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@ -4,6 +4,7 @@ import axios from "axios"; |
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import { SpotLight } from "three"; |
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import { SpotLight } from "three"; |
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import * as TWEEN from "@tweenjs/tween.js"; |
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import * as TWEEN from "@tweenjs/tween.js"; |
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import { AppString } from "@/constants/app"; |
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import { createCamera } from "./components/camera.js"; |
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import { createCamera } from "./components/camera.js"; |
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import { createLights } from "./components/lights.js"; |
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import { createLights } from "./components/lights.js"; |
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import { createScene } from "./components/scene.js"; |
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import { createScene } from "./components/scene.js"; |
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@ -12,8 +13,8 @@ import { Loop } from "./systems/Loop.js"; |
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import { Resizer } from "./systems/Resizer.js"; |
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import { Resizer } from "./systems/Resizer.js"; |
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import { createControls } from "./systems/controls.js"; |
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import { createControls } from "./systems/controls.js"; |
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import { createRenderer } from "./systems/renderer.js"; |
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import { createRenderer } from "./systems/renderer.js"; |
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import { AppString } from "@/constants/app"; |
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const ANIMATION_DURATION_SECS = 10; |
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const BASE32 = "0123456789ABCDEFGHJKMNPQRSTVWXYZ"; |
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const BASE32 = "0123456789ABCDEFGHJKMNPQRSTVWXYZ"; |
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const COLOR1 = "#42b883"; |
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const COLOR1 = "#42b883"; |
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const COLOR2 = "#0055aa"; |
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const COLOR2 = "#0055aa"; |
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@ -22,7 +23,7 @@ const PLATFORM_EDGE_FOR_UNKNOWNS = 10; |
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const PLATFORM_SIZE = 100; |
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const PLATFORM_SIZE = 100; |
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function createLight() { |
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function createLight() { |
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const light = new SpotLight(0xffffff, 100, 0, Math.PI / 8, 0.5, 0); |
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const light = new SpotLight(0xffffff, 0, 0, Math.PI / 8, 0.5, 0); |
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// eslint-disable-next-line @typescript-eslint/no-empty-function
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// eslint-disable-next-line @typescript-eslint/no-empty-function
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light.tick = () => {}; |
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light.tick = () => {}; |
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return light; |
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return light; |
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@ -92,42 +93,53 @@ class World { |
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async loadClaims() { |
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async loadClaims() { |
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const endorserApiServer = AppString.DEFAULT_ENDORSER_API_SERVER; |
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const endorserApiServer = AppString.DEFAULT_ENDORSER_API_SERVER; |
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try { |
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try { |
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const url = endorserApiServer + "/api/v2/report/claims"; |
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const url = |
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endorserApiServer + "/api/v2/report/claims?claimType=GiveAction"; |
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const headers = { "Content-Type": "application/json" }; |
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const headers = { "Content-Type": "application/json" }; |
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const resp = await axios.get(url, { headers: headers }); |
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const resp = await axios.get(url, { headers: headers }); |
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if (resp.status === 200) { |
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if (resp.status === 200) { |
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resp.data.data.map((claim) => { |
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const minDate = resp.data.data[resp.data.data.length - 1].issuedAt; |
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const maxDate = resp.data.data[0].issuedAt; |
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const minTimeMillis = new Date(minDate).getTime(); |
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const fullTimeMillis = new Date(maxDate).getTime() - minTimeMillis; |
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// ratio of animation time to real time
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const fakeRealRatio = (ANIMATION_DURATION_SECS * 1000) / fullTimeMillis; |
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// calculate when lights shine on appearing claim area
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for (const claim of resp.data.data) { |
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// claim is a GiveServerRecord (see endorserServer.ts)
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// compute location for this claim
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const randomness = claim.id.substring(10); |
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const randomness = claim.id.substring(10); |
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const x = |
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const x = |
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(100 * BASE32.indexOf(randomness.substring(0, 1))) / 32 - 50; |
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(100 * BASE32.indexOf(randomness.substring(0, 1))) / 32 - 50; |
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const z = |
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const z = |
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(100 * BASE32.indexOf(randomness.substring(8, 9))) / 32 - 50; |
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(100 * BASE32.indexOf(randomness.substring(8, 9))) / 32 - 50; |
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console.log( |
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"randomness", |
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randomness, |
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randomness.substring(0, 1), |
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BASE32.indexOf(randomness.substring(0, 1)), |
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x, |
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randomness.substring(8, 9), |
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BASE32.indexOf(randomness.substring(8, 9)), |
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z |
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); |
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const light = createLight(); |
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const light = createLight(); |
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light.position.set(x, 20, z); |
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light.position.set(x, 20, z); |
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light.target.position.set(x, 0, z); |
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light.target.position.set(x, 0, z); |
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this.loop.updatables.push(light); |
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this.loop.updatables.push(light); |
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this.scene.add(light); |
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this.scene.add(light); |
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this.scene.add(light.target); |
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this.scene.add(light.target); |
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new TWEEN.Tween(light.position) |
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.to({ y: 5 }, 1000) |
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// now figure out the timing and shine a light
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.start() |
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const timeDelayMillis = |
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.onComplete(() => { |
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fakeRealRatio * |
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this.scene.remove(light); |
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(new Date(claim.issuedAt).getTime() - minTimeMillis); |
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light.dispose(); |
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new TWEEN.Tween(light) |
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}); |
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.delay(timeDelayMillis) |
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.to({ intensity: 100 }, 10) |
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.chain( |
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new TWEEN.Tween(light.position) |
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.to({ y: 5 }, 1000) |
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.onComplete(() => { |
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this.scene.remove(light); |
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light.dispose(); |
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}) |
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) |
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.start(); |
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this.lights = [...this.lights, light]; |
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this.lights = [...this.lights, light]; |
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}); |
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} |
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console.log("done adding cube"); |
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console.log("done adding cube"); |
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} else { |
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} else { |
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console.log( |
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console.log( |
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