forked from trent_larson/crowd-funder-for-time-pwa
docs: consolidate QR code implementation documentation
Merge multiple QR code documentation files into a single comprehensive guide that accurately reflects the current implementation. The consolidated guide: - Combines information from qr-code-implementation-guide.mdc, qr-code-handling-rule.mdc, and camera-implementation.md - Clarifies the relationship between ContactQRScanView and ContactQRScanShowView - Streamlines build configuration documentation - Adds detailed sections on error handling, security, and best practices - Improves organization and readability of implementation details - Removes redundant information while preserving critical details This change improves documentation maintainability and provides a single source of truth for QR code implementation details.
This commit is contained in:
@@ -1,177 +0,0 @@
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---
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description:
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globs:
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alwaysApply: true
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---
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# QR Code Handling Rule
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## Architecture Overview
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The QR code scanning functionality follows a platform-agnostic design using a factory pattern that provides different implementations for web and mobile platforms.
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### Core Components
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1. **Factory Pattern**
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- `QRScannerFactory` - Creates appropriate scanner instance based on platform
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- Common interface `QRScannerService` implemented by all scanners
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- Platform detection via Capacitor and build flags
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2. **Platform-Specific Implementations**
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- `CapacitorQRScanner` - Native mobile implementation using MLKit
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- `WebInlineQRScanner` - Web browser implementation using MediaDevices API
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- `QRScannerDialog.vue` - Shared UI component
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## Mobile Implementation (Capacitor)
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### Technology Stack
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- Uses `@capacitor-mlkit/barcode-scanning` plugin
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- Configured in `capacitor.config.ts`
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- Native camera access through platform APIs
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### Key Features
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- Direct camera access via native APIs
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- Optimized for mobile performance
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- Supports both iOS and Android
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- Real-time QR code detection
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- Back camera preferred for scanning
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### Configuration
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```typescript
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MLKitBarcodeScanner: {
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formats: ['QR_CODE'],
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detectorSize: 1.0,
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lensFacing: 'back',
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googleBarcodeScannerModuleInstallState: true
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}
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```
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### Permissions Handling
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1. Check permissions via `BarcodeScanner.checkPermissions()`
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2. Request permissions if needed
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3. Handle permission states (granted/denied)
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4. Graceful fallbacks for permission issues
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## Web Implementation
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### Technology Stack
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- Uses browser's MediaDevices API
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- Vue.js components for UI
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- EventEmitter for stream management
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### Key Features
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- Browser-based camera access
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- Inline camera preview
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- Responsive design
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- Cross-browser compatibility
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- Progressive enhancement
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### Permissions Handling
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1. Uses browser's permission API
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2. MediaDevices API for camera access
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3. Handles secure context requirements
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4. Provides user feedback for permission states
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## Shared Features
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### Error Handling
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1. Permission denied scenarios
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2. Device compatibility checks
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3. Camera access failures
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4. QR code validation
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5. Network connectivity issues
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### User Experience
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1. Clear feedback during scanning
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2. Loading states
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3. Error messages
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4. Success confirmations
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5. Camera preview
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### Security
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1. HTTPS requirement for web
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2. Permission validation
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3. Data validation
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4. Safe error handling
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## Usage Guidelines
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### Platform Detection
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```typescript
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const isNative = QRScannerFactory.isNativePlatform();
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if (isNative) {
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// Use native scanner
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} else {
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// Use web scanner
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}
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```
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### Implementation Example
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```typescript
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const scanner = QRScannerFactory.getInstance();
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await scanner.checkPermissions();
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await scanner.startScan();
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scanner.addListener({
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onScan: (result) => {
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// Handle scan result
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},
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onError: (error) => {
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// Handle error
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}
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});
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```
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### Best Practices
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1. Always check permissions before starting scan
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2. Clean up resources after scanning
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3. Handle all error cases
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4. Provide clear user feedback
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5. Test on multiple devices/browsers
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## Platform-Specific Notes
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### Mobile (Capacitor)
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1. Use native camera API when available
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2. Handle device rotation
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3. Support both front/back cameras
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4. Manage system permissions properly
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5. Handle app lifecycle events
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### Web
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1. Check browser compatibility
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2. Handle secure context requirement
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3. Manage memory usage
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4. Clean up MediaStream
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5. Handle tab visibility changes
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## Testing Requirements
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1. Test on multiple devices
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2. Verify permission flows
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3. Check error handling
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4. Validate cleanup
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5. Verify cross-platform behavior
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## Service Interface
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```typescript
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interface QRScannerService {
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checkPermissions(): Promise<boolean>;
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requestPermissions(): Promise<boolean>;
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isSupported(): Promise<boolean>;
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startScan(options?: QRScannerOptions): Promise<void>;
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stopScan(): Promise<void>;
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addListener(listener: ScanListener): void;
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onStream(callback: (stream: MediaStream | null) => void): void;
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cleanup(): Promise<void>;
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}
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interface ScanListener {
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onScan: (result: string) => void;
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onError?: (error: Error) => void;
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}
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interface QRScannerOptions {
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camera?: "front" | "back";
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showPreview?: boolean;
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playSound?: boolean;
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}
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@@ -1,533 +0,0 @@
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---
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description:
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globs:
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alwaysApply: true
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---
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# QR Code Implementation Guide
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## Directory Structure
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```
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src/
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├── services/
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│ └── QRScanner/
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│ ├── types.ts # Core interfaces and types
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│ ├── QRScannerFactory.ts # Factory for creating scanner instances
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│ ├── CapacitorQRScanner.ts # Mobile implementation using MLKit
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│ ├── WebInlineQRScanner.ts # Web implementation using MediaDevices API
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│ └── interfaces.ts # Additional interfaces
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├── components/
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│ └── QRScanner/
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│ └── QRScannerDialog.vue # Shared UI component
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```
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## Core Interfaces
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```typescript
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// types.ts
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export interface ScanListener {
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onScan: (result: string) => void;
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onError?: (error: Error) => void;
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}
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export interface QRScannerOptions {
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camera?: "front" | "back";
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showPreview?: boolean;
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playSound?: boolean;
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}
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export interface QRScannerService {
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checkPermissions(): Promise<boolean>;
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requestPermissions(): Promise<boolean>;
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isSupported(): Promise<boolean>;
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startScan(options?: QRScannerOptions): Promise<void>;
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stopScan(): Promise<void>;
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addListener(listener: ScanListener): void;
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onStream(callback: (stream: MediaStream | null) => void): void;
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cleanup(): Promise<void>;
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}
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```
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## Configuration Files
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### Vite Configuration
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```typescript
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// vite.config.common.mts
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export function createBuildConfig(mode: string) {
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return {
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define: {
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'process.env.VITE_PLATFORM': JSON.stringify(mode),
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'process.env.VITE_PWA_ENABLED': JSON.stringify(!isNative),
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__IS_MOBILE__: JSON.stringify(isCapacitor),
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__USE_QR_READER__: JSON.stringify(!isCapacitor)
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}
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};
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}
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```
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### Capacitor Configuration
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```typescript
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// capacitor.config.ts
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const config: CapacitorConfig = {
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plugins: {
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MLKitBarcodeScanner: {
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formats: ['QR_CODE'],
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detectorSize: 1.0,
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lensFacing: 'back',
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googleBarcodeScannerModuleInstallState: true
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}
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}
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};
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```
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## Implementation Steps
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1. **Install Dependencies**
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```bash
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npm install @capacitor-mlkit/barcode-scanning
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```
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2. **Create Core Types**
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Create the interface files as shown above.
