forked from trent_larson/crowd-funder-for-time-pwa
remove yet more randomness that has no effect in stats-world
This commit is contained in:
@@ -38,21 +38,8 @@ class World {
|
|||||||
// Light Instance, with optional light helper
|
// Light Instance, with optional light helper
|
||||||
const { light } = createLights(color);
|
const { light } = createLights(color);
|
||||||
|
|
||||||
// Random values for terrain vertices
|
|
||||||
// We could do this on the terrain.js file,
|
|
||||||
// but if we want to have a single random
|
|
||||||
// number array for more than one terrain
|
|
||||||
// instance, then we would be in trouble.
|
|
||||||
const randomVals = [];
|
|
||||||
for (let i = 0; i < 12675; i++) {
|
|
||||||
randomVals.push(Math.random() - 0.5);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Terrain Instance
|
// Terrain Instance
|
||||||
const terrain = createTerrain({
|
const terrain = createTerrain({ color: color });
|
||||||
color: color,
|
|
||||||
randVertexArr: randomVals,
|
|
||||||
});
|
|
||||||
|
|
||||||
loop.updatables.push(controls);
|
loop.updatables.push(controls);
|
||||||
loop.updatables.push(light);
|
loop.updatables.push(light);
|
||||||
|
|||||||
Reference in New Issue
Block a user