Files
daily-notification-plugin/doc/BUILD_SCRIPT_IMPROVEMENTS.md
Server 5844b92e18 feat(ios): implement Phase 1 permission methods and fix build issues
Implement checkPermissionStatus() and requestNotificationPermissions()
methods for iOS plugin, matching Android functionality. Fix compilation
errors across plugin files and add comprehensive build/test infrastructure.

Key Changes:
- Add checkPermissionStatus() and requestNotificationPermissions() methods
- Fix 13+ categories of Swift compilation errors (type conversions, logger
  API, access control, async/await, etc.)
- Create DailyNotificationScheduler, DailyNotificationStorage,
  DailyNotificationStateActor, and DailyNotificationErrorCodes components
- Fix CoreData initialization to handle missing model gracefully for Phase 1
- Add iOS test app build script with simulator auto-detection
- Update directive with lessons learned from build and permission work

Build Status:  BUILD SUCCEEDED
Test App:  Ready for iOS Simulator testing

Files Modified:
- doc/directives/0003-iOS-Android-Parity-Directive.md (lessons learned)
- ios/Plugin/DailyNotificationPlugin.swift (Phase 1 methods)
- ios/Plugin/DailyNotificationModel.swift (CoreData fix)
- 11+ other plugin files (compilation fixes)

Files Added:
- ios/Plugin/DailyNotificationScheduler.swift
- ios/Plugin/DailyNotificationStorage.swift
- ios/Plugin/DailyNotificationStateActor.swift
- ios/Plugin/DailyNotificationErrorCodes.swift
- scripts/build-ios-test-app.sh
- scripts/setup-ios-test-app.sh
- test-apps/ios-test-app/ (full test app)
- Multiple Phase 1 documentation files
2025-11-13 05:14:24 -08:00

3.4 KiB

Build Script Improvements

Date: 2025-11-13
Status: FIXED


Issues Fixed

1. Missing Build Folder

Problem:

  • Script was looking for build directory: find build -name "*.app"
  • Xcode actually builds to DerivedData: ~/Library/Developer/Xcode/DerivedData/App-*/Build/Products/

Solution:

  • Updated script to search in DerivedData:
    DERIVED_DATA_PATH="$HOME/Library/Developer/Xcode/DerivedData"
    APP_PATH=$(find "$DERIVED_DATA_PATH" -name "App.app" -path "*/Build/Products/Debug-iphonesimulator/*" -type d 2>/dev/null | head -1)
    

Result: App path now correctly detected


2. Simulator Not Launching

Problem:

  • Script only built the app, didn't boot or launch simulator
  • No automatic deployment after build

Solution:

  • Added automatic simulator boot detection and booting
  • Added Simulator.app opening if not already running
  • Added boot status polling (waits up to 60 seconds)
  • Added automatic app installation
  • Added automatic app launch (with fallback methods)

Implementation:

# Boot simulator if not already booted
if [ "$SIMULATOR_STATE" != "Booted" ]; then
    xcrun simctl boot "$SIMULATOR_ID"
    open -a Simulator  # Open Simulator app
    # Wait for boot with polling
fi

# Install app
xcrun simctl install "$SIMULATOR_ID" "$APP_PATH"

# Launch app
xcrun simctl launch "$SIMULATOR_ID" com.timesafari.dailynotification.test

Result: Simulator now boots and app launches automatically


Improvements Made

Boot Detection

  • Polls simulator state every second
  • Waits up to 60 seconds for full boot
  • Provides progress feedback every 5 seconds
  • Adds 3-second grace period after boot detection

App Launch

  • Tries direct launch first
  • Falls back to console launch if needed
  • Provides manual instructions if automatic launch fails
  • Handles errors gracefully

Error Handling

  • All commands have error handling
  • Warnings instead of failures for non-critical steps
  • Clear instructions for manual fallback

Current Behavior

  1. Builds the iOS test app successfully
  2. Finds the built app in DerivedData
  3. Detects available iPhone simulator
  4. Boots simulator if not already booted
  5. Opens Simulator.app if needed
  6. Waits for simulator to fully boot
  7. Installs app on simulator
  8. Launches app automatically

Known Limitations

Launch May Fail

  • Sometimes xcrun simctl launch fails even though app is installed
  • Workaround: App can be manually launched from Simulator home screen
  • Alternative: Use Xcode to run the app directly (Cmd+R)

Boot Time

  • Simulator boot can take 30-60 seconds on first boot
  • Subsequent boots are faster
  • Script waits up to 60 seconds, but may need more on slower systems

Testing

Command:

./scripts/build-ios-test-app.sh --simulator

Expected Output:

[INFO] Build successful!
[INFO] App built at: /Users/.../DerivedData/.../App.app
[STEP] Checking simulator status...
[STEP] Booting simulator (iPhone 17 Pro)...
[STEP] Waiting for simulator to boot...
[INFO] Simulator booted successfully (took Xs)
[STEP] Installing app on simulator...
[INFO] App installed successfully
[STEP] Launching app...
[INFO] ✅ App launched successfully!
[INFO] ✅ Build and deployment complete!

Last Updated: 2025-11-13