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3. **Implement Factory**
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```typescript
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// QRScannerFactory.ts
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export class QRScannerFactory {
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private static instance: QRScannerService | null = null;
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private static isNativePlatform(): boolean {
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const capacitorNative = Capacitor.isNativePlatform();
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const isMobile = typeof __IS_MOBILE__ !== "undefined" ? __IS_MOBILE__ : capacitorNative;
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const platform = Capacitor.getPlatform();
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// Always use native scanner on Android/iOS
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if (platform === "android" || platform === "ios") {
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return true;
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}
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// For other platforms, use native if available
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return capacitorNative || isMobile;
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}
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static getInstance(): QRScannerService {
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if (!this.instance) {
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const isNative = this.isNativePlatform();
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if (isNative) {
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this.instance = new CapacitorQRScanner();
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} else {
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this.instance = new WebInlineQRScanner();
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}
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}
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return this.instance!;
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}
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static async cleanup(): Promise<void> {
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if (this.instance) {
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await this.instance.cleanup();
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this.instance = null;
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}
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}
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}
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```
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4. **Implement Mobile Scanner**
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```typescript
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// CapacitorQRScanner.ts
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export class CapacitorQRScanner implements QRScannerService {
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private scanListener: ScanListener | null = null;
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private isScanning = false;
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private listenerHandles: Array<() => Promise<void>> = [];
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private cleanupPromise: Promise<void> | null = null;
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async checkPermissions(): Promise<boolean> {
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try {
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const { camera } = await BarcodeScanner.checkPermissions();
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return camera === "granted";
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} catch (error) {
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logger.error("Error checking camera permissions:", error);
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return false;
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}
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}
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async requestPermissions(): Promise<boolean> {
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try {
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if (await this.checkPermissions()) {
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return true;
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}
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const { camera } = await BarcodeScanner.requestPermissions();
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return camera === "granted";
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} catch (error) {
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logger.error("Error requesting camera permissions:", error);
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return false;
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}
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}
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async isSupported(): Promise<boolean> {
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try {
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const { supported } = await BarcodeScanner.isSupported();
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return supported;
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} catch (error) {
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logger.error("Error checking scanner support:", error);
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return false;
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}
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}
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async startScan(options?: QRScannerOptions): Promise<void> {
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if (this.isScanning) return;
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if (this.cleanupPromise) {
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await this.cleanupPromise;
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}
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try {
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if (!(await this.checkPermissions())) {
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const granted = await this.requestPermissions();
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if (!granted) {
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throw new Error("Camera permission denied");
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}
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}
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if (!(await this.isSupported())) {
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throw new Error("QR scanning not supported on this device");
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}
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this.isScanning = true;
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const scanOptions: StartScanOptions = {
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formats: [BarcodeFormat.QrCode],
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lensFacing: options?.camera === "front" ? LensFacing.Front : LensFacing.Back,
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};
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const handle = await BarcodeScanner.addListener("barcodeScanned", (result) => {
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if (this.scanListener && result.barcode?.rawValue) {
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this.scanListener.onScan(result.barcode.rawValue);
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}
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});
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this.listenerHandles.push(handle.remove);
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await BarcodeScanner.startScan(scanOptions);
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} catch (error) {
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this.isScanning = false;
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await this.cleanup();
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this.scanListener?.onError?.(error instanceof Error ? error : new Error(String(error)));
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throw error;
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}
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}
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async stopScan(): Promise<void> {
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if (!this.isScanning) return;
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this.isScanning = false;
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try {
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await BarcodeScanner.stopScan();
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} catch (error) {
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logger.error("Error stopping scan:", error);
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throw error;
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}
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}
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addListener(listener: ScanListener): void {
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this.scanListener = listener;
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}
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onStream(callback: (stream: MediaStream | null) => void): void {
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// No-op for native scanner
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callback(null);
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}
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async cleanup(): Promise<void> {
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await this.stopScan();
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for (const handle of this.listenerHandles) {
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await handle();
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}
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this.listenerHandles = [];
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this.scanListener = null;
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}
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}
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```
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5. **Implement Web Scanner**
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```typescript
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// WebInlineQRScanner.ts
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export class WebInlineQRScanner implements QRScannerService {
