Browse Source

Merge branch '3d-world'

kb/add-usage-guide
Trent Larson 1 year ago
parent
commit
6d67a3e8e5
  1. 8
      README.md
  2. 56
      package-lock.json
  3. 3
      package.json
  4. 17
      project.yaml
  5. BIN
      public/img/textures/forest-floor.png
  6. 11
      public/models/lupine_plant/license.txt
  7. BIN
      public/models/lupine_plant/scene.bin
  8. 229
      public/models/lupine_plant/scene.gltf
  9. BIN
      public/models/lupine_plant/textures/lambert2SG_baseColor.png
  10. BIN
      public/models/lupine_plant/textures/lambert2SG_normal.png
  11. 104
      src/components/World/World.js
  12. 19
      src/components/World/components/camera.js
  13. 14
      src/components/World/components/lights.js
  14. 225
      src/components/World/components/objects/landmarks.js
  15. 29
      src/components/World/components/objects/terrain.js
  16. 11
      src/components/World/components/scene.js
  17. 33
      src/components/World/systems/Loop.js
  18. 33
      src/components/World/systems/Resizer.js
  19. 38
      src/components/World/systems/controls.js
  20. 13
      src/components/World/systems/renderer.js
  21. 8
      src/router/index.ts
  22. 11
      src/views/AccountViewView.vue
  23. 212
      src/views/StatisticsView.vue
  24. 5
      vue.config.js

8
README.md

@ -81,6 +81,8 @@ See https://tea.xyz
## Other
### Reference Material
```
// reference material from https://github.com/trentlarson/endorser-mobile/blob/8dc8e0353e0cc80ffa7ed89ded15c8b0da92726b/src/utility/idUtility.ts#L83
@ -183,3 +185,9 @@ export const createAndStoreIdentifier = async (mnemonicPassword) => {
return importAndStoreIdentifier(mnemonic, mnemonicPassword, false, [])
}
```
## Kudos
* [Máximo Fernández](https://medium.com/@maxfarenas) for the 3D [code](https://github.com/maxfer03/vue-three-ns) and [explanatory post](https://medium.com/nicasource/building-an-interactive-web-portfolio-with-vue-three-js-part-three-implementing-three-js-452cb375ef80)
* [Many libraries]() such as Veramo.io, Vuejs.org, threejs
* [Bush 3D model](https://sketchfab.com/3d-models/lupine-plant-bf30f1110c174d4baedda0ed63778439)

