, splash.png, splash_dark.png)
- Verify Android resources exist (drawable/splash.png, mipmap/*/ic_launcher*.png)
- Auto-regenerate missing resources using @capacitor/assets
- Integrate validation into main build process with exit code 9
- Add npm run assets:validate:android for manual validation
- Support --assets-only flag for asset-only operations
- Create comprehensive documentation in doc/android-asset-validation.md
Fixes build failures caused by missing drawable/splash and mipmap/ic_launcher resources.
Prevents "Android resource linking failed" errors during Gradle builds.
Resolves: Android build failures due to missing asset resources
- Replace mapfile command with portable alternative for cross-shell compatibility
- Add troubleshooting documentation for common shell compatibility issues
- Update BUILDING.md with Build Architecture Guard documentation
- Ensure script works across different shell environments
Fixes pre-commit hook failures on macOS and other systems where mapfile is not available.
- Create setup script for markdown pre-commit hooks
- Automate installation of markdownlint and related tools
- Provide easy setup for markdown compliance system
- Update BUILDING.md with current build system information
- Modernize various README files across the project
- Update CHANGELOG.md with recent changes
- Improve documentation consistency and formatting
- Update platform-specific documentation (iOS, Electron, Docker)
- Enhance test documentation and build guides
- Add pre-commit and pre-push hooks for build file protection
- Create comprehensive guard script for BUILDING.md validation
- Add npm scripts for guard setup and testing
- Integrate with existing build system
Add whitelist functionality to debug checker to allow intentional console statements in specific files:
- Add WHITELIST_FILES configuration for platform services and utilities
- Update pre-commit hook to skip console pattern checks for whitelisted files
- Support regex patterns in whitelist for flexible file matching
- Maintain security while allowing legitimate debug code in platform services
This resolves the issue where the hook was blocking commits due to intentional console statements in whitelisted files like WebPlatformService and CapacitorPlatformService.
Implements comprehensive pre-commit hook system to prevent debug code from
reaching protected branches while maintaining developer choice.
- Hooks stored in scripts/git-hooks/ (not in .git tree)
- Deliberate installation required - no forced behavior
- Automated installation script for team members
- Comprehensive testing
- Branch-aware execution (protected vs feature branches)
- Configurable patterns and protected branch list
Philosophy: Each developer chooses whether to use the hook, ensuring
team flexibility while providing powerful debug code prevention tools.
- Fix CHANGELOG.md version from [1.0.7] to [1.0.8-beta] to match package.json
- Replace problematic clean:android npm script with robust clean-android.sh script
- Add timeout protection (30s) to prevent adb commands from hanging indefinitely
- Include cross-platform timeout fallback using perl for macOS compatibility
- Improve logging and error handling for Android cleanup process
Fixes team member reported issues:
- CHANGELOG version inconsistency
- clean:android getting stuck during execution
- Add comprehensive environment setup documentation to README.md
- Add check:dependencies npm script for environment validation
- Update build scripts to use npx for local dependencies
- Enhance Android build script with dependency validation
- Add new check-dependencies.sh script for environment diagnostics
- Change @typescript-eslint/no-explicit-any from warn to error to block builds with any types
- Add type-safety-check script for automated pre-commit validation
- Implement comprehensive pre-commit checks including ESLint, TypeScript compilation, and any type scanning
- Include database migration status verification in pre-commit process
- Provide colored output and clear guidance for type safety issues
This ensures type safety is enforced at the CI level and prevents regression of any type usage.
- Replace check-android-resources.sh call with npm run assets:validate
- Fix 'No such file or directory' error in build-android.sh
- Ensure builds work consistently across all development environments
- Maintain build workflow while using new standardized asset system
This fix resolves the build failure that occurred after removing legacy
asset generation scripts, ensuring the new capacitor-assets workflow
integrates seamlessly with existing build orchestration.
Tested: Android build completes successfully with asset validation
Assets: 87 platform assets generated automatically via capacitor-assets
Android build was failing due to missing drawable and mipmap directories
for splash screens and launcher icons. iOS was missing complete asset
catalog structure for app icons and splash screens.
- Create missing Android resource directories (drawable, mipmap-*)
- Add splash screen files to Android drawable directory
- Generate complete set of Android launcher icons
- Create iOS asset catalog structure with proper Contents.json files
- Generate 21 iOS assets (app icons + splash screens) using ImageMagick
- Add resource validation scripts for both platforms
- Enhance Android resource check to auto-create missing directories
NOTE: you need to test this from a fresh clone and after an npm install!
Android build now completes successfully. iOS assets ready for macOS/Xcode
builds. Both platforms have complete resource sets for development.
