forked from jsnbuchanan/crowd-funder-for-time-pwa
Android build was failing due to missing drawable and mipmap directories for splash screens and launcher icons. iOS was missing complete asset catalog structure for app icons and splash screens. - Create missing Android resource directories (drawable, mipmap-*) - Add splash screen files to Android drawable directory - Generate complete set of Android launcher icons - Create iOS asset catalog structure with proper Contents.json files - Generate 21 iOS assets (app icons + splash screens) using ImageMagick - Add resource validation scripts for both platforms - Enhance Android resource check to auto-create missing directories NOTE: you need to test this from a fresh clone and after an npm install! Android build now completes successfully. iOS assets ready for macOS/Xcode builds. Both platforms have complete resource sets for development.
254 lines
7.5 KiB
Bash
Executable File
254 lines
7.5 KiB
Bash
Executable File
#!/bin/bash
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# TimeSafari iOS Asset Generation Script
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# Manually generates iOS assets using ImageMagick when capacitor-assets fails
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# Author: Matthew Raymer
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set -e
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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PROJECT_ROOT="$(dirname "$SCRIPT_DIR")"
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IOS_ASSETS_DIR="$PROJECT_ROOT/ios/App/App/Assets.xcassets"
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RESOURCES_DIR="$PROJECT_ROOT/resources/ios"
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echo "=== TimeSafari iOS Asset Generation ==="
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echo "[$(date '+%Y-%m-%d %H:%M:%S')] [INFO] Generating iOS assets manually"
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# Check if ImageMagick is available
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if ! command -v convert &> /dev/null; then
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echo "[ERROR] ImageMagick 'convert' command not found. Please install ImageMagick."
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exit 1
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fi
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# Check if source files exist
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if [ ! -f "$RESOURCES_DIR/icon/icon.png" ]; then
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echo "[ERROR] Source icon not found: $RESOURCES_DIR/icon/icon.png"
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exit 1
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fi
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if [ ! -f "$RESOURCES_DIR/splash/splash.png" ]; then
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echo "[ERROR] Source splash not found: $RESOURCES_DIR/splash/splash.png"
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exit 1
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fi
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if [ ! -f "$RESOURCES_DIR/splash/splash_dark.png" ]; then
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echo "[ERROR] Source dark splash not found: $RESOURCES_DIR/splash/splash_dark.png"
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exit 1
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fi
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echo "[INFO] Generating iOS app icons..."
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# Generate app icons for different sizes
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# iPhone icons
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convert "$RESOURCES_DIR/icon/icon.png" -resize 40x40 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-20@2x.png"
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convert "$RESOURCES_DIR/icon/icon.png" -resize 60x60 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-20@3x.png"
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convert "$RESOURCES_DIR/icon/icon.png" -resize 58x58 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-29@2x.png"
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convert "$RESOURCES_DIR/icon/icon.png" -resize 87x87 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-29@3x.png"
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convert "$RESOURCES_DIR/icon/icon.png" -resize 80x80 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-40@2x.png"
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convert "$RESOURCES_DIR/icon/icon.png" -resize 120x120 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-40@3x.png"
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convert "$RESOURCES_DIR/icon/icon.png" -resize 120x120 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-60@2x.png"
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convert "$RESOURCES_DIR/icon/icon.png" -resize 180x180 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-60@3x.png"
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# iPad icons
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convert "$RESOURCES_DIR/icon/icon.png" -resize 20x20 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-20@1x.png"
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convert "$RESOURCES_DIR/icon/icon.png" -resize 40x40 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-20@2x.png"
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convert "$RESOURCES_DIR/icon/icon.png" -resize 29x29 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-29@1x.png"
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convert "$RESOURCES_DIR/icon/icon.png" -resize 58x58 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-29@2x.png"
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convert "$RESOURCES_DIR/icon/icon.png" -resize 40x40 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-40@1x.png"
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convert "$RESOURCES_DIR/icon/icon.png" -resize 80x80 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-40@2x.png"
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convert "$RESOURCES_DIR/icon/icon.png" -resize 152x152 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-76@2x.png"
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convert "$RESOURCES_DIR/icon/icon.png" -resize 167x167 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-83.5@2x.png"
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# App Store icon
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convert "$RESOURCES_DIR/icon/icon.png" -resize 1024x1024 "$IOS_ASSETS_DIR/AppIcon.appiconset/AppIcon-1024@1x.png"
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echo "[INFO] Generating iOS splash screens..."
