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#!/bin/bash
# build-ios.sh
# Author: Matthew Raymer
# Description: iOS build script for TimeSafari application
# This script handles the complete iOS build process including cleanup,
# web build, Capacitor build, asset generation, version management, and Xcode launch.
#
# Prerequisites:
# - macOS with Xcode installed
# - iOS development certificates configured
# - Capacitor dependencies installed
#
# Usage:
# ./scripts/build-ios.sh # Standard build and open Xcode
# ./scripts/build-ios.sh --version 1.0.3 # Build with specific version
# ./scripts/build-ios.sh --build-number 35 # Build with specific build number
# ./scripts/build-ios.sh --no-xcode # Build without opening Xcode
# ./scripts/build-ios.sh --help # Show help
# ./scripts/build-ios.sh --verbose # Enable verbose logging
#
# NPM Script Equivalents:
# npm run build:ios # Standard iOS build
# npm run build:ios:release # Release build with version bump
#
# Exit Codes:
# 1 - iOS cleanup failed
# 2 - Web build failed
# 3 - Capacitor build failed
# 4 - Capacitor sync failed
# 5 - Asset generation failed
# 6 - Version update failed
# 7 - Xcode project opening failed
# 8 - Ruby/Gem environment setup failed
# 9 - iOS directory structure validation failed
# Exit on any error
set -e
# Source common utilities
source "$(dirname "$0")/common.sh"
# Default values
VERSION=""
BUILD_NUMBER=""
OPEN_XCODE=true
MARKETING_VERSION=""
# Function to show usage
show_usage() {
cat << EOF
Usage: $0 [OPTIONS]
OPTIONS:
--version VERSION Set marketing version (e.g., 1.0.3)
--build-number NUMBER Set build number (e.g., 35)
--marketing-version VER Set marketing version explicitly
--no-xcode Skip opening Xcode after build
--help Show this help message
--verbose Enable verbose logging
--debug Enable debug mode
EXAMPLES:
$0 # Standard build
$0 --version 1.0.3 --build-number 35 # Build with specific version
$0 --no-xcode # Build without opening Xcode
$0 --verbose # Build with verbose output
EOF
}
# Parse command line arguments
parse_ios_args() {
while [[ $# -gt 0 ]]; do
case $1 in
--version)
VERSION="$2"
MARKETING_VERSION="$2"
shift 2
;;
--build-number)
BUILD_NUMBER="$2"
shift 2
;;
--marketing-version)
MARKETING_VERSION="$2"
shift 2
;;
--no-xcode)
OPEN_XCODE=false
shift
;;
--help)
show_usage
exit 0
;;
--verbose)
VERBOSE=true
shift
;;
--debug)
DEBUG=true
set -x
shift
;;
*)
log_warn "Unknown option: $1"
shift
;;
esac
done
}
# Function to validate iOS build environment
validate_ios_environment() {
log_info "Validating iOS build environment..."
# Check if running on macOS
if [[ "$(uname)" != "Darwin" ]]; then
log_error "iOS builds require macOS"
exit 9
fi
# Check if Xcode is installed
if ! command -v xcodebuild &> /dev/null; then
log_error "Xcode is not installed or not in PATH"
exit 9
fi
# Check if iOS directory exists
if [ ! -d "ios" ]; then
log_error "iOS directory not found. Run 'npx cap add ios' first."
exit 9
fi
log_success "iOS build environment validated"
}
# Function to setup Ruby/Gem environment for Capacitor
setup_ruby_environment() {
log_info "Setting up Ruby/Gem environment..."
# Check if we're in a pkgx environment and setup gem paths
if command -v gem &> /dev/null; then
gem_path=$(which gem)
if [[ "$gem_path" == *"pkgx"* ]]; then
log_info "Detected pkgx environment, setting up gem paths..."
shortened_path="${gem_path%/*/*}"
export GEM_HOME="$shortened_path"
export GEM_PATH="$shortened_path"
log_info "GEM_HOME set to: $GEM_HOME"
fi
else
log_error "Ruby gem command not found"
exit 8
fi
log_success "Ruby/Gem environment configured"
}
# Function to setup iOS asset directories
setup_ios_asset_directories() {
log_info "Setting up iOS asset directories..."
