Fixed simulator auto-detection to extract device name correctly: Simulator Detection: - Fixed sed command to extract device name (not UUID) - Pattern: extracts text before first parenthesis - Handles whitespace correctly with xargs Example: - Input: ' iPhone 17 Pro (UUID) (Status)' - Output: 'iPhone 17 Pro' Result: Build script now correctly detects and uses available iPhone simulators
199 lines
5.6 KiB
Bash
Executable File
199 lines
5.6 KiB
Bash
Executable File
#!/bin/bash
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# iOS Test App Build and Deploy Script
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# Builds and deploys the DailyNotification iOS test app to iOS Simulator
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set -e
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# Colors for output
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RED='\033[0;31m'
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GREEN='\033[0;32m'
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YELLOW='\033[1;33m'
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BLUE='\033[0;34m'
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NC='\033[0m' # No Color
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log_info() {
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echo -e "${GREEN}[INFO]${NC} $1"
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}
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log_warn() {
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echo -e "${YELLOW}[WARN]${NC} $1"
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}
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log_error() {
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echo -e "${RED}[ERROR]${NC} $1"
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}
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log_step() {
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echo -e "${BLUE}[STEP]${NC} $1"
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}
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# Check if we're in the right directory
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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TEST_APP_DIR="$(dirname "$SCRIPT_DIR")"
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if [ ! -d "$TEST_APP_DIR/App" ]; then
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log_error "App directory not found at $TEST_APP_DIR/App"
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log_info "Please run setup first (see SETUP.md)"
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exit 1
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fi
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cd "$TEST_APP_DIR"
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# Check prerequisites
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log_step "Checking prerequisites..."
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if ! command -v xcodebuild &> /dev/null; then
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log_error "xcodebuild not found. Install Xcode command line tools:"
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log_info " xcode-select --install"
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exit 1
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fi
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# Check for CocoaPods (try multiple locations)
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POD_CMD=""
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if command -v pod &> /dev/null; then
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POD_CMD="pod"
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elif [ -f ~/.rbenv/shims/pod ]; then
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POD_CMD="~/.rbenv/shims/pod"
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elif [ -f ~/.gem/bin/pod ]; then
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POD_CMD="~/.gem/bin/pod"
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else
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log_error "CocoaPods not found."
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log_info ""
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log_info "Installation options:"
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log_info " 1. Using rbenv (recommended):"
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log_info " rbenv install 3.1.0"
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log_info " rbenv global 3.1.0"
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log_info " gem install cocoapods"
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log_info ""
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log_info " 2. Using system Ruby (requires Ruby 3.1+):"
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log_info " gem install cocoapods"
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log_info ""
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log_info " 3. Using Homebrew:"
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log_info " brew install cocoapods"
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log_info ""
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log_info "Current Ruby version: $(ruby --version 2>/dev/null || echo 'not found')"
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exit 1
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fi
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log_info "Using CocoaPods: $POD_CMD"
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# Get simulator device (default to first available iPhone, or user-specified)
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if [ -z "$1" ]; then
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# Auto-detect first available iPhone simulator
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# Extract device name from: " iPhone 17 Pro (UUID) (Status)"
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SIMULATOR_DEVICE=$(xcrun simctl list devices available | grep -i "iPhone" | head -1 | sed 's/^[[:space:]]*\([^(]*\).*/\1/' | xargs || echo "")
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if [ -z "$SIMULATOR_DEVICE" ]; then
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# Fallback to generic simulator
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SIMULATOR_DEVICE="generic/platform=iOS Simulator"
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log_warn "No iPhone simulators found, using generic destination"
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else
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log_info "Auto-detected simulator: $SIMULATOR_DEVICE"
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fi
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else
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SIMULATOR_DEVICE="$1"
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log_info "Using specified simulator: $SIMULATOR_DEVICE"
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fi
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# Boot simulator (only if specific device name provided)
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if [ "$SIMULATOR_DEVICE" != "Any iOS Simulator Device" ] && [ "$SIMULATOR_DEVICE" != "generic/platform=iOS Simulator" ]; then
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log_step "Booting simulator..."
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if xcrun simctl list devices | grep -q "$SIMULATOR_DEVICE.*Booted"; then
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log_info "Simulator already booted"
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else
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if xcrun simctl boot "$SIMULATOR_DEVICE" 2>/dev/null; then
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log_info "✓ Simulator booted"
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else
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log_warn "Could not boot simulator automatically"
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log_info "Opening Simulator app... (you may need to select device manually)"
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open -a Simulator
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sleep 5
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fi
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fi
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fi
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# Install CocoaPods dependencies
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log_step "Installing CocoaPods dependencies..."
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cd App
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export LANG=en_US.UTF-8 # Required for CocoaPods
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if [ ! -f "Podfile.lock" ] || [ "Podfile" -nt "Podfile.lock" ]; then
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if eval "$POD_CMD install"; then
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log_info "✓ CocoaPods dependencies installed"
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else
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log_error "Failed to install CocoaPods dependencies"
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log_info "Try running manually: export LANG=en_US.UTF-8 && $POD_CMD install"
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exit 1
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fi
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else
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log_info "CocoaPods dependencies up to date"
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fi
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# Build iOS app
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log_step "Building iOS app..."
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WORKSPACE="App.xcworkspace"
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SCHEME="App"
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CONFIG="Debug"
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SDK="iphonesimulator"
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# Use generic destination if device name is generic, otherwise use specific device
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if [ "$SIMULATOR_DEVICE" = "Any iOS Simulator Device" ] || [ "$SIMULATOR_DEVICE" = "generic/platform=iOS Simulator" ]; then
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DESTINATION="generic/platform=iOS Simulator"
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else
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DESTINATION="platform=iOS Simulator,name=$SIMULATOR_DEVICE"
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fi
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log_info "Build destination: $DESTINATION"
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xcodebuild -workspace "$WORKSPACE" \
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-scheme "$SCHEME" \
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-configuration "$CONFIG" \
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-sdk "$SDK" \
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-destination "$DESTINATION" \
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-derivedDataPath build/derivedData \
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CODE_SIGN_IDENTITY='' \
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CODE_SIGNING_REQUIRED=NO \
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CODE_SIGNING_ALLOWED=NO \
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clean build
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# Find built app
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APP_PATH=$(find build/derivedData -name "*.app" -type d -path "*/Build/Products/*-iphonesimulator/*.app" | head -1)
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if [ -z "$APP_PATH" ]; then
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log_error "Could not find built app"
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log_info "Searching in: build/derivedData"
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exit 1
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fi
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log_info "Found app: $APP_PATH"
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# Install app on simulator
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log_step "Installing app on simulator..."
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if xcrun simctl install booted "$APP_PATH"; then
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log_info "✓ App installed"
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else
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log_error "Failed to install app"
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exit 1
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fi
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# Get bundle identifier
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BUNDLE_ID=$(plutil -extract CFBundleIdentifier raw App/Info.plist 2>/dev/null || echo "com.timesafari.dailynotification")
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log_info "Bundle ID: $BUNDLE_ID"
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# Launch app
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log_step "Launching app..."
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if xcrun simctl launch booted "$BUNDLE_ID"; then
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log_info "✓ App launched"
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else
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log_warn "App may already be running"
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fi
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log_info ""
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log_info "✅ Build and deploy complete!"
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log_info ""
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log_info "To view logs:"
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log_info " xcrun simctl spawn booted log stream"
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log_info ""
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log_info "To uninstall app:"
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log_info " xcrun simctl uninstall booted $BUNDLE_ID"
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