56
package-lock.json

@ -13,6 +13,7 @@
"@fortawesome/free-solid-svg-icons": "^6.4.0",
"@fortawesome/vue-fontawesome": "^3.0.3",
"@pvermeer/dexie-encrypted-addon": "^2.0.5",
"@tweenjs/tween.js": "^20.0.3",
"@veramo/core": "^5.1.2",
"@veramo/credential-w3c": "^5.1.4",
"@veramo/data-store": "^5.1.2",
@ -44,6 +45,7 @@
"readable-stream": "^4.3.0",
"reflect-metadata": "^0.1.13",
"register-service-worker": "^1.7.2",
"three": "^0.152.2",
"vue": "^3.2.47",
"vue-axios": "^3.5.2",
"vue-class-component": "^8.0.0-0",
@ -54,6 +56,7 @@
},
"devDependencies": {
"@types/ramda": "^0.28.23",
"@types/three": "^0.152.0",
"@typescript-eslint/eslint-plugin": "^5.57.0",
"@typescript-eslint/parser": "^5.57.0",
"@vue/cli-plugin-babel": "~5.0.8",
@ -7741,6 +7744,11 @@
"node": ">=10.13.0"
}
},
"node_modules/@tweenjs/tween.js": {
"version": "20.0.3",
"resolved": "https://registry.npmjs.org/@tweenjs/tween.js/-/tween.js-20.0.3.tgz",
"integrity": "sha512-SYUe1UgY5HM05EB4+0B4arq2IPjvyzKXoklXKxSYrc2IFxGm1cBrqg5XbiB5uwbs0xY5j+rj986NAJMM0KZaUw=="
},
"node_modules/@types/bn.js": {
"version": "5.1.1",
"resolved": "https://registry.npmjs.org/@types/bn.js/-/bn.js-5.1.1.tgz",
@ -8006,6 +8014,31 @@
"optional": true,
"peer": true
},
"node_modules/@types/stats.js": {
"version": "0.17.0",
"resolved": "https://registry.npmjs.org/@types/stats.js/-/stats.js-0.17.0.tgz",
"integrity": "sha512-9w+a7bR8PeB0dCT/HBULU2fMqf6BAzvKbxFboYhmDtDkKPiyXYbjoe2auwsXlEFI7CFNMF1dCv3dFH5Poy9R1w==",
"dev": true
},
"node_modules/@types/three": {
"version": "0.152.0",
"resolved": "https://registry.npmjs.org/@types/three/-/three-0.152.0.tgz",
"integrity": "sha512-9QdaV5bfZEqeQi0xkXLdnoJt7lgYZbppdBAgJSWRicdtZoCYJ34nS2QkdeuzXt+UXExofk4OWqMzdX71HeDOVg==",
"dev": true,
"dependencies": {
"@tweenjs/tween.js": "~18.6.4",
"@types/stats.js": "*",
"@types/webxr": "*",
"fflate": "~0.6.9",
"lil-gui": "~0.17.0"
}
},
"node_modules/@types/three/node_modules/@tweenjs/tween.js": {
"version": "18.6.4",
"resolved": "https://registry.npmjs.org/@tweenjs/tween.js/-/tween.js-18.6.4.tgz",
"integrity": "sha512-lB9lMjuqjtuJrx7/kOkqQBtllspPIN+96OvTCeJ2j5FEzinoAXTdAMFnDAQT1KVPRlnYfBrqxtqP66vDM40xxQ==",
"dev": true
},
"node_modules/@types/trusted-types": {
"version": "2.0.2",
"resolved": "https://registry.npmmirror.com/@types/trusted-types/-/trusted-types-2.0.2.tgz",
@ -8023,6 +8056,12 @@
"integrity": "sha512-56/MAlX5WMsPVbOg7tAxnYvNYMMWr/QJiIp6BxVSW3JJXUVzzOn64qW8TzQyMSqSUFM2+PVI4aUHcHOzIz/1tg==",
"dev": true
},
"node_modules/@types/webxr": {
"version": "0.5.2",
"resolved": "https://registry.npmjs.org/@types/webxr/-/webxr-0.5.2.tgz",
"integrity": "sha512-szL74BnIcok9m7QwYtVmQ+EdIKwbjPANudfuvDrAF8Cljg9MKUlIoc1w5tjj9PMpeSH3U1Xnx//czQybJ0EfSw==",
"dev": true
},
"node_modules/@types/ws": {
"version": "8.5.3",
"resolved": "https://registry.npmmirror.com/@types/ws/-/ws-8.5.3.tgz",
@ -14789,6 +14828,12 @@
"optional": true,
"peer": true
},
"node_modules/fflate": {
"version": "0.6.10",
"resolved": "https://registry.npmjs.org/fflate/-/fflate-0.6.10.tgz",
"integrity": "sha512-IQrh3lEPM93wVCEczc9SaAOvkmcoQn/G8Bo1e8ZPlY3X3bnAxWaBdvTdvM1hP62iZp0BXWDy4vTAy4fF0+Dlpg==",
"dev": true
},
"node_modules/figures": {
"version": "2.0.0",
"resolved": "https://registry.npmmirror.com/figures/-/figures-2.0.0.tgz",
@ -18304,6 +18349,12 @@
"node": ">= 0.8.0"
}
},
"node_modules/lil-gui": {
"version": "0.17.0",
"resolved": "https://registry.npmjs.org/lil-gui/-/lil-gui-0.17.0.tgz",
"integrity": "sha512-MVBHmgY+uEbmJNApAaPbtvNh1RCAeMnKym82SBjtp5rODTYKWtM+MXHCifLe2H2Ti1HuBGBtK/5SyG4ShQ3pUQ==",
"dev": true
},
"node_modules/lilconfig": {
"version": "2.0.6",
"resolved": "https://registry.npmmirror.com/lilconfig/-/lilconfig-2.0.6.tgz",
@ -25184,6 +25235,11 @@
"url": "https://opencollective.com/webpack"
}
},
"node_modules/three": {
"version": "0.152.2",
"resolved": "https://registry.npmjs.org/three/-/three-0.152.2.tgz",
"integrity": "sha512-Ff9zIpSfkkqcBcpdiFo2f35vA9ZucO+N8TNacJOqaEE6DrB0eufItVMib8bK8Pcju/ZNT6a7blE1GhTpkdsILw=="
},
"node_modules/throat": {
"version": "5.0.0",
"resolved": "https://registry.npmjs.org/throat/-/throat-5.0.0.tgz",

