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@ -1,5 +1,9 @@ |
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// from https://medium.com/nicasource/building-an-interactive-web-portfolio-with-vue-three-js-part-three-implementing-three-js-452cb375ef80
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// from https://medium.com/nicasource/building-an-interactive-web-portfolio-with-vue-three-js-part-three-implementing-three-js-452cb375ef80
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import axios from "axios"; |
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import { SpotLight, SpotLightHelper } from "three"; |
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import * as TWEEN from "@tweenjs/tween.js"; |
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import { createCamera } from "./components/camera.js"; |
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import { createCamera } from "./components/camera.js"; |
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import { createLights } from "./components/lights.js"; |
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import { createLights } from "./components/lights.js"; |
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import { createScene } from "./components/scene.js"; |
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import { createScene } from "./components/scene.js"; |
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@ -8,68 +12,173 @@ import { Loop } from "./systems/Loop.js"; |
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import { Resizer } from "./systems/Resizer.js"; |
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import { Resizer } from "./systems/Resizer.js"; |
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import { createControls } from "./systems/controls.js"; |
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import { createControls } from "./systems/controls.js"; |
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import { createRenderer } from "./systems/renderer.js"; |
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import { createRenderer } from "./systems/renderer.js"; |
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import { AppString } from "@/constants/app"; |
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// These variables are module-scoped: we cannot access them
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// These variables are module-scoped: we cannot access them
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// from outside the module
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// from outside the module
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const color = "#42b883"; |
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const color = "#42b883"; |
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const color2 = "#0055aa"; |
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const color2 = "#0055aa"; |
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const PLATFORM_SIZE = 100; |
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let camera; |
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const PLATFORM_BORDER = 10; |
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let renderer; |
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const PLATFORM_EDGE_FOR_UNKNOWNS = 10; |
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let scene; |
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const BASE32 = "0123456789ABCDEFGHJKMNPQRSTVWXYZ"; |
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let loop; |
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class World { |
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class World { |
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constructor(container) { |
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constructor(container) { |
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this.update = this.update.bind(this); |
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this.renderLight = this.renderLight.bind(this); |
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// Instances of camera, scene, and renderer
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// Instances of camera, scene, and renderer
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camera = createCamera(); |
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this.camera = createCamera(); |
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scene = createScene(color2); |
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this.scene = createScene(color2); |
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renderer = createRenderer(); |
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this.renderer = createRenderer(); |
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this.light = null; |
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this.helper = null; |
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// Initializate Loop
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// Initializate Loop
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loop = new Loop(camera, scene, renderer); |
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this.loop = new Loop(this.camera, this.scene, this.renderer); |
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container.append(renderer.domElement); |
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container.append(this.renderer.domElement); |
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// Orbit Controls
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// Orbit Controls
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const controls = createControls(camera, renderer.domElement); |
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const controls = createControls(this.camera, this.renderer.domElement); |
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// Light Instance, with optional light helper
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// Light Instance, with optional light helper
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const { light } = createLights(color); |
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const { light } = createLights(color); |
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// Terrain Instance
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// Terrain Instance
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const terrain = createTerrain({ color: color }); |
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const terrain = createTerrain({ |
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color: color, |
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height: PLATFORM_SIZE + PLATFORM_BORDER, |
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width: PLATFORM_SIZE + PLATFORM_BORDER + PLATFORM_EDGE_FOR_UNKNOWNS, |
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}); |
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this.loop.updatables.push(controls); |
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this.loop.updatables.push(light); |
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this.loop.updatables.push(terrain); |
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loop.updatables.push(controls); |
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this.scene.add(light, terrain); |
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loop.updatables.push(light); |
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loop.updatables.push(terrain); |
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scene.add(light, terrain); |
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const cube = createCube(-10, 5, 0, 1, 1, 1); |
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this.loop.updatables.push(cube); |
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this.scene.add(cube); |
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const cube = createCube(); |
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new TWEEN.Tween(cube.position).to({ x: 10 }, 5000).start(); |
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loop.updatables.push(cube); |
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this.loadClaims(); |
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scene.add(cube); |
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requestAnimationFrame(this.update); |
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requestAnimationFrame(this.renderLight); |
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// Responsive handler
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// Responsive handler
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const resizer = new Resizer(container, camera, renderer); |
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const resizer = new Resizer(container, this.camera, this.renderer); |
