forked from trent_larson/crowd-funder-for-time-pwa
remove yet more randomness that has no effect in stats-world
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@@ -38,21 +38,8 @@ class World {
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// Light Instance, with optional light helper
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const { light } = createLights(color);
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// Random values for terrain vertices
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// We could do this on the terrain.js file,
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// but if we want to have a single random
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// number array for more than one terrain
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// instance, then we would be in trouble.
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const randomVals = [];
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for (let i = 0; i < 12675; i++) {
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randomVals.push(Math.random() - 0.5);
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}
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// Terrain Instance
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const terrain = createTerrain({
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color: color,
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randVertexArr: randomVals,
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});
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const terrain = createTerrain({ color: color });
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loop.updatables.push(controls);
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loop.updatables.push(light);
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