3
package.json

@ -13,6 +13,7 @@
"@fortawesome/free-solid-svg-icons": "^6.4.0",
"@fortawesome/vue-fontawesome": "^3.0.3",
"@pvermeer/dexie-encrypted-addon": "^2.0.5",
"@tweenjs/tween.js": "^20.0.3",
"@veramo/core": "^5.1.2",
"@veramo/credential-w3c": "^5.1.4",
"@veramo/data-store": "^5.1.2",
@ -44,6 +45,7 @@
"readable-stream": "^4.3.0",
"reflect-metadata": "^0.1.13",
"register-service-worker": "^1.7.2",
"three": "^0.152.2",
"vue": "^3.2.47",
"vue-axios": "^3.5.2",
"vue-class-component": "^8.0.0-0",
@ -54,6 +56,7 @@
},
"devDependencies": {
"@types/ramda": "^0.28.23",
"@types/three": "^0.152.0",
"@typescript-eslint/eslint-plugin": "^5.57.0",
"@typescript-eslint/parser": "^5.57.0",
"@vue/cli-plugin-babel": "~5.0.8",

17
project.yaml

@ -5,14 +5,16 @@
- replace user-affecting console.logs with error messages (eg. catches)
- stats v1 :
- 01 show numeric stats
- 01 link to world for specific stats
- contacts v1 :
- .1 remove 'copy' until it works
- .5 Add page to show seed.
- 01 Provide a way to import the non-sensitive data.
- 01 Provide way to share your contact info.
- .2 move all "identity" references to temporary account access
- .5 make deploy for give-only features
- .5 get 'copy' to work on account page
- contacts v+ :
- .5 make advanced "show/hide amounts" button into a nice UI toggle
@ -32,7 +34,16 @@
- backup all data
- Next Viable Product afterward
- .5 customize favicon
- .5 make advanced features harder to access
- Release Minimum Viable Product :
- Turn off stats-world or ensure it's usable (eg. cannot zoom out too far and lose world, cannot screenshot).
- Stats :
- 01 point out user's location on the world
- 01 present a credential selected from the stats
- 04 show gives spreading to other places
- Connect with phone contacts

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11
public/models/lupine_plant/license.txt

@ -0,0 +1,11 @@
Model Information:
* title: Lupine Plant
* source: https://sketchfab.com/3d-models/lupine-plant-bf30f1110c174d4baedda0ed63778439
* author: rufusrockwell (https://sketchfab.com/rufusrockwell)
Model License:
* license type: CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
* requirements: Author must be credited. Commercial use is allowed.
If you use this 3D model in your project be sure to copy paste this credit wherever you share it:
This work is based on "Lupine Plant" (https://sketchfab.com/3d-models/lupine-plant-bf30f1110c174d4baedda0ed63778439) by rufusrockwell (https://sketchfab.com/rufusrockwell) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)

BIN
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229
public/models/lupine_plant/scene.gltf

@ -0,0 +1,229 @@
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},
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"count": 6378,
"type": "SCALAR"
}
],
"asset": {
"extras": {
"author": "rufusrockwell (https://sketchfab.com/rufusrockwell)",
"license": "CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)",
"source": "https://sketchfab.com/3d-models/lupine-plant-bf30f1110c174d4baedda0ed63778439",
"title": "Lupine Plant"
},
"generator": "Sketchfab-12.68.0",
"version": "2.0"
},
"bufferViews": [
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"buffer": 0,
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],
"buffers": [
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"uri": "scene.bin"
}
],
"images": [
{
"uri": "textures/lambert2SG_baseColor.png"
},
{
"uri": "textures/lambert2SG_normal.png"
}
],
"materials": [
{
"alphaCutoff": 0.2,
"alphaMode": "MASK",
"doubleSided": true,
"name": "lambert2SG",
"normalTexture": {
"index": 1
},
"pbrMetallicRoughness": {
"baseColorTexture": {
"index": 0
},
"metallicFactor": 0.0
}
}
],
"meshes": [
{
"name": "Object_0",
"primitives": [
{
"attributes": {
"NORMAL": 1,
"POSITION": 0,
"TANGENT": 2,
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},
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}
]
}
],
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],
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],
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},
{
"children": [
2
],
"name": "LupineSF.obj.cleaner.materialmerger.gles"
},
{
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"name": "Object_2"
}
],
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"minFilter": 9987,
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"wrapT": 10497
}
],
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"scenes": [
{
"name": "Sketchfab_Scene",
"nodes": [
0
]
}
],
"textures": [
{
"sampler": 0,
"source": 0
},
{
"sampler": 0,
"source": 1
}
]
}

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104
src/components/World/World.js