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private scanListener: ScanListener | null = null;
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private isScanning = false;
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private stream: MediaStream | null = null;
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private events = new EventEmitter();
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constructor(private options?: QRScannerOptions) {}
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async checkPermissions(): Promise<boolean> {
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try {
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const permissions = await navigator.permissions.query({
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name: "camera" as PermissionName,
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});
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return permissions.state === "granted";
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} catch (error) {
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logger.error("Error checking camera permissions:", error);
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return false;
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}
|
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}
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async requestPermissions(): Promise<boolean> {
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try {
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const stream = await navigator.mediaDevices.getUserMedia({
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video: {
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facingMode: "environment",
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width: { ideal: 1280 },
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height: { ideal: 720 },
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},
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});
|
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stream.getTracks().forEach(track => track.stop());
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return true;
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} catch (error) {
|
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logger.error("Error requesting camera permissions:", error);
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return false;
|
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}
|
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}
|
||||
|
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async isSupported(): Promise<boolean> {
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return 'mediaDevices' in navigator && 'getUserMedia' in navigator.mediaDevices;
|
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}
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async startScan(): Promise<void> {
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if (this.isScanning) return;
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try {
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this.isScanning = true;
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this.stream = await navigator.mediaDevices.getUserMedia({
|
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video: {
|
||||
facingMode: "environment",
|
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width: { ideal: 1280 },
|
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height: { ideal: 720 },
|
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},
|
||||
});
|
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this.events.emit("stream", this.stream);
|
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} catch (error) {
|
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this.isScanning = false;
|
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const wrappedError = error instanceof Error ? error : new Error(String(error));
|
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this.scanListener?.onError?.(wrappedError);
|
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throw wrappedError;
|
||||
}
|
||||
}
|
||||
|
||||
async stopScan(): Promise<void> {
|
||||
if (!this.isScanning) return;
|
||||
|
||||
try {
|
||||
if (this.stream) {
|
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this.stream.getTracks().forEach(track => track.stop());
|
||||
this.stream = null;
|
||||
}
|
||||
this.events.emit("stream", null);
|
||||
} catch (error) {
|
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logger.error("Error stopping scan:", error);
|
||||
throw error;
|
||||
} finally {
|
||||
this.isScanning = false;
|
||||
}
|
||||
}
|
||||
|
||||
addListener(listener: ScanListener): void {
|
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this.scanListener = listener;
|
||||
}
|
||||
|
||||
onStream(callback: (stream: MediaStream | null) => void): void {
|
||||
this.events.on("stream", callback);
|
||||
}
|
||||
|
||||
async cleanup(): Promise<void> {
|
||||
try {
|
||||
await this.stopScan();
|
||||
this.events.removeAllListeners();
|
||||
} catch (error) {
|
||||
logger.error("Error during cleanup:", error);
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Usage Example
|
||||
|
||||
```typescript
|
||||
// Example usage in a Vue component
|
||||
import { QRScannerFactory } from '@/services/QRScanner/QRScannerFactory';
|
||||
|
||||
export default defineComponent({
|
||||
async mounted() {
|
||||
const scanner = QRScannerFactory.getInstance();
|
||||
|
||||
try {
|
||||
// Check and request permissions
|
||||
if (!(await scanner.checkPermissions())) {
|
||||
const granted = await scanner.requestPermissions();
|
||||
if (!granted) {
|
||||
throw new Error('Camera permission denied');
|
||||
}
|
||||
}
|
||||
|
||||
// Add scan listener
|
||||
scanner.addListener({
|
||||
onScan: (result) => {
|
||||
console.log('QR Code scanned:', result);
|
||||
},
|
||||
onError: (error) => {
|
||||
console.error('Scan error:', error);
|
||||
}
|
||||
});
|
||||
|
||||
// Start scanning
|
||||
await scanner.startScan({
|
||||
camera: 'back',
|
||||
showPreview: true
|
||||
});
|
||||
|
||||
// Handle stream for preview
|
||||
scanner.onStream((stream) => {
|
||||
if (stream) {
|
||||
// Update video element with stream
|
||||
this.videoElement.srcObject = stream;
|
||||
}
|
||||
});
|
||||
} catch (error) {
|
||||
console.error('Failed to start scanner:', error);
|
||||
}
|
||||
},
|
||||
|
||||
async beforeUnmount() {
|
||||
// Clean up scanner
|
||||
await QRScannerFactory.cleanup();
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
## Best Practices
|
||||
|
||||
1. **Error Handling**
|
||||
- Always implement error handlers in scan listeners
|
||||
- Handle permission denials gracefully
|
||||
- Provide user feedback for errors
|
||||
- Clean up resources on errors
|
||||
|
||||
2. **Resource Management**
|
||||
- Always call cleanup when done
|
||||
- Stop camera streams properly
|
||||
- Remove event listeners
|
||||
- Handle component unmounting
|
||||
|
||||
3. **Performance**
|
||||
- Use appropriate camera resolution
|
||||
- Clean up resources promptly
|
||||
- Handle platform-specific optimizations
|
||||
- Monitor memory usage
|
||||
|
||||
4. **Security**
|
||||
- Require HTTPS for web implementation
|
||||
- Validate scanned data
|
||||
- Handle permissions properly
|
||||
- Sanitize user input
|
||||
|
||||
5. **Testing**
|
||||
- Test on multiple devices
|
||||
- Verify permission flows
|
||||
- Check error scenarios
|
||||
- Validate cleanup
|
||||
- Test cross-platform behavior
|
||||
|
||||
## Platform-Specific Notes
|
||||
|
||||
### Mobile (Capacitor)
|
||||
- Uses MLKit for optimal performance
|
||||
- Handles native permissions
|
||||
- Supports both iOS and Android
|
||||
- Uses back camera by default
|
||||
- Handles device rotation
|
||||
- Provides native UI for scanning
|
||||
|
||||
### Web
|
||||
- Uses MediaDevices API
|
||||
- Requires HTTPS for camera access
|
||||
- Handles browser compatibility
|
||||
- Manages memory and resources
|
||||
- Provides fallback UI
|
||||
- Uses vue-qrcode-reader for web scanning
|
||||
|
||||
## Testing
|
||||
|
||||
1. **Unit Tests**
|
||||
- Test factory pattern
|
||||
- Test platform detection
|
||||
- Test error handling
|
||||
- Test cleanup procedures
|
||||
- Test permission flows
|
||||
|
||||
2. **Integration Tests**
|
||||
- Test camera access
|
||||
- Test QR code detection
|
||||
- Test cross-platform behavior
|
||||
- Test UI components
|
||||
- Test error scenarios
|
||||
|
||||
3. **E2E Tests**
|
||||
- Test complete scanning flow
|
||||
- Test permission handling
|
||||
- Test cross-platform compatibility
|
||||
- Test error recovery
|
||||
- Test cleanup procedures
|
||||
|
||||
## Best Practices
|
||||
|
||||
1. **Error Handling**
|
||||
- Always handle permission errors gracefully
|
||||
- Provide clear error messages to users
|
||||
- Implement proper cleanup on errors
|
||||
- Log errors for debugging
|
||||
|
||||
2. **Performance**
|
||||
- Clean up resources when not in use
|
||||
- Handle device rotation properly
|
||||
- Optimize camera usage
|
||||
- Manage memory efficiently
|
||||
|
||||
3. **Security**
|
||||
- Request minimum required permissions
|
||||
- Handle sensitive data securely
|
||||
- Validate scanned data
|
||||
- Implement proper cleanup
|
||||
|
||||
4. **User Experience**
|
||||
- Provide clear feedback
|
||||
- Handle edge cases gracefully
|
||||
- Support both platforms seamlessly
|
||||
- Implement proper loading states
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
1. **Common Issues**
|
||||
- Camera permissions denied
|
||||
- Device not supported
|
||||
- Scanner not working
|
||||
- Memory leaks
|
||||
- UI glitches
|
||||
|
||||
2. **Solutions**
|
||||
- Check permissions
|
||||
- Verify device support
|
||||
- Debug scanner implementation
|
||||
- Monitor memory usage
|
||||
- Test UI components
|
||||
|
||||
## Maintenance
|
||||
|
||||
1. **Regular Updates**
|
||||
- Keep dependencies updated
|
||||
- Monitor platform changes
|
||||
- Update documentation
|
||||
- Review security patches
|
||||
|
||||
2. **Performance Monitoring**
|
||||
- Track memory usage
|
||||
- Monitor camera performance
|
||||
- Check error rates
|
||||
- Analyze user feedback
|
||||
@@ -1,507 +0,0 @@
|
||||
# Camera Implementation Documentation
|
||||
|
||||
## Overview
|
||||
|
||||
This document describes how camera functionality is implemented across the TimeSafari application. The application uses cameras for several purposes:
|
||||
|
||||
1. QR Code scanning for contact sharing and verification
|
||||
2. Photo capture for gift records
|
||||
3. Profile photo management
|
||||
4. Shared photo handling
|
||||
5. Image upload and processing
|
||||
|
||||
## Components
|
||||
|
||||
### QRScannerDialog.vue
|
||||
|
||||
Primary component for QR code scanning in web browsers.