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# Generate splash screens for different scales
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convert "$RESOURCES_DIR/splash/splash.png" -resize 320x480 "$IOS_ASSETS_DIR/Splash.imageset/splash@1x.png"
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convert "$RESOURCES_DIR/splash/splash.png" -resize 640x960 "$IOS_ASSETS_DIR/Splash.imageset/splash@2x.png"
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convert "$RESOURCES_DIR/splash/splash.png" -resize 960x1440 "$IOS_ASSETS_DIR/Splash.imageset/splash@3x.png"
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# Generate dark splash screens
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convert "$RESOURCES_DIR/splash/splash_dark.png" -resize 320x480 "$IOS_ASSETS_DIR/SplashDark.imageset/splash@1x.png"
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convert "$RESOURCES_DIR/splash/splash_dark.png" -resize 640x960 "$IOS_ASSETS_DIR/SplashDark.imageset/splash@2x.png"
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convert "$RESOURCES_DIR/splash/splash_dark.png" -resize 960x1440 "$IOS_ASSETS_DIR/SplashDark.imageset/splash@3x.png"
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echo "[INFO] Updating Contents.json files to reference generated images..."
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# Update AppIcon Contents.json to reference the generated files
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cat > "$IOS_ASSETS_DIR/AppIcon.appiconset/Contents.json" << 'EOF'
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{
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"images" : [
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{
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"filename" : "AppIcon-20@2x.png",
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "20x20"
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},
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{
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"filename" : "AppIcon-20@3x.png",
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "20x20"
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},
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{
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"filename" : "AppIcon-29@2x.png",
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "29x29"
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},
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{
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"filename" : "AppIcon-29@3x.png",
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "29x29"
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},
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{
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"filename" : "AppIcon-40@2x.png",
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "40x40"
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},
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{
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"filename" : "AppIcon-40@3x.png",
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "40x40"
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},
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{
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"filename" : "AppIcon-60@2x.png",
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "60x60"
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},
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{
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"filename" : "AppIcon-60@3x.png",
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "60x60"
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},
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{
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"filename" : "AppIcon-20@1x.png",
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "20x20"
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},
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{
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"filename" : "AppIcon-20@2x.png",
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "20x20"
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},
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{
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"filename" : "AppIcon-29@1x.png",
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "29x29"
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},
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{
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"filename" : "AppIcon-29@2x.png",
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "29x29"
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},
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{
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"filename" : "AppIcon-40@1x.png",
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "40x40"
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},
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{
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"filename" : "AppIcon-40@2x.png",
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "40x40"
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},
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{
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"filename" : "AppIcon-76@2x.png",
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "76x76"
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},
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{
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"filename" : "AppIcon-83.5@2x.png",
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "83.5x83.5"
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},
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{
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"filename" : "AppIcon-1024@1x.png",
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"idiom" : "ios-marketing",
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"scale" : "1x",
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"size" : "1024x1024"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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EOF
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# Update Splash Contents.json to reference the generated files
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cat > "$IOS_ASSETS_DIR/Splash.imageset/Contents.json" << 'EOF'
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{
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"images" : [
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{
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"filename" : "splash@1x.png",
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"idiom" : "universal",
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"scale" : "1x"
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},
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{
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"filename" : "splash@2x.png",
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"idiom" : "universal",
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"scale" : "2x"
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},
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{
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"filename" : "splash@3x.png",
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"idiom" : "universal",
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"scale" : "3x"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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EOF
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# Update SplashDark Contents.json to reference the generated files
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cat > "$IOS_ASSETS_DIR/SplashDark.imageset/Contents.json" << 'EOF'
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{
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"images" : [
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{
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"filename" : "splash@1x.png",
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"idiom" : "universal",
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"scale" : "1x"
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},
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{
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"filename" : "splash@2x.png",
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"idiom" : "universal",
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"scale" : "2x"
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},
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{
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"filename" : "splash@3x.png",
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"idiom" : "universal",
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"scale" : "3x"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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EOF
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echo "[SUCCESS] iOS assets generated successfully!"
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echo "[INFO] Generated files:"
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find "$IOS_ASSETS_DIR" -name "*.png" | sort
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echo ""
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echo "[NOTE] iOS builds require macOS with Xcode - cannot build on Linux"
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echo "[INFO] Assets are now ready for when you build on macOS"
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