@ -0,0 +1,104 @@
// from https://medium.com/nicasource/building-an-interactive-web-portfolio-with-vue-three-js-part-three-implementing-three-js-452cb375ef80
import * as TWEEN from "@tweenjs/tween.js";
import * as THREE from "three";
import { createCamera } from "./components/camera.js";
import { createLights } from "./components/lights.js";
import { createScene } from "./components/scene.js";
import { loadLandmarks } from "./components/objects/landmarks.js";
import { createTerrain } from "./components/objects/terrain.js";
import { Loop } from "./systems/Loop.js";
import { Resizer } from "./systems/Resizer.js";
import { createControls } from "./systems/controls.js";
import { createRenderer } from "./systems/renderer.js";
const COLOR1 = "#dddddd";
const COLOR2 = "#0055aa";
class World {
constructor(container, vue) {
this.PLATFORM_BORDER = 5;
this.PLATFORM_EDGE_FOR_UNKNOWNS = 10;
this.PLATFORM_SIZE = 100; // note that the loadLandmarks calculations may still assume 100
this.update = this.update.bind(this);
// Instances of camera, scene, and renderer
this.camera = createCamera();
this.scene = createScene(COLOR2);
this.renderer = createRenderer();
// necessary for models, says https://threejs.org/docs/index.html#examples/en/loaders/GLTFLoader
this.renderer.outputColorSpace = THREE.SRGBColorSpace;
this.light = null;
this.lights = [];
this.bushes = [];
// Initialize Loop
this.loop = new Loop(this.camera, this.scene, this.renderer);
container.append(this.renderer.domElement);
// Orbit Controls
const controls = createControls(this.camera, this.renderer.domElement);
// Light Instance, with optional light helper
const { light } = createLights(COLOR1);
// Terrain Instance
const terrain = createTerrain({
color: COLOR1,
height: this.PLATFORM_SIZE + this.PLATFORM_BORDER * 2,
width:
this.PLATFORM_SIZE +
this.PLATFORM_BORDER * 2 +
this.PLATFORM_EDGE_FOR_UNKNOWNS * 2,
});
this.loop.updatables.push(controls);
this.loop.updatables.push(light);
this.loop.updatables.push(terrain);
this.scene.add(light, terrain);
loadLandmarks(vue, this, this.scene, this.loop);
requestAnimationFrame(this.update);
// Responsive handler
const resizer = new Resizer(container, this.camera, this.renderer);
resizer.onResize = () => {
this.render();
};
}
update(time) {
TWEEN.update(time);
this.lights.forEach((light) => {
light.updateMatrixWorld();
light.target.updateMatrixWorld();
});
this.lights.forEach((bush) => {
bush.updateMatrixWorld();
});
requestAnimationFrame(this.update);
}
render() {
// draw a single frame
this.renderer.render(this.scene, this.camera);
}
// Animation handlers
start() {
this.loop.start();
}
stop() {
this.loop.stop();
}
}
export { World };

19
src/components/World/components/camera.js

@ -0,0 +1,19 @@
import { PerspectiveCamera } from "three";
function createCamera() {
const camera = new PerspectiveCamera(
35, // fov = Field Of View
1, // aspect ratio (dummy value)
0.1, // near clipping plane
350 // far clipping plane
);
// move the camera back so we can view the scene
camera.position.set(0, 100, 200);
// eslint-disable-next-line @typescript-eslint/no-empty-function
camera.tick = () => {};
return camera;
}
export { createCamera };

14
src/components/World/components/lights.js

@ -0,0 +1,14 @@
import { DirectionalLight, DirectionalLightHelper } from "three";
function createLights(color) {
const light = new DirectionalLight(color, 4);
const lightHelper = new DirectionalLightHelper(light, 0);
light.position.set(60, 100, 30);
// eslint-disable-next-line @typescript-eslint/no-empty-function
light.tick = () => {};
return { light, lightHelper };
}
export { createLights };