|
||||
|
||||
**Key Features:**
|
||||
|
||||
- Uses `qrcode-stream` for web-based QR scanning
|
||||
- Supports both front and back cameras
|
||||
- Provides real-time camera status feedback
|
||||
- Implements error handling with user-friendly messages
|
||||
- Includes camera switching functionality
|
||||
|
||||
**Camera Access Flow:**
|
||||
|
||||
1. Checks for camera API availability
|
||||
2. Enumerates available video devices
|
||||
3. Requests camera permissions
|
||||
4. Initializes camera stream with preferred settings
|
||||
5. Handles various error conditions with specific messages
|
||||
|
||||
### PhotoDialog.vue
|
||||
|
||||
Component for photo capture and selection.
|
||||
|
||||
**Key Features:**
|
||||
|
||||
- Cross-platform photo capture interface
|
||||
- Image cropping capabilities
|
||||
- File selection fallback
|
||||
- Unified interface for different platforms
|
||||
- Progress feedback during upload
|
||||
- Comprehensive error handling
|
||||
|
||||
**Camera Access Flow:**
|
||||
|
||||
1. User initiates photo capture
|
||||
2. Platform-specific camera access is requested
|
||||
3. Image is captured or selected
|
||||
4. Optional cropping is performed
|
||||
5. Image is processed and uploaded
|
||||
6. URL is returned to caller
|
||||
|
||||
### ImageMethodDialog.vue
|
||||
|
||||
Component for selecting image input method.
|
||||
|
||||
**Key Features:**
|
||||
- Multiple input methods (camera, file upload, URL)
|
||||
- Unified interface for image selection
|
||||
- Integration with PhotoDialog for processing
|
||||
- Support for image cropping
|
||||
- URL-based image handling
|
||||
|
||||
**Camera Access Flow:**
|
||||
|
||||
1. User selects camera option
|
||||
2. PhotoDialog is opened for capture
|
||||
3. Captured image is processed
|
||||
4. Image is returned to parent component
|
||||
|
||||
### SharedPhotoView.vue
|
||||
|
||||
Component for handling shared photos.
|
||||
|
||||
**Key Features:**
|
||||
- Processes incoming shared photos
|
||||
- Options to use photo for gifts or profile
|
||||
- Image preview and confirmation
|
||||
- Server upload integration
|
||||
- Temporary storage management
|
||||
|
||||
**Photo Processing Flow:**
|
||||
|
||||
1. Photo is shared to application
|
||||
2. Stored temporarily in IndexedDB
|
||||
3. User chooses usage (gift/profile)
|
||||
4. Image is processed accordingly
|
||||
5. Server upload is performed
|
||||
|
||||
### ContactQRScanShowView.vue
|
||||
|
||||
Component for QR code scanning in contact sharing.
|
||||
|
||||
**Key Features:**
|
||||
- QR code scanning interface
|
||||
- Camera controls (start/stop)
|
||||
- Platform-specific implementations
|
||||
- Error handling and status feedback
|
||||
|
||||
**Camera Access Flow:**
|
||||
|
||||
1. User initiates scanning
|
||||
2. Camera permissions are checked
|
||||
3. Camera stream is initialized
|
||||
4. QR codes are detected in real-time
|
||||
5. Results are processed
|
||||
|
||||
## Services
|
||||
|
||||
### QRScanner Services
|
||||
|
||||
#### WebDialogQRScanner
|
||||
|
||||
Web-based implementation of QR scanning.
|
||||
|
||||
**Key Methods:**
|
||||
|
||||
- `checkPermissions()`: Verifies camera permission status
|
||||
- `requestPermissions()`: Requests camera access
|
||||
- `isSupported()`: Checks for camera API support
|
||||
- Handles various error conditions with specific messages
|
||||
|
||||
#### CapacitorQRScanner
|
||||
|
||||
Native implementation using Capacitor's MLKit.
|
||||
|
||||
**Key Features:**
|
||||
|
||||
- Uses `@capacitor-mlkit/barcode-scanning`
|
||||
- Supports both front and back cameras
|
||||
- Implements permission management
|
||||
- Provides continuous scanning capability
|
||||
|
||||
### Platform Services
|
||||
|
||||
#### WebPlatformService
|
||||
|
||||
Web-specific implementation of platform features.
|
||||
|
||||
**Camera Capabilities:**
|
||||
|
||||
- Uses HTML5 file input with capture attribute for mobile
|
||||
- Uses getUserMedia API for desktop webcam access
|
||||
- Falls back to file selection if camera unavailable
|
||||
- Processes captured images for consistent format
|
||||
- Handles both mobile and desktop browser environments
|
||||
|
||||
#### CapacitorPlatformService
|
||||
|
||||
Native implementation using Capacitor.
|
||||
|
||||
**Camera Features:**
|
||||
|
||||
- Uses `Camera.getPhoto()` for native camera access
|
||||
- Supports image editing
|
||||
- Configures high-quality image capture
|
||||
- Handles base64 image processing
|
||||
- Provides native camera UI
|
||||
|
||||
#### ElectronPlatformService
|
||||
|
||||
Desktop implementation (currently unimplemented).
|
||||
|
||||
**Status:**
|
||||
|
||||
- Camera functionality not yet implemented
|
||||
- Planned to use Electron's media APIs
|
||||
- Will support desktop camera access
|
||||
|
||||
## Camera Usage Scenarios
|
||||
|
||||
### Gift Photo Capture
|
||||
|
||||
**Implementation:**
|
||||
- Uses PhotoDialog for capture/selection
|
||||
- Supports multiple input methods
|
||||
- Optional image cropping
|
||||
- Server upload with authentication
|
||||
- Integration with gift records
|
||||
|
||||
**Flow:**
|
||||
1. User initiates photo capture from gift details
|
||||
2. ImageMethodDialog presents input options
|
||||
3. PhotoDialog handles capture/selection
|
||||
4. Image is processed and uploaded
|
||||
5. URL is attached to gift record
|
||||
|
||||
### Profile Photo Management
|
||||
|
||||
**Implementation:**
|
||||
- Uses same PhotoDialog component
|
||||
- Enforces square aspect ratio
|
||||
- Requires image cropping
|
||||
- Updates user profile settings
|
||||
- Handles profile image updates
|
||||
|
||||
**Flow:**
|
||||
1. User initiates profile photo update
|
||||
2. PhotoDialog opens with cropping enabled
|
||||
3. Image is captured/selected
|
||||
4. User crops to square aspect ratio
|
||||
5. Image is uploaded and profile updated
|
||||
|
||||
### Shared Photo Processing
|
||||
|
||||
**Implementation:**
|
||||
- Handles incoming shared photos
|
||||
- Temporary storage in IndexedDB
|
||||
- Options for photo usage
|
||||
- Server upload integration
|
||||
- Cleanup after processing
|
||||
|
||||
**Flow:**
|
||||
1. Photo is shared to application
|
||||
2. Stored temporarily in IndexedDB
|
||||
3. SharedPhotoView presents options
|
||||
4. User chooses usage (gift/profile)
|
||||
5. Image is processed accordingly
|
||||
|
||||
### QR Code Scanning
|
||||
|
||||
**Implementation:**
|
||||
- Platform-specific scanning components
|
||||
- Real-time camera feed processing
|
||||
- QR code detection and validation
|
||||
- Contact information processing
|
||||
- Error handling and retry
|
||||
|
||||
**Flow:**
|
||||
1. User initiates QR scanning
|
||||
2. Camera permissions are checked
|
||||
3. Camera stream is initialized
|
||||
4. QR codes are detected
|
||||
5. Contact information is processed
|
||||
|
||||
### QR Code Workflow
|
||||
|
||||
**Implementation Details:**
|
||||
|
||||
The QR code scanning workflow is implemented across multiple components and services to provide a seamless experience for contact sharing and verification. The system supports both web-based and native implementations through platform-specific services.