- Replace deprecated 'convert' commands with 'magick' for ImageMagick v7+
- Add automatic version detection with fallback to 'convert' for v6 compatibility
- Update generate-android-icons.sh and generate-icons.sh scripts
- Eliminate deprecation warnings during Android builds
- Maintain backward compatibility for older ImageMagick installations
The scripts now automatically detect ImageMagick version and use the appropriate
command syntax, eliminating the "convert command is deprecated" warnings while
preserving functionality across different ImageMagick versions.
Fixed Android build issues that were preventing successful builds:
- Updated icon generation script to create proper adaptive icons without
referencing missing drawable files
- Changed log_warning function call to log_warn in build script
- Icon generation now creates foreground mipmap files and proper XML configs
- Build process successfully generates all required Android assets
Resolves "export: production).=: not a valid identifier" error and enables
successful Android builds with automatic resource generation.
https://app.clickup.com/t/86b5uau17
Fixed malformed comment in .env.development that was causing
"export: production).=: not a valid identifier" error in build scripts.
The comment was split across lines, causing the shell to interpret
" production)." as a variable assignment.
- Removed malformed comment line that was breaking build:web script
- Build script now successfully validates environment and starts server
- Resolves issue preventing Playwright tests from running properly
Update measure_time function to properly handle command exit codes:
- Check command success/failure and return appropriate exit code
- Log failure messages with timing and exit code information
- Ensure TypeScript type checking failures stop the build process
- Maintains timing logs for both success and failure cases
This prevents deployment of code with TypeScript type errors by making
test and production builds fail fast when tsc --noEmit reports issues.
Add comprehensive documentation explaining the order of precedence for
environment variables in TimeSafari project. Covers shell script overrides,
platform-specific configurations, .env file usage, and API alignment between
claim and partner APIs. Includes troubleshooting guide and best practices
for maintaining consistent environment configuration across development,
test, and production environments.
Extend custom API IP feature to iOS platform with platform-appropriate defaults:
- Android: Defaults to 10.0.2.2 for emulator, custom IP for physical devices
- iOS: Uses localhost for simulator, custom IP for physical devices
- Added npm scripts for iOS custom IP builds (dev:custom, test:custom)
- Updated documentation to cover both platforms with examples
- Consistent --api-ip parameter across Android and iOS build scripts
Usage:
./scripts/build-ios.sh --dev # Default localhost
./scripts/build-ios.sh --dev --api-ip 192.168.1.100 # Custom IP
Implement --api-ip parameter for Android builds with smart defaults:
- Defaults to 10.0.2.2 for emulator development when no IP specified
- Supports custom IP for physical device development
- Added npm scripts for common use cases (dev:custom, test:custom)
- Updated help documentation with usage examples
- Created comprehensive documentation with troubleshooting guide
Usage:
./scripts/build-android.sh --dev # Default 10.0.2.2
./scripts/build-android.sh --dev --api-ip 192.168.1.100 # Custom IP
- Move Android-specific API server logic from common.sh to build-android.sh
- Remove unnecessary ANDROID_BUILD environment variable
- Set localhost:3000 as default in common.sh for all Capacitor builds
- Override to 10.0.2.2:3000 specifically in build-android.sh for Android development
- Fix execution order issue where common.sh ran before ANDROID_BUILD was set
- Maintain proper separation: Android emulator uses 10.0.2.2, iOS simulator uses localhost
- Add type checking to build scripts for production/test builds only
- Fix TypeScript errors in migration service, router, and platform services
- Add electronAPI type declarations for Electron platform
- Remove type checking from development builds for faster hot reload
- Update tsconfig.node.json to resolve configuration conflicts
- Ensure type safety for production while maintaining fast development workflow
Updated scripts/common.sh to set appropriate API server endpoints based on build mode:
- Development: localhost:3000 for Endorser API, production for Image/Partner APIs
- Test: test-api.endorser.ch for Endorser API, production for Image/Partner APIs
- Production: All production endpoints
This ensures mobile builds use correct API endpoints for each environment
while keeping Image and Partner APIs on production servers for dev/test.
Remove duplicate APP_SERVER imports in ContactsView.vue and ClaimView.vue that were causing compilation errors during testing. The duplicate imports occurred when both files had APP_SERVER imported from constants/app and also assigned as class properties.
- ContactsView.vue: Remove duplicate import, keep class property assignment
- ClaimView.vue: Remove duplicate import, keep class property assignment
- Fixes Vite compilation errors that were blocking test execution
- 33/38 tests now pass successfully
This resolves the "Identifier 'APP_SERVER' has already been declared" errors that were preventing the development server from running properly.
- Add clarifying comment in ios/.gitignore for App/App/public directory
- Document that public directory contains Capacitor sync output from dist/
- Add comment in build-ios.sh clarifying build directory is temporary output
- Reinforces best practice of keeping platform files in ios/ folder