docs: add comprehensive GiftedDialog architecture overview

Add detailed analysis of GiftedDialog component architecture including:
- DRY and SOLID principles compliance assessment
- Cognitive load analysis with before/after comparisons
- Architectural complexity remediation plan
- Phased implementation strategy (cognitive load → composable architecture)
- Component hierarchy and dependency analysis
- Performance and security considerations

The document provides actionable recommendations for reducing complexity
while maintaining functionality, with specific code examples and metrics.
This commit is contained in:
Matthew Raymer
2025-07-31 12:36:04 +00:00
parent 433f3c1154
commit 9cd4551bed
4 changed files with 2186 additions and 5 deletions

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@@ -11,3 +11,4 @@ workings of the system.
4. Avoid **shallow, generic, or filler explanations** often found in
AI-generated documentation.
5. Aim for **clarity, depth, and usefulness**, so readers gain genuine understanding.
6. Always check the local system date to determine current date.

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@@ -312,3 +312,21 @@ Description of current situation or problem.
**Last Updated**: 2025-07-09
**Version**: 1.0
**Maintainer**: Matthew Raymer
### Heading Uniqueness
- **Rule**: No duplicate heading content at the same level
- **Scope**: Within a single document
- **Rationale**: Maintains clear document structure and navigation
- **Example**:
```markdown
## Features ✅
### Authentication
### Authorization
## Features ❌ (Duplicate heading)
### Security
### Performance
```

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@@ -151,7 +151,8 @@ on older/simpler devices.
## Project Architecture
- The application must work on web browser, PWA (Progressive Web Application), desktop via Electron, and mobile via Capacitor
- The application must work on web browser, PWA (Progressive Web Application),
desktop via Electron, and mobile via Capacitor
- Building for each platform is managed via Vite
## Core Development Principles
@@ -222,14 +223,15 @@ on older/simpler devices.
### SOLID Principles
- **Single Responsibility**: Each class/component should have only one reason to
- **Single Responsibility**: Each class/component should have only one reason to
change
- Components should focus on one specific feature (e.g., QR scanning, DID management)
- Services should handle one type of functionality (e.g., platform services,
crypto services)
- Services should handle one type of functionality (e.g., platform services,
crypto services)
- Utilities should provide focused helper functions
- **Open/Closed**: Software entities should be open for extension but closed for modification
- **Open/Closed**: Software entities should be open for extension but closed for
modification
- Use interfaces for service definitions
- Implement plugin architecture for platform-specific features
- Allow component behavior extension through props and events

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