|
||||
|
||||
#### QR Code Generation
|
||||
|
||||
**Contact QR Codes:**
|
||||
- Generated using `qrcode.vue` component
|
||||
- Contains encrypted contact information
|
||||
- Includes user ID and verification data
|
||||
- Supports offline sharing
|
||||
- Implements error correction
|
||||
|
||||
**QR Code Format:**
|
||||
```json
|
||||
{
|
||||
"type": "contact",
|
||||
"userId": "encrypted_user_id",
|
||||
"timestamp": "creation_time",
|
||||
"version": "qr_code_version",
|
||||
"data": "encrypted_contact_data"
|
||||
}
|
||||
```
|
||||
|
||||
#### QR Code Scanning Workflow
|
||||
|
||||
**1. Initiation:**
|
||||
- User selects "Scan QR Code" option
|
||||
- Platform-specific scanner is initialized
|
||||
- Camera permissions are verified
|
||||
- Appropriate scanner component is loaded
|
||||
|
||||
**2. Platform-Specific Implementation:**
|
||||
|
||||
*Web Implementation:*
|
||||
- Uses `qrcode-stream` for real-time scanning
|
||||
- Supports both front and back cameras
|
||||
- Implements continuous scanning
|
||||
- Provides visual feedback for scanning status
|
||||
- Handles browser compatibility issues
|
||||
|
||||
*Native Implementation (Capacitor):*
|
||||
- Uses `@capacitor-mlkit/barcode-scanning`
|
||||
- Leverages native camera capabilities
|
||||
- Provides optimized scanning performance
|
||||
- Supports multiple barcode formats
|
||||
- Implements native permission handling
|
||||
|
||||
**3. Scanning Process:**
|
||||
- Camera stream is initialized
|
||||
- Real-time frame analysis begins
|
||||
- QR codes are detected and decoded
|
||||
- Validation of QR code format
|
||||
- Processing of contact information
|
||||
|
||||
**4. Contact Processing:**
|
||||
- Decryption of contact data
|
||||
- Validation of user information
|
||||
- Verification of timestamp
|
||||
- Check for duplicate contacts
|
||||
- Processing of shared data
|
||||
|
||||
**5. Error Handling:**
|
||||
- Invalid QR code format
|
||||
- Expired QR codes
|
||||
- Duplicate contact attempts
|
||||
- Network connectivity issues
|
||||
- Permission denials
|
||||
- Camera access problems
|
||||
|
||||
**6. Success Flow:**
|
||||
- Contact information is extracted
|
||||
- User is prompted for confirmation
|
||||
- Contact is added to user's list
|
||||
- Success notification is displayed
|
||||
- Camera resources are cleaned up
|
||||
|
||||
#### Security Measures
|
||||
|
||||
**QR Code Security:**
|
||||
- Encryption of contact data
|
||||
- Timestamp validation
|
||||
- Version checking
|
||||
- User verification
|
||||
- Rate limiting for scans
|
||||
|
||||
**Data Protection:**
|
||||
- Secure transmission of contact data
|
||||
- Validation of QR code authenticity
|
||||
- Prevention of duplicate scans
|
||||
- Protection against malicious codes
|
||||
- Secure storage of contact information
|
||||
|
||||
#### User Experience
|
||||
|
||||
**Scanning Interface:**
|
||||
- Clear visual feedback
|
||||
- Camera preview
|
||||
- Scanning status indicators
|
||||
- Error messages
|
||||
- Success confirmations
|
||||
|
||||
**Accessibility:**
|
||||
- Support for different screen sizes
|
||||
- Clear instructions
|
||||
- Error recovery options
|
||||
- Alternative input methods
|
||||
- Offline capability
|
||||
|
||||
#### Performance Considerations
|
||||
|
||||
**Optimization:**
|
||||
- Efficient camera resource usage
|
||||
- Quick QR code detection
|
||||
- Minimal processing overhead
|
||||
- Battery usage optimization
|
||||
- Memory management
|
||||
|
||||
**Platform-Specific Optimizations:**
|
||||
- Web: Optimized for browser performance
|
||||
- Native: Leverages device capabilities
|
||||
- Desktop: Efficient resource usage
|
||||
- Mobile: Battery and performance balance
|
||||
|
||||
## Platform-Specific Considerations
|
||||
|
||||
### iOS
|
||||
|
||||
- Requires `NSCameraUsageDescription` in Info.plist
|
||||
- Supports both front and back cameras
|
||||
- Implements proper permission handling
|
||||
- Uses native camera UI through Capacitor
|
||||
- Handles photo library access
|
||||
|
||||
### Android
|
||||
|
||||
- Requires camera permissions in manifest
|
||||
- Supports both front and back cameras
|
||||
- Handles permission requests through Capacitor
|
||||
- Uses native camera UI
|
||||
- Manages photo library access
|
||||
|
||||
### Web
|
||||
|
||||
- Requires HTTPS for camera access
|
||||
- Implements fallback mechanisms
|
||||
- Handles browser compatibility issues
|
||||
- Uses getUserMedia API on desktop
|
||||
- Uses file input with capture on mobile
|
||||
- Supports multiple input methods
|
||||
|
||||
## Error Handling
|
||||
|
||||
### Common Error Scenarios
|
||||
|
||||
1. No camera found
|
||||
2. Permission denied
|
||||
3. Camera in use by another application
|
||||
4. HTTPS required
|
||||
5. Browser compatibility issues
|
||||
6. Upload failures
|
||||
7. Image processing errors
|
||||
|
||||
### Error Response
|
||||
|
||||
- User-friendly error messages
|
||||
- Troubleshooting tips
|
||||
- Clear instructions for resolution
|
||||
- Platform-specific guidance
|
||||
- Graceful fallbacks
|
||||
|
||||
## Security Considerations
|
||||
|
||||
### Permission Management
|
||||
|
||||
- Explicit permission requests
|
||||
- Permission state tracking
|
||||
- Graceful handling of denied permissions
|
||||
- Platform-specific permission handling
|
||||
- Secure permission storage
|
||||
|
||||
### Data Handling
|
||||
|
||||
- Secure image processing
|
||||
- Proper cleanup of camera resources
|
||||
- No persistent storage of camera data
|
||||
- Secure server upload
|
||||
- Temporary storage management
|