# Create required asset directories that capacitor-assets expects
mkdir -p "ios/App/App/Assets.xcassets/AppIcon.appiconset"
echo '{"images":[]}' > "ios/App/App/Assets.xcassets/AppIcon.appiconset/Contents.json"
mkdir -p "ios/App/App/Assets.xcassets/Splash.imageset"
echo '{"images":[]}' > "ios/App/App/Assets.xcassets/Splash.imageset/Contents.json"
log_success "iOS asset directories prepared"
}
# Function to update iOS version numbers
update_ios_version() {
if [ -n "$BUILD_NUMBER" ] || [ -n "$MARKETING_VERSION" ]; then
log_info "Updating iOS version information..."
cd ios/App
# Update build number if provided
if [ -n "$BUILD_NUMBER" ]; then
log_info "Setting build number to: $BUILD_NUMBER"
safe_execute "Updating build number" "xcrun agvtool new-version $BUILD_NUMBER" || exit 6
fi
# Update marketing version if provided
if [ -n "$MARKETING_VERSION" ]; then
log_info "Setting marketing version to: $MARKETING_VERSION"
safe_execute "Updating marketing version" "perl -p -i -e 's/MARKETING_VERSION = .*/MARKETING_VERSION = $MARKETING_VERSION;/g' App.xcodeproj/project.pbxproj" || exit 6
fi
cd ../..
log_success "iOS version information updated"
else
log_info "No version updates requested"
fi
}
# Parse command line arguments
parse_ios_args "$@"
# Print build header
print_header "TimeSafari iOS Build Process"
log_info "Starting iOS build process at $(date)"
# Validate iOS build environment
validate_ios_environment
# Setup environment for Capacitor build
setup_build_env "capacitor"
# Setup application directories
setup_app_directories
# Load environment from .env file if it exists
load_env_file ".env"
# Setup Ruby/Gem environment
setup_ruby_environment
# Step 1: Clean iOS app
safe_execute "Cleaning iOS app" "npm run clean:ios || true" || exit 1
# Step 2: Clean dist directory
log_info "Cleaning dist directory..."
clean_build_artifacts "dist"
# Step 3: Build web assets
safe_execute "Building web assets" "npm run build:web" || exit 2
# Step 4: Build Capacitor version
safe_execute "Building Capacitor version" "npm run build:capacitor" || exit 3
# Step 5: Sync with Capacitor
safe_execute "Syncing with Capacitor" "npx cap sync ios" || exit 4
# Step 6: Setup iOS asset directories
setup_ios_asset_directories
# Step 7: Generate iOS assets
safe_execute "Generating iOS assets" "npx capacitor-assets generate --ios" || exit 5
# Step 8: Update version information
update_ios_version
# Step 9: Open Xcode (if requested)
if [ "$OPEN_XCODE" = true ]; then
safe_execute "Opening Xcode" "npx cap open ios" || exit 7
log_info "Xcode opened. You can now build and run on simulator or device."
log_info "Next steps in Xcode:"
log_info " 1. Select Product -> Destination with a Simulator version"
log_info " 2. Click the run arrow to build and test"
log_info " 3. For release: Choose Product -> Destination -> Any iOS Device"
log_info " 4. For release: Choose Product -> Archive"
else
log_info "Skipping Xcode opening as requested"
fi
# Print build summary
log_success "iOS build completed successfully!"
if [ -n "$BUILD_NUMBER" ] || [ -n "$MARKETING_VERSION" ]; then
log_info "Version Information:"
[ -n "$BUILD_NUMBER" ] && log_info " Build Number: $BUILD_NUMBER"
[ -n "$MARKETING_VERSION" ] && log_info " Marketing Version: $MARKETING_VERSION"
fi
log_info "iOS project ready at: ios/App/"
print_footer "iOS Build"
# Exit with success
exit 0