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fix: Fix logging methods for iOS build.

fix-deep-link
Trent Larson 3 days ago
parent
commit
b43ff58b71
  1. 8
      scripts/build-ios.sh

8
scripts/build-ios.sh

@ -173,20 +173,20 @@ check_ios_resources() {
# Check for required assets # Check for required assets
if [ ! -f "assets/icon.png" ]; then if [ ! -f "assets/icon.png" ]; then
log_warning "App icon not found at assets/icon.png" log_warn "App icon not found at assets/icon.png"
fi fi
if [ ! -f "assets/splash.png" ]; then if [ ! -f "assets/splash.png" ]; then
log_warning "Splash screen not found at assets/splash.png" log_warn "Splash screen not found at assets/splash.png"
fi fi
# Check for iOS-specific files # Check for iOS-specific files
if [ ! -f "ios/App/App/Info.plist" ]; then if [ ! -f "ios/App/App/Info.plist" ]; then
log_warning "Info.plist not found" log_warn "Info.plist not found"
fi fi
if [ ! -f "ios/App/App/AppDelegate.swift" ]; then if [ ! -f "ios/App/App/AppDelegate.swift" ]; then
log_warning "AppDelegate.swift not found" log_warn "AppDelegate.swift not found"
fi fi
log_success "iOS resource check completed" log_success "iOS resource check completed"

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