||||
|
||||
## Best Practices
|
||||
|
||||
### Camera Access
|
||||
|
||||
1. Always check for camera availability
|
||||
2. Request permissions explicitly
|
||||
3. Handle all error conditions
|
||||
4. Provide clear user feedback
|
||||
5. Implement proper cleanup
|
||||
6. Use platform-specific optimizations
|
||||
|
||||
### Performance
|
||||
|
||||
1. Optimize camera resolution
|
||||
2. Implement proper resource cleanup
|
||||
3. Handle camera switching efficiently
|
||||
4. Manage memory usage
|
||||
5. Optimize image processing
|
||||
6. Handle upload efficiently
|
||||
|
||||
### User Experience
|
||||
|
||||
1. Clear status indicators
|
||||
2. Intuitive camera controls
|
||||
3. Helpful error messages
|
||||
4. Smooth camera switching
|
||||
5. Responsive UI feedback
|
||||
6. Platform-appropriate UI
|
||||
|
||||
## Future Improvements
|
||||
|
||||
### Planned Enhancements
|
||||
|
||||
1. Implement Electron camera support
|
||||
2. Add advanced camera features
|
||||
3. Improve error handling
|
||||
4. Enhance user feedback
|
||||
5. Optimize performance
|
||||
6. Add image compression options
|
||||
|
||||
### Known Issues
|
||||
|
||||
1. Electron camera implementation pending
|
||||
2. Some browser compatibility limitations
|
||||
3. Platform-specific quirks to address
|
||||
4. Mobile browser camera access limitations
|
||||
5. Image upload performance on slow connections
|
||||
|
||||
## Dependencies
|
||||
|
||||
### Key Packages
|
||||
|
||||
- `@capacitor-mlkit/barcode-scanning`
|
||||
- `qrcode-stream`
|
||||
- `vue-picture-cropper`
|
||||
- `@capacitor/camera`
|
||||
- Platform-specific camera APIs
|
||||
|
||||
## Testing
|
||||
|
||||
### Test Scenarios
|
||||
|
||||
1. Permission handling
|
||||
2. Camera switching
|
||||
3. Error conditions
|
||||
4. Platform compatibility
|
||||
5. Performance metrics
|
||||
6. Upload scenarios
|
||||
7. Image processing
|
||||
|
||||
### Test Environment
|
||||
|
||||
- Multiple browsers
|
||||
- iOS and Android devices
|
||||
- Desktop platforms
|
||||
- Various network conditions
|
||||
- Different camera configurations
|
||||
284
doc/qr-code-implementation-guide.md
Normal file
284
doc/qr-code-implementation-guide.md
Normal file
@@ -0,0 +1,284 @@
|
||||
# QR Code Implementation Guide
|
||||
|
||||
## Overview
|
||||
|
||||
This document describes the QR code scanning and generation implementation in the TimeSafari application. The system uses a platform-agnostic design with specific implementations for web and mobile platforms.
|
||||
|
||||
## Architecture
|
||||
|
||||
### Directory Structure
|
||||
```
|
||||
src/
|
||||
├── services/
|
||||
│ └── QRScanner/
|
||||
│ ├── types.ts # Core interfaces and types
|
||||
│ ├── QRScannerFactory.ts # Factory for creating scanner instances
|
||||
│ ├── CapacitorQRScanner.ts # Mobile implementation using MLKit
|
||||
│ ├── WebInlineQRScanner.ts # Web implementation using MediaDevices API
|
||||
│ └── interfaces.ts # Additional interfaces
|
||||
├── components/
|
||||
│ └── QRScanner/
|
||||
│ └── QRScannerDialog.vue # Shared UI component
|
||||
└── views/
|
||||
├── ContactQRScanView.vue # Dedicated scanning view
|
||||
└── ContactQRScanShowView.vue # Combined QR display and scanning view
|
||||
```
|
||||
|
||||
### Core Components
|
||||
|
||||
1. **Factory Pattern**
|
||||
- `QRScannerFactory` - Creates appropriate scanner instance based on platform
|
||||
- Common interface `QRScannerService` implemented by all scanners
|
||||
- Platform detection via Capacitor and build flags
|
||||
|
||||
2. **Platform-Specific Implementations**
|
||||
- `CapacitorQRScanner` - Native mobile implementation using MLKit
|
||||
- `WebInlineQRScanner` - Web browser implementation using MediaDevices API
|
||||
- `QRScannerDialog.vue` - Shared UI component
|
||||
|
||||
3. **View Components**
|
||||
- `ContactQRScanView` - Dedicated view for scanning QR codes
|
||||
- `ContactQRScanShowView` - Combined view for displaying and scanning QR codes
|
||||
|
||||
## Implementation Details
|
||||
|
||||
### Core Interfaces
|
||||
|
||||
```typescript
|
||||
interface QRScannerService {
|
||||
checkPermissions(): Promise<boolean>;
|
||||
requestPermissions(): Promise<boolean>;
|
||||
isSupported(): Promise<boolean>;
|
||||
startScan(options?: QRScannerOptions): Promise<void>;
|
||||
stopScan(): Promise<void>;
|
||||
addListener(listener: ScanListener): void;
|
||||
onStream(callback: (stream: MediaStream | null) => void): void;
|
||||
cleanup(): Promise<void>;
|
||||
}
|
||||
|
||||
interface ScanListener {
|
||||
onScan: (result: string) => void;
|
||||
onError?: (error: Error) => void;
|
||||
}
|
||||
|
||||
interface QRScannerOptions {
|
||||
camera?: "front" | "back";
|
||||
showPreview?: boolean;
|
||||
playSound?: boolean;
|
||||
}
|
||||
```
|
||||
|
||||
### Platform-Specific Implementations
|
||||
|
||||
#### Mobile (Capacitor)
|
||||
- Uses `@capacitor-mlkit/barcode-scanning`
|
||||
- Native camera access through platform APIs
|
||||
- Optimized for mobile performance
|
||||
- Supports both iOS and Android
|
||||
- Real-time QR code detection
|
||||
- Back camera preferred for scanning
|
||||
|
||||
Configuration:
|
||||
```typescript
|
||||
// capacitor.config.ts
|
||||
const config: CapacitorConfig = {
|
||||
plugins: {
|
||||
MLKitBarcodeScanner: {
|
||||
formats: ['QR_CODE'],
|
||||
detectorSize: 1.0,
|
||||
lensFacing: 'back',
|
||||
googleBarcodeScannerModuleInstallState: true
|
||||
}
|
||||
}
|
||||
};
|
||||
```
|
||||
|
||||
#### Web
|
||||
- Uses browser's MediaDevices API
|
||||
- Vue.js components for UI
|
||||
- EventEmitter for stream management