225
src/components/World/components/objects/landmarks.js

@ -0,0 +1,225 @@
import axios from "axios";
import * as R from "ramda";
import * as THREE from "three";
import { GLTFLoader } from "three/addons/loaders/GLTFLoader";
import * as SkeletonUtils from "three/addons/utils/SkeletonUtils";
import * as TWEEN from "@tweenjs/tween.js";
import { AppString } from "@/constants/app";
import { accountsDB, db } from "@/db";
import { MASTER_SETTINGS_KEY } from "@/db/tables/settings";
import { accessToken } from "@/libs/crypto";
const ANIMATION_DURATION_SECS = 10;
const BASE32 = "0123456789ABCDEFGHJKMNPQRSTVWXYZ";
const ENDORSER_ENTITY_PREFIX = "https://endorser.ch/entity/";
export async function loadLandmarks(vue, world, scene, loop) {
const endorserApiServer = AppString.DEFAULT_ENDORSER_API_SERVER;
try {
await db.open();
const settings = await db.settings.get(MASTER_SETTINGS_KEY);
const activeDid = settings?.activeDid || "";
await accountsDB.open();
const accounts = await accountsDB.accounts.toArray();
const account = R.find((acc) => acc.did === activeDid, accounts);
const identity = JSON.parse(account?.identity || "undefined");
const token = await accessToken(identity);
const url =
endorserApiServer + "/api/v2/report/claims?claimType=GiveAction";
const headers = {
"Content-Type": "application/json",
Authorization: "Bearer " + token,
};
const resp = await axios.get(url, { headers: headers });
if (resp.status === 200) {
const minDate = resp.data.data[resp.data.data.length - 1].issuedAt;
const maxDate = resp.data.data[0].issuedAt;
const minTimeMillis = new Date(minDate).getTime();
const fullTimeMillis = new Date(maxDate).getTime() - minTimeMillis;
// ratio of animation time to real time
const fakeRealRatio = (ANIMATION_DURATION_SECS * 1000) / fullTimeMillis;
// load plant model first because it takes a second
const loader = new GLTFLoader();
// choose the right plant
const modelLoc = "/models/lupine_plant/scene.gltf", // push with pokies
modScale = 0.1;
//const modelLoc = "/models/round_bush/scene.gltf", // green & pink
// modScale = 1;
//const modelLoc = "/models/coreopsis-flower.glb", // 3 flowers
// modScale = 2;
//const modelLoc = "/models/a_bush/scene.gltf", // purple leaves
// modScale = 15;
// calculate positions for each claim, especially because some are random
const locations = resp.data.data.map((claim) =>
locForGive(claim, world.PLATFORM_SIZE, world.PLATFORM_EDGE_FOR_UNKNOWNS)
);
// eslint-disable-next-line @typescript-eslint/no-this-alias
loader.load(
modelLoc,
function (gltf) {
gltf.scene.scale.set(0, 0, 0);
for (let i = 0; i < resp.data.data.length; i++) {
// claim is a GiveServerRecord (see endorserServer.ts)
const claim = resp.data.data[i];
const newPlant = SkeletonUtils.clone(gltf.scene);
const loc = locations[i];
newPlant.position.set(loc.x, 0, loc.z);
world.scene.add(newPlant);
const timeDelayMillis =
fakeRealRatio *
(new Date(claim.issuedAt).getTime() - minTimeMillis);
new TWEEN.Tween(newPlant.scale)
.delay(timeDelayMillis)
.to({ x: modScale, y: modScale, z: modScale }, 5000)
.start();
world.bushes = [...world.bushes, newPlant];
}
},
undefined,
function (error) {
console.error(error);
}
);
// calculate when lights shine on appearing claim area
for (let i = 0; i < resp.data.data.length; i++) {
// claim is a GiveServerRecord (see endorserServer.ts)
const claim = resp.data.data[i];
const loc = locations[i];
const light = createLight();
light.position.set(loc.x, 20, loc.z);
light.target.position.set(loc.x, 0, loc.z);
loop.updatables.push(light);
scene.add(light);
scene.add(light.target);
// now figure out the timing and shine a light
const timeDelayMillis =
fakeRealRatio * (new Date(claim.issuedAt).getTime() - minTimeMillis);
new TWEEN.Tween(light)
.delay(timeDelayMillis)
.to({ intensity: 100 }, 10)
.chain(
new TWEEN.Tween(light.position)
.to({ y: 5 }, 5000)
.onComplete(() => {
scene.remove(light);
light.dispose();
})
)
.start();
world.lights = [...world.lights, light];
}
} else {
console.log(
"Got bad server response status & data of",
resp.status,
resp.data
);
vue.setAlert(
"Error With Server",
"There was an error retrieving your claims from the server."
);
}
} catch (error) {
console.log("Got exception contacting server:", error);
vue.setAlert(
"Error With Server",
"There was a problem retrieving your claims from the server."
);
}
}
/**
*
* @param giveClaim
* @returns {x:float, z:float} where -50 <= x & z < 50
*/
function locForGive(giveClaim, platformWidth, borderWidth) {
let loc;
if (giveClaim?.claim?.recipient?.identifier) {
// this is directly to a person
loc = locForEthrDid(giveClaim.claim.recipient.identifier);
loc = { x: loc.x - platformWidth / 2, z: loc.z - platformWidth / 2 };
} else if (giveClaim?.object?.isPartOf?.identifier) {
// this is probably to a project
const objId = giveClaim.object.isPartOf.identifier;
if (objId.startsWith(ENDORSER_ENTITY_PREFIX)) {
loc = locForUlid(objId.substring(ENDORSER_ENTITY_PREFIX.length));
loc = { x: loc.x - platformWidth / 2, z: loc.z - platformWidth / 2 };
}
}
if (!loc) {
// it must be outside our known addresses so let's put it somewhere random
const leftSide = Math.random() < 0.5;
loc = {
x: leftSide
? -platformWidth / 2 - borderWidth / 2
: platformWidth / 2 + borderWidth / 2,
z: Math.random() * platformWidth - platformWidth / 2,
};
}
return loc;
}
/**
* Generate a deterministic x & z location based on the randomness in a ULID.
*
* We'll use the first 20 bits for the x coordinate and next 20 for the z.
* That's a bit over a trillion locations... should be enough for pretty
* unique locations for this fun kind of application within a network
* -- though they're not guaranteed unique without the full ID.
* (We're leaving 40 bits for other properties.)
*
* @param ulid
* @returns {x: float, z: float} where 0 <= x & z < 100
*/
function locForUlid(ulid) {
// The random parts of a ULID come after the first 10 characters.
const randomness = ulid.substring(10);
// That leaves 16 characters of randomness, or 80 bits.
// We're currently only using 32 possible x and z values
// because the display is pretty low-fidelity at this point.
// Similar code is below.
const x = (100 * BASE32.indexOf(randomness.substring(0, 1))) / 32;
const z = (100 * BASE32.indexOf(randomness.substring(4, 5))) / 32;
return { x, z };
}
/**
* See locForUlid
* @param did
* @returns {x: float, z: float} where 0 <= x & z < 100
*/
function locForEthrDid(did) {
// "did:ethr:0x..."
if (did.length < 51) {
return { x: 0, z: 0 };
} else {
const randomness = did.substring(11);
// We'll take the first 4 bits for 16 possible x & z values.
const xOff = parseInt(Number("0x" + randomness.substring(0, 1)), 10);
const x = (xOff * 100) / 16;
// ... and since we're reserving 20 bits total for x, start with character 5.
const zOff = parseInt(Number("0x" + randomness.substring(5, 6)), 10);
const z = (zOff * 100) / 16;
return { x, z };
}
}
function createLight() {
const light = new THREE.SpotLight(0xffffff, 0, 0, Math.PI / 8, 0.5, 0);
// eslint-disable-next-line @typescript-eslint/no-empty-function
light.tick = () => {};
return light;
}

