# Building TimeSafari This guide explains how to build TimeSafari for different platforms. ## Prerequisites For a quick dev environment setup, use [pkgx](https://pkgx.dev). - Node.js (LTS version recommended) - npm (comes with Node.js) - Git - For desktop builds: Additional build tools based on your OS ## Forks If you have forked this to make your own app, you'll want to customize the iOS & Android files. You can either edit existing ones, or you can remove the `ios` and `android` directories and regenerate them before the `npx cap sync` step in each setup. ```bash npx cap add android npx cap add ios ``` You'll also want to edit the deep link configuration (see below). ## Initial Setup Install dependencies: ```bash npm install ``` ## Web Dev Locally ```bash npm run dev ``` ## Web Build for Server 1. Run the production build: ```bash rm -rf dist npm run build:web ``` The built files will be in the `dist` directory. 2. To test the production build locally: You'll likely want to use test locations for the Endorser & image & partner servers; see "DEFAULT_ENDORSER_API_SERVER" & "DEFAULT_IMAGE_API_SERVER" & "DEFAULT_PARTNER_API_SERVER" below. ```bash npm run serve ``` ### Compile and minify for test & production * If there are DB changes: before updating the test server, open browser(s) with current version to test DB migrations. * `npx prettier --write ./sw_scripts/` * Update the ClickUp tasks & CHANGELOG.md & the version in package.json, run `npm install`. * Run a build to make sure package-lock version is updated, linting works, etc: `npm install && npm run build` * Commit everything (since the commit hash is used the app). * Put the commit hash in the changelog (which will help you remember to bump the version in the step later). * Tag with the new version, [online](https://gitea.anomalistdesign.com/trent_larson/crowd-funder-for-time-pwa/releases) or `git tag 1.0.2 && git push origin 1.0.2`. * For test, build the app (because test server is not yet set up to build): ```bash TIME_SAFARI_APP_TITLE="TimeSafari_Test" VITE_APP_SERVER=https://test.timesafari.app VITE_BVC_MEETUPS_PROJECT_CLAIM_ID=https://endorser.ch/entity/01HWE8FWHQ1YGP7GFZYYPS272F VITE_DEFAULT_ENDORSER_API_SERVER=https://test-api.endorser.ch VITE_DEFAULT_IMAGE_API_SERVER=https://test-image-api.timesafari.app VITE_DEFAULT_PARTNER_API_SERVER=https://test-partner-api.endorser.ch VITE_DEFAULT_PUSH_SERVER=https://test.timesafari.app VITE_PASSKEYS_ENABLED=true npm run build:web ``` ... and transfer to the test server: ```bash rsync -azvu -e "ssh -i ~/.ssh/..." dist ubuntutest@test.timesafari.app:time-safari ``` (Let's replace that with a .env.development or .env.test file.) (Note: The test BVC_MEETUPS_PROJECT_CLAIM_ID does not resolve as a URL because it's only in the test DB and the prod redirect won't redirect there.) * For prod, get on the server and run the correct build: ... and log onto the server: * `pkgx +npm sh` * `cd crowd-funder-for-time-pwa && git checkout master && git pull && git checkout 1.0.2 && npm install && npm run build:web && cd -` (The plain `npm run build:web` uses the .env.production file.) * Back up the time-safari/dist folder & deploy: `mv time-safari/dist time-safari-dist-prev-2 && mv crowd-funder-for-time-pwa/dist time-safari/` * Record the new hash in the changelog. Edit package.json to increment version & add "-beta", `npm install`, commit, and push. Also record what version is on production. ## Docker Deployment The application can be containerized using Docker for consistent deployment across environments. ### Prerequisites - Docker installed on your system - Docker Compose (optional, for multi-container setups) ### Building the Docker Image 1. Build the Docker image: ```bash docker build -t timesafari:latest . ``` 2. For development builds with specific environment variables: ```bash docker build --build-arg NODE_ENV=development -t timesafari:dev . ``` ### Running the Container 1. Run the container: ```bash docker run -d -p 80:80 timesafari:latest ``` 2. For development with hot-reloading: ```bash docker run -d -