|
||||
- Browser-based camera access
|
||||
- Inline camera preview
|
||||
- Responsive design
|
||||
- Cross-browser compatibility
|
||||
|
||||
### View Components
|
||||
|
||||
#### ContactQRScanView
|
||||
- Dedicated view for scanning QR codes
|
||||
- Full-screen camera interface
|
||||
- Simple UI focused on scanning
|
||||
- Used primarily on native platforms
|
||||
- Streamlined scanning experience
|
||||
|
||||
#### ContactQRScanShowView
|
||||
- Combined view for QR code display and scanning
|
||||
- Shows user's own QR code
|
||||
- Handles user registration status
|
||||
- Provides options to copy contact information
|
||||
- Platform-specific scanning implementation:
|
||||
- Native: Button to navigate to ContactQRScanView
|
||||
- Web: Built-in scanning functionality
|
||||
|
||||
### QR Code Workflow
|
||||
|
||||
1. **Initiation**
|
||||
- User selects "Scan QR Code" option
|
||||
- Platform-specific scanner is initialized
|
||||
- Camera permissions are verified
|
||||
- Appropriate scanner component is loaded
|
||||
|
||||
2. **Platform-Specific Implementation**
|
||||
- Web: Uses `qrcode-stream` for real-time scanning
|
||||
- Native: Uses `@capacitor-mlkit/barcode-scanning`
|
||||
|
||||
3. **Scanning Process**
|
||||
- Camera stream initialization
|
||||
- Real-time frame analysis
|
||||
- QR code detection and decoding
|
||||
- Validation of QR code format
|
||||
- Processing of contact information
|
||||
|
||||
4. **Contact Processing**
|
||||
- Decryption of contact data
|
||||
- Validation of user information
|
||||
- Verification of timestamp
|
||||
- Check for duplicate contacts
|
||||
- Processing of shared data
|
||||
|
||||
## Build Configuration
|
||||
|
||||
### Common Vite Configuration
|
||||
```typescript
|
||||
// vite.config.common.mts
|
||||
export async function createBuildConfig(mode: string) {
|
||||
const isCapacitor = mode === "capacitor";
|
||||
|
||||
return defineConfig({
|
||||
define: {
|
||||
'process.env.VITE_PLATFORM': JSON.stringify(mode),
|
||||
'process.env.VITE_PWA_ENABLED': JSON.stringify(!isNative),
|
||||
__IS_MOBILE__: JSON.stringify(isCapacitor),
|
||||
__USE_QR_READER__: JSON.stringify(!isCapacitor)
|
||||
},
|
||||
optimizeDeps: {
|
||||
include: [
|
||||
'@capacitor-mlkit/barcode-scanning',
|
||||
'vue-qrcode-reader'
|
||||
]
|
||||
}
|
||||
});
|
||||
}
|
||||
```
|
||||
|
||||
### Platform-Specific Builds
|
||||
```json
|
||||
{
|
||||
"scripts": {
|
||||
"build:web": "vite build --config vite.config.web.mts",
|
||||
"build:capacitor": "vite build --config vite.config.capacitor.mts",
|
||||
"build:all": "npm run build:web && npm run build:capacitor"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Error Handling
|
||||
|
||||
### Common Error Scenarios
|
||||
1. No camera found
|
||||
2. Permission denied
|
||||
3. Camera in use by another application
|
||||
4. HTTPS required
|
||||
5. Browser compatibility issues
|
||||
6. Invalid QR code format
|
||||
7. Expired QR codes
|
||||
8. Duplicate contact attempts
|
||||
9. Network connectivity issues
|
||||
|
||||
### Error Response
|
||||
- User-friendly error messages
|
||||
- Troubleshooting tips
|
||||
- Clear instructions for resolution
|
||||
- Platform-specific guidance
|
||||
|
||||
## Security Considerations
|
||||
|
||||
### QR Code Security
|
||||
- Encryption of contact data
|
||||
- Timestamp validation
|
||||
- Version checking
|
||||
- User verification
|
||||
- Rate limiting for scans
|
||||
|
||||
### Data Protection
|
||||
- Secure transmission of contact data
|
||||
- Validation of QR code authenticity
|
||||
- Prevention of duplicate scans
|
||||
- Protection against malicious codes
|
||||
- Secure storage of contact information
|
||||
|
||||
## Best Practices
|
||||
|
||||
### Camera Access
|
||||
1. Always check for camera availability
|
||||
2. Request permissions explicitly
|
||||
3. Handle all error conditions
|
||||
4. Provide clear user feedback
|
||||
5. Implement proper cleanup
|
||||
|
||||
### Performance
|
||||
1. Optimize camera resolution
|
||||
2. Implement proper resource cleanup
|
||||
3. Handle camera switching efficiently
|
||||
4. Manage memory usage
|
||||
5. Battery usage optimization
|
||||
|
||||
### User Experience
|
||||
1. Clear visual feedback
|
||||
2. Camera preview
|
||||
3. Scanning status indicators
|
||||
4. Error messages
|
||||
5. Success confirmations
|
||||
6. Intuitive camera controls
|
||||
7. Smooth camera switching
|
||||
8. Responsive UI feedback
|
||||
|
||||
## Testing
|
||||
|
||||
### Test Scenarios
|
||||
1. Permission handling
|
||||
2. Camera switching
|
||||
3. Error conditions
|
||||
4. Platform compatibility
|
||||
5. Performance metrics
|
||||
6. QR code detection
|
||||
7. Contact processing
|
||||
8. Security validation
|
||||
|
||||
### Test Environment
|
||||
- Multiple browsers
|
||||
- iOS and Android devices
|
||||
- Various network conditions
|
||||
- Different camera configurations
|
||||
|
||||
## Dependencies
|
||||
|
||||
### Key Packages
|
||||
- `@capacitor-mlkit/barcode-scanning`
|
||||
- `qrcode-stream`
|
||||
- `vue-qrcode-reader`
|
||||
- Platform-specific camera APIs
|
||||
|
||||
## Maintenance
|
||||
|
||||
### Regular Updates
|
||||
- Keep dependencies updated
|
||||
- Monitor platform changes
|
||||
- Update documentation
|
||||
- Review security patches
|
||||
|
||||
### Performance Monitoring
|
||||
- Track memory usage
|
||||
- Monitor camera performance
|
||||
- Check error rates
|
||||
- Analyze user feedback
|
||||
@@ -1,156 +0,0 @@
|
||||
## Build Configuration
|
||||
|
||||
### Common Vite Configuration
|
||||
```typescript