29
src/components/World/components/objects/terrain.js

@ -0,0 +1,29 @@
import { PlaneGeometry, MeshLambertMaterial, Mesh, TextureLoader } from "three";
export function createTerrain(props) {
const loader = new TextureLoader();
const height = loader.load("img/textures/forest-floor.png");
// w h
const geometry = new PlaneGeometry(props.width, props.height, 64, 64);
const material = new MeshLambertMaterial({
color: props.color,
flatShading: true,
map: height,
//displacementMap: height,
//displacementScale: 5,
});
const plane = new Mesh(geometry, material);
plane.position.set(0, 0, 0);
plane.rotation.x -= Math.PI * 0.5;
//Storing our original vertices position on a new attribute
plane.geometry.attributes.position.originalPosition =
plane.geometry.attributes.position.array;
// eslint-disable-next-line @typescript-eslint/no-empty-function
plane.tick = () => {};
return plane;
}

11
src/components/World/components/scene.js

@ -0,0 +1,11 @@
import { Color, Scene } from "three";
function createScene(color) {
const scene = new Scene();
scene.background = new Color(color);
//scene.fog = new Fog(color, 60, 90);
return scene;
}
export { createScene };

33
src/components/World/systems/Loop.js

@ -0,0 +1,33 @@
import { Clock } from "three";
const clock = new Clock();
class Loop {
constructor(camera, scene, renderer) {
this.camera = camera;
this.scene = scene;
this.renderer = renderer;
this.updatables = [];
}
start() {
this.renderer.setAnimationLoop(() => {
this.tick();
// render a frame
this.renderer.render(this.scene, this.camera);
});
}
stop() {
this.renderer.setAnimationLoop(null);
}
tick() {
const delta = clock.getDelta();
for (const object of this.updatables) {
object.tick(delta);
}
}
}
export { Loop };

