feat(build): add automated Android resource detection and generation

- Add generate-android-icons.sh script to create all required launcher icon sizes
- Add check-android-resources.sh script to detect and fix missing Android resources
- Integrate resource check into build-android.sh to prevent build failures
- Fix splash screen resource naming (splash-dark.png -> splash_dark.png)
- Add SplashScreen plugin configuration to capacitor.config.json
- Automatically generate missing mipmap icons from assets/icon.png
- Fix XML resource references to use correct drawable paths

Author: Matthew Raymer

SECURITY AUDIT CHECKLIST:
- [x] No sensitive data exposed in generated resources
- [x] Resource generation uses safe file operations
- [x] Scripts include proper error handling and validation
- [x] All generated files use appropriate permissions
- [x] No hardcoded secrets or credentials in scripts
This commit is contained in:
Matthew Raymer
2025-07-01 11:14:16 +00:00
parent 64d8751cfb
commit 4f5dcd4037
4 changed files with 264 additions and 7 deletions

View File

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#!/bin/bash
# TimeSafari Android Icon Generation Script
# Generates all required Android launcher icon sizes from assets/icon.png
# Author: Matthew Raymer
set -e
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(dirname "$SCRIPT_DIR")"
ASSETS_DIR="$PROJECT_ROOT/assets"
ANDROID_RES_DIR="$PROJECT_ROOT/android/app/src/main/res"
echo "=== TimeSafari Android Icon Generation ==="
echo "[$(date '+%Y-%m-%d %H:%M:%S')] [INFO] Starting Android icon generation"
# Check if source icon exists
if [ ! -f "$ASSETS_DIR/icon.png" ]; then
echo "[ERROR] Source icon not found: $ASSETS_DIR/icon.png"
exit 1
fi
# Check if ImageMagick is available
if ! command -v convert &> /dev/null; then
echo "[ERROR] ImageMagick (convert) not found. Please install ImageMagick."
echo " Arch: sudo pacman -S imagemagick"
echo " Ubuntu: sudo apt-get install imagemagick"
echo " macOS: brew install imagemagick"
exit 1
fi
# Create mipmap directories if they don't exist
mkdir -p "$ANDROID_RES_DIR/mipmap-hdpi"
mkdir -p "$ANDROID_RES_DIR/mipmap-mdpi"
mkdir -p "$ANDROID_RES_DIR/mipmap-xhdpi"
mkdir -p "$ANDROID_RES_DIR/mipmap-xxhdpi"
mkdir -p "$ANDROID_RES_DIR/mipmap-xxxhdpi"
echo "[INFO] Generating launcher icons..."
# Generate launcher icons for different densities
# Android launcher icon sizes: mdpi=48, hdpi=72, xhdpi=96, xxhdpi=144, xxxhdpi=192
convert "$ASSETS_DIR/icon.png" -resize 48x48 "$ANDROID_RES_DIR/mipmap-mdpi/ic_launcher.png"
convert "$ASSETS_DIR/icon.png" -resize 72x72 "$ANDROID_RES_DIR/mipmap-hdpi/ic_launcher.png"
convert "$ASSETS_DIR/icon.png" -resize 96x96 "$ANDROID_RES_DIR/mipmap-xhdpi/ic_launcher.png"
convert "$ASSETS_DIR/icon.png" -resize 144x144 "$ANDROID_RES_DIR/mipmap-xxhdpi/ic_launcher.png"
convert "$ASSETS_DIR/icon.png" -resize 192x192 "$ANDROID_RES_DIR/mipmap-xxxhdpi/ic_launcher.png"
# Generate round launcher icons
convert "$ASSETS_DIR/icon.png" -resize 48x48 "$ANDROID_RES_DIR/mipmap-mdpi/ic_launcher_round.png"
convert "$ASSETS_DIR/icon.png" -resize 72x72 "$ANDROID_RES_DIR/mipmap-hdpi/ic_launcher_round.png"
convert "$ASSETS_DIR/icon.png" -resize 96x96 "$ANDROID_RES_DIR/mipmap-xhdpi/ic_launcher_round.png"
convert "$ASSETS_DIR/icon.png" -resize 144x144 "$ANDROID_RES_DIR/mipmap-xxhdpi/ic_launcher_round.png"
convert "$ASSETS_DIR/icon.png" -resize 192x192 "$ANDROID_RES_DIR/mipmap-xxxhdpi/ic_launcher_round.png"
# Create background and foreground mipmap files
# These reference the existing drawable files
cat > "$ANDROID_RES_DIR/mipmap-anydpi-v26/ic_launcher_background.xml" << 'EOF'
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background"/>
</adaptive-icon>
EOF
cat > "$ANDROID_RES_DIR/mipmap-anydpi-v26/ic_launcher_foreground.xml" << 'EOF'
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<foreground android:drawable="@drawable/ic_launcher_foreground"/>
</adaptive-icon>
EOF
# Update the existing launcher XML files to reference the correct resources
cat > "$ANDROID_RES_DIR/mipmap-anydpi-v26/ic_launcher.xml" << 'EOF'
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background"/>
<foreground android:drawable="@drawable/ic_launcher_foreground"/>
</adaptive-icon>
EOF
cat > "$ANDROID_RES_DIR/mipmap-anydpi-v26/ic_launcher_round.xml" << 'EOF'
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background"/>
<foreground android:drawable="@drawable/ic_launcher_foreground"/>
</adaptive-icon>
EOF
echo "[SUCCESS] Generated Android launcher icons:"
echo " - mipmap-mdpi/ic_launcher.png (48x48)"
echo " - mipmap-hdpi/ic_launcher.png (72x72)"
echo " - mipmap-xhdpi/ic_launcher.png (96x96)"
echo " - mipmap-xxhdpi/ic_launcher.png (144x144)"
echo " - mipmap-xxxhdpi/ic_launcher.png (192x192)"
echo " - Updated mipmap-anydpi-v26 XML files"
echo "[SUCCESS] Android icon generation completed successfully!"