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resizer.onResize = () => { |
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resizer.onResize = () => { |
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this.render(); |
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this.render(); |
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}; |
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}; |
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} |
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} |
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update(time) { |
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TWEEN.update(time); |
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requestAnimationFrame(this.update); |
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} |
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async loadClaims() { |
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const endorserApiServer = AppString.DEFAULT_ENDORSER_API_SERVER; |
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try { |
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const url = endorserApiServer + "/api/v2/report/claims"; |
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const headers = { "Content-Type": "application/json" }; |
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const resp = await axios.get(url, { headers: headers }); |
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if (resp.status === 200) { |
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resp.data.data.map((claim) => { |
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const randomness = claim.id.substring(10); |
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const x = |
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(100 * BASE32.indexOf(randomness.substring(0, 1))) / 32 - 50; |
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const z = |
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(100 * BASE32.indexOf(randomness.substring(8, 9))) / 32 - 50; |
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console.log( |
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"randomness", |
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randomness, |
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randomness.substring(0, 1), |
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BASE32.indexOf(randomness.substring(0, 1)), |
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x, |
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randomness.substring(8, 9), |
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BASE32.indexOf(randomness.substring(8, 9)), |
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z |
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); |
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this.light = new SpotLight(0xffffff, 100, 0, Math.PI / 32, 0.5, 0); |
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this.light.position.set(x, 20, z); |
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this.light.target.position.set(x, 0, z); |
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this.scene.add(this.light); |
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this.helper = new SpotLightHelper(this.light); |
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this.scene.add(this.helper); |
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}); |
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console.log("done adding cube"); |
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} else { |
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console.log( |
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"Got bad response status & data of", |
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resp.status, |
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resp.data |
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); |
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// this.alertTitle = "Error With Server";
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// this.alertMessage =
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// "Got an error retrieving your given time from the server.";
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// this.isAlertVisible = true;
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} |
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} catch (error) { |
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console.log("Got error of", error); |
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// this.alertTitle = "Error With Server";
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// this.alertMessage =
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// "Got an error retrieving your given time from the server.";
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// this.isAlertVisible = true;
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} |
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} |
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renderLight(time) { |
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time *= 0.001; // convert time to seconds
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if (!this.light && Math.round(time) % 2 === 0) { |
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//const xPos = Math.random() * 100;
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//const yPos = Math.random() * 100;
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this.light = new SpotLight(0xffffff, 100, 0, Math.PI / 32, 0.5, 0); |
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this.light.position.set(0, 20, 0); |
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this.light.target.position.set(-5, 0, 0); |
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this.scene.add(this.light); |
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//this.scene.add(this.light.target);
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this.helper = new SpotLightHelper(this.light); |
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this.scene.add(this.helper); |
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console.log("added light"); |
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} else if (Math.round(time) % 2 != 0 && this.light) { |
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this.scene.remove(this.light); |
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this.light.dispose(); |
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this.light = null; |
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this.scene.remove(this.helper); |
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this.helper.dispose(); |
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this.helper = null; |
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console.log("disposed light"); |
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} |
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this.renderer.render(this.scene, this.camera); |
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requestAnimationFrame(this.renderLight); |
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} |
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render() { |
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render() { |
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// draw a single frame
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// draw a single frame
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renderer.render(scene, camera); |
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this.renderer.render(this.scene, this.camera); |
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} |
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} |
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// Animation handlers
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// Animation handlers
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start() { |
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start() { |
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loop.start(); |
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this.loop.start(); |
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} |
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} |
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stop() { |
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stop() { |
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loop.stop(); |
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this.loop.stop(); |
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} |
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} |
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} |
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} |
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