33
src/components/World/systems/Resizer.js

@ -0,0 +1,33 @@
const setSize = (container, camera, renderer) => {
// These are great for full-screen, which adjusts to a window.
const height = window.innerHeight;
const width = window.innerWidth - 50;
// These are better for fitting in a container, which stays that size.
//const height = container.scrollHeight;
//const width = container.scrollWidth;
camera.aspect = width / height;
camera.updateProjectionMatrix();
renderer.setSize(width, height);
renderer.setPixelRatio(window.devicePixelRatio);
};
class Resizer {
constructor(container, camera, renderer) {
// set initial size on load
setSize(container, camera, renderer);
window.addEventListener("resize", () => {
// set the size again if a resize occurs
setSize(container, camera, renderer);
// perform any custom actions
this.onResize();
});
}
// eslint-disable-next-line @typescript-eslint/no-empty-function
onResize() {}
}
export { Resizer };

38
src/components/World/systems/controls.js

@ -0,0 +1,38 @@
import { OrbitControls } from "three/examples/jsm/controls/OrbitControls.js";
import { MathUtils } from "three";
function createControls(camera, canvas) {
const controls = new OrbitControls(camera, canvas);
//enable controls?
controls.enabled = true;
controls.autoRotate = false;
//controls.autoRotateSpeed = 0.2;
// control limits
// It's recommended to set some control boundaries,
// to prevent the user from clipping with the objects.
// y axis
controls.minPolarAngle = MathUtils.degToRad(40); // default
controls.maxPolarAngle = MathUtils.degToRad(75);
// x axis
// controls.minAzimuthAngle = ...
// controls.maxAzimuthAngle = ...
//smooth camera:
// remember to add to loop updatables to work
controls.enableDamping = true;
//controls.enableZoom = false;
controls.maxDistance = 250;
//controls.enablePan = false;
controls.tick = () => controls.update();
return controls;
}
export { createControls };

13
src/components/World/systems/renderer.js

@ -0,0 +1,13 @@
import { WebGLRenderer } from "three";
function createRenderer() {
const renderer = new WebGLRenderer({ antialias: true });
// turn on the physically correct lighting model
// (The browser complains: "THREE.WebGLRenderer: .physicallyCorrectLights has been removed. Set enderer.useLegacyLights instead." However, that changes the lighting in a way that doesn't look better.)
renderer.physicallyCorrectLights = true;
return renderer;
}
export { createRenderer };

8
src/router/index.ts

@ -121,6 +121,14 @@ const routes: Array<RouteRecordRaw> = [
component: () =>
import(/* webpackChunkName: "start" */ "../views/StartView.vue"),
},
{
path: "/statistics",
name: "statistics",
component: () =>
import(
/* webpackChunkName: "statistics" */ "../views/StatisticsView.vue"
),
},
];
/** @type {*} */

11
src/views/AccountViewView.vue

@ -291,6 +291,17 @@
</span>
</div>
<div>
<button class="text-blue-500 px-2">
<router-link
:to="{ name: 'statistics' }"
class="block text-center py-3 px-1"
>
See Your Statistics
</router-link>
</button>
</div>
<div v-bind:class="computedAlertClassNames()">
<button
class="close-button bg-slate-200 w-8 leading-loose rounded-full absolute top-2 right-2"

