feat(ios): implement Phase 1 permission methods and fix build issues
Implement checkPermissionStatus() and requestNotificationPermissions() methods for iOS plugin, matching Android functionality. Fix compilation errors across plugin files and add comprehensive build/test infrastructure. Key Changes: - Add checkPermissionStatus() and requestNotificationPermissions() methods - Fix 13+ categories of Swift compilation errors (type conversions, logger API, access control, async/await, etc.) - Create DailyNotificationScheduler, DailyNotificationStorage, DailyNotificationStateActor, and DailyNotificationErrorCodes components - Fix CoreData initialization to handle missing model gracefully for Phase 1 - Add iOS test app build script with simulator auto-detection - Update directive with lessons learned from build and permission work Build Status: ✅ BUILD SUCCEEDED Test App: ✅ Ready for iOS Simulator testing Files Modified: - doc/directives/0003-iOS-Android-Parity-Directive.md (lessons learned) - ios/Plugin/DailyNotificationPlugin.swift (Phase 1 methods) - ios/Plugin/DailyNotificationModel.swift (CoreData fix) - 11+ other plugin files (compilation fixes) Files Added: - ios/Plugin/DailyNotificationScheduler.swift - ios/Plugin/DailyNotificationStorage.swift - ios/Plugin/DailyNotificationStateActor.swift - ios/Plugin/DailyNotificationErrorCodes.swift - scripts/build-ios-test-app.sh - scripts/setup-ios-test-app.sh - test-apps/ios-test-app/ (full test app) - Multiple Phase 1 documentation files
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<?xml version="1.0" encoding="UTF-8"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="17132" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
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<device id="retina4_7" orientation="portrait" appearance="light"/>
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<dependencies>
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<deployment identifier="iOS"/>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="17105"/>
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<capability name="System colors in document resources" minToolsVersion="11.0"/>
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<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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</dependencies>
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<scenes>
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<!--View Controller-->
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<scene sceneID="EHf-IW-A2E">
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<objects>
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<viewController id="01J-lp-oVM" sceneMemberID="viewController">
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<imageView key="view" userInteractionEnabled="NO" contentMode="scaleAspectFill" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="Splash" id="snD-IY-ifK">
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<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
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<autoresizingMask key="autoresizingMask"/>
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<color key="backgroundColor" systemColor="systemBackgroundColor"/>
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</imageView>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="53" y="375"/>
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</scene>
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</scenes>
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<resources>
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<image name="Splash" width="1366" height="1366"/>
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<systemColor name="systemBackgroundColor">
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<color white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
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</systemColor>
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</resources>
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</document>
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<?xml version="1.0" encoding="UTF-8"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="14111" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
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<device id="retina4_7" orientation="portrait">
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<adaptation id="fullscreen"/>
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</device>
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<dependencies>
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<deployment identifier="iOS"/>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14088"/>
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</dependencies>
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<scenes>
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<!--Bridge View Controller-->
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<scene sceneID="tne-QT-ifu">
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<objects>
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<viewController id="BYZ-38-t0r" customClass="CAPBridgeViewController" customModule="Capacitor" sceneMemberID="viewController"/>
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<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
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</objects>
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</scene>
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</scenes>
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</document>
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