|
||||
// vite.config.common.mts
|
||||
export async function createBuildConfig(mode: string) {
|
||||
const isCapacitor = mode === "capacitor";
|
||||
|
||||
return defineConfig({
|
||||
build: {
|
||||
rollupOptions: {
|
||||
output: {
|
||||
manualChunks: {
|
||||
'vue-vendor': ['vue', 'vue-router', 'vue-facing-decorator']
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
define: {
|
||||
__USE_QR_READER__: JSON.stringify(!isCapacitor),
|
||||
__IS_MOBILE__: JSON.stringify(isCapacitor),
|
||||
},
|
||||
optimizeDeps: {
|
||||
include: [
|
||||
'@capacitor-mlkit/barcode-scanning',
|
||||
'vue-qrcode-reader'
|
||||
]
|
||||
},
|
||||
resolve: {
|
||||
alias: {
|
||||
'@capacitor/app': path.resolve(__dirname, 'node_modules/@capacitor/app')
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
```
|
||||
|
||||
### Web-Specific Configuration
|
||||
```typescript
|
||||
// vite.config.web.mts
|
||||
import { defineConfig, mergeConfig } from "vite";
|
||||
import { createBuildConfig } from "./vite.config.common.mts";
|
||||
|
||||
export default defineConfig(async () => {
|
||||
const baseConfig = await createBuildConfig('web');
|
||||
|
||||
return mergeConfig(baseConfig, {
|
||||
define: {
|
||||
__USE_QR_READER__: true,
|
||||
__IS_MOBILE__: false,
|
||||
}
|
||||
});
|
||||
});
|
||||
```
|
||||
|
||||
### Capacitor-Specific Configuration
|
||||
```typescript
|
||||
// vite.config.capacitor.mts
|
||||
import { defineConfig, mergeConfig } from "vite";
|
||||
import { createBuildConfig } from "./vite.config.common.mts";
|
||||
|
||||
export default defineConfig(async () => {
|
||||
const baseConfig = await createBuildConfig('capacitor');
|
||||
|
||||
return mergeConfig(baseConfig, {
|
||||
define: {
|
||||
__USE_QR_READER__: false,
|
||||
__IS_MOBILE__: true,
|
||||
},
|
||||
build: {
|
||||
rollupOptions: {
|
||||
external: ['vue-qrcode-reader'], // Exclude web QR reader from mobile builds
|
||||
output: {
|
||||
entryFileNames: '[name]-mobile.js',
|
||||
chunkFileNames: '[name]-mobile.js',
|
||||
assetFileNames: '[name]-mobile.[ext]'
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
```
|
||||
|
||||
### Build Scripts
|
||||
Add these scripts to your `package.json`:
|
||||
```json
|
||||
{
|
||||
"scripts": {
|
||||
"build:web": "vite build --config vite.config.web.mts",
|
||||
"build:capacitor": "vite build --config vite.config.capacitor.mts",
|
||||
"build:all": "npm run build:web && npm run build:capacitor"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Environment Variables
|
||||
Create a `.env` file:
|
||||
```bash
|
||||
# QR Scanner Configuration
|
||||
VITE_QR_SCANNER_ENABLED=true
|
||||
VITE_DEFAULT_CAMERA=back
|
||||
```
|
||||
|
||||
### Build Process
|
||||
|
||||
1. **Web Build**
|
||||
```bash
|
||||
npm run build:web
|
||||
```
|
||||
This will:
|
||||
- Include vue-qrcode-reader
|
||||
- Set __USE_QR_READER__ to true
|
||||
- Set __IS_MOBILE__ to false
|
||||
- Build for web browsers
|
||||
|
||||
2. **Capacitor Build**
|
||||
```bash
|
||||
npm run build:capacitor
|
||||
```
|
||||
This will:
|
||||
- Exclude vue-qrcode-reader
|
||||
- Set __USE_QR_READER__ to false
|
||||
- Set __IS_MOBILE__ to true
|
||||
- Build for mobile platforms
|
||||
|
||||
3. **Build Both**
|
||||
```bash
|
||||
npm run build:all
|
||||
```
|
||||
|
||||
### Important Notes
|
||||
|
||||
1. **Dependencies**
|
||||
- Ensure all QR-related dependencies are properly listed in package.json
|
||||
- Use exact versions to avoid compatibility issues
|
||||
- Consider using peer dependencies for shared libraries
|
||||
|
||||
2. **Bundle Size**
|
||||
- Web build includes vue-qrcode-reader (~100KB)
|
||||
- Mobile build includes @capacitor-mlkit/barcode-scanning (~50KB)
|
||||
- Consider using dynamic imports for lazy loading
|
||||
|
||||
3. **Platform Detection**
|
||||
- Build flags determine which implementation to use
|
||||
- Runtime checks provide fallback options
|
||||
- Environment variables can override defaults
|
||||
|
||||
4. **Performance**
|
||||
- Mobile builds optimize for native performance
|
||||
- Web builds include necessary polyfills
|
||||
- Chunk splitting improves load times
|
||||
|
||||
5. **Debugging**
|
||||
- Source maps are enabled for development
|
||||
- Build artifacts are properly named for identification
|
||||
- Console logs help track initialization
|
||||
@@ -326,29 +326,29 @@ export default class ContactQRScanShow extends Vue {
|
||||
switch (state) {
|
||||
case 'in_use':
|
||||
this.error = "Camera is in use by another application";
|
||||
this.isScanning = false;
|
||||
this.$notify(
|
||||
{
|
||||
group: "alert",
|
||||
type: "warning",
|
||||
this.isScanning = false;
|
||||
this.$notify(
|
||||
{
|
||||
group: "alert",
|
||||
type: "warning",
|
||||
title: "Camera in Use",
|
||||
text: "Please close other applications using the camera and try again",
|
||||
},
|
||||
5000,
|
||||
);
|
||||
},
|
||||
5000,
|
||||
);
|
||||
break;
|
||||
case 'permission_denied':
|
||||
this.error = "Camera permission denied";
|
||||
this.isScanning = false;
|
||||
this.$notify(
|
||||
{
|
||||
group: "alert",
|
||||
type: "warning",
|
||||
title: "Camera Access Required",
|
||||
this.error = "Camera permission denied";
|
||||
this.isScanning = false;
|
||||
this.$notify(
|
||||
{
|
||||
group: "alert",
|
||||
type: "warning",
|
||||
title: "Camera Access Required",
|
||||
text: "Please grant camera permission to scan QR codes",
|
||||
},
|
||||
5000,
|
||||
);
|
||||
},
|
||||
5000,
|
||||
);
|
||||
break;
|
||||
case 'not_found':
|
||||
this.error = "No camera found";
|
||||
|
||||
Reference in New Issue
Block a user