212
src/views/StatisticsView.vue

@ -0,0 +1,212 @@
<template>
<!-- QUICK NAV -->
<nav id="QuickNav" class="fixed bottom-0 left-0 right-0 bg-slate-200 z-50">
<ul class="flex text-2xl p-2 gap-2">
<!-- Home Feed -->
<li class="basis-1/5 rounded-md text-slate-500">
<router-link :to="{ name: 'home' }" class="block text-center py-3 px-1">
<fa icon="house-chimney" class="fa-fw"></fa>
</router-link>
</li>
<!-- Search -->
<li class="basis-1/5 rounded-md text-slate-500">
<router-link
:to="{ name: 'discover' }"
class="block text-center py-3 px-1"
>
<fa icon="magnifying-glass" class="fa-fw"></fa>
</router-link>
</li>
<!-- Projects -->
<li class="basis-1/5 rounded-md text-slate-500">
<router-link
:to="{ name: 'projects' }"
class="block text-center py-3 px-1"
>
<fa icon="folder-open" class="fa-fw"></fa>
</router-link>
</li>
<!-- Contacts -->
<li class="basis-1/5 rounded-md text-slate-500">
<router-link
:to="{ name: 'contacts' }"
class="block text-center py-3 px-1"
>
<fa icon="users" class="fa-fw"></fa>
</router-link>
</li>
<!-- Profile -->
<li class="basis-1/5 rounded-md bg-slate-400 text-white">
<router-link
:to="{ name: 'account' }"
class="block text-center py-3 px-1"
>
<fa icon="circle-user" class="fa-fw"></fa>
</router-link>
</li>
</ul>
</nav>
<!-- CONTENT -->
<section id="Content" class="p-6 pb-24">
<!-- Heading -->
<h1 id="ViewHeading" class="text-4xl text-center font-light pt-4 mb-8">
Your Statistics
</h1>
<button class="float-right" @click="captureGraphics()">Screenshot</button>
<!-- Another place to play with the sizing is in Resizer.setSize -->
<div id="scene-container" class="h-screen"></div>
<div v-bind:class="computedAlertClassNames()">
<button
class="close-button bg-slate-200 w-8 leading-loose rounded-full absolute top-2 right-2"
@click="onClickClose()"
>
<fa icon="xmark"></fa>
</button>
<h4 class="font-bold pr-5">{{ alertTitle }}</h4>
<p>{{ alertMessage }}</p>
</div>
</section>
</template>
<script lang="ts">
import { SVGRenderer } from "three/addons/renderers/SVGRenderer.js";
import { Component, Vue } from "vue-facing-decorator";
import { World } from "@/components/World/World.js";
@Component
export default class StatisticsView extends Vue {
world: World;
mounted() {
const container = document.querySelector("#scene-container");
const newWorld = new World(container, this);
newWorld.start();
this.world = newWorld;
}
public captureGraphics() {
/**
// from https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/toBlob#examples
// Adds a blank image
const dataBlob = document
.querySelector("#scene-container")
.firstChild.toBlob((blob) => {
const newImg = document.createElement("img");
const url = URL.createObjectURL(blob);
newImg.onload = () => {
// no longer need to read the blob so it's revoked
URL.revokeObjectURL(url);
};
newImg.src = url;
document.body.appendChild(newImg);
});
**/
/**
// Yields a blank page with the iframe below
const dataUrl = document
.querySelector("#scene-container")
.firstChild.toDataURL("image/png");
**/
/**
// Yields a blank page with the iframe below
const dataUrl = this.world.renderer.domElement.toDataURL("image/png");
**/
/**
// Show the image in a new tab
const iframe = `
<iframe
src="${dataUrl}"
frameborder="0"
style="border:0; top:0px; left:0px; bottom:0px; right:0px; width:100%; height:100%;"
allowfullscreen>
</iframe>`;
const win = window.open();
win.document.open();
win.document.write(iframe);
win.document.close();
**/
// from https://stackoverflow.com/a/17407392/845494
// This yields a file with funny formatting.
//const image = const dataUrl.replace("image/png", "image/octet-stream");
/**
// Yields a blank image at the bottom of the page
// from https://discourse.threejs.org/t/save-screenshot-on-server/39900/3
const img = new Image();
img.src = this.world.renderer.domElement.toDataURL();
document.body.appendChild(img);
**/
/**
* This yields an SVG that only shows white and black highlights
// from https://stackoverflow.com/questions/27632621/exporting-from-three-js-scene-to-svg-or-other-vector-format
**/
const rendererSVG = new SVGRenderer();
rendererSVG.setSize(window.innerWidth, window.innerHeight);
rendererSVG.render(this.world.scene, this.world.camera);
//document.body.appendChild(rendererSVG.domElement);
ExportToSVG(rendererSVG, "test.svg");
}
alertTitle = "";
alertMessage = "";
isAlertVisible = false;
public setAlert(title, message) {
this.alertTitle = title;
this.alertMessage = message;
this.isAlertVisible = true;
}
public onClickClose() {
this.isAlertVisible = false;
this.alertTitle = "";
this.alertMessage = "";
}
public computedAlertClassNames() {
return {
hidden: !this.isAlertVisible,
"dismissable-alert": true,
"bg-slate-100": true,
"p-5": true,
rounded: true,
"drop-shadow-lg": true,
fixed: true,
"top-3": true,
"inset-x-3": true,
"transition-transform": true,
"ease-in": true,
"duration-300": true,
};
}
}
function ExportToSVG(rendererSVG, filename) {
const XMLS = new XMLSerializer();
const svgfile = XMLS.serializeToString(rendererSVG.domElement);
const svgData = svgfile;
const preface = '<?xml version="1.0" standalone="no"?>\r\n';
const svgBlob = new Blob([preface, svgData], {
type: "image/svg+xml;charset=utf-8",
});
const svgUrl = URL.createObjectURL(svgBlob);
const downloadLink = document.createElement("a");
downloadLink.href = svgUrl;
downloadLink.download = filename;
document.body.appendChild(downloadLink);
downloadLink.click();
document.body.removeChild(downloadLink);
}
</script>

5
vue.config.js

@ -7,4 +7,9 @@ module.exports = defineConfig({
topLevelAwait: true,
},
},
pwa: {
iconPaths: {
faviconSVG: 'img/icons/safari-pinned-tab.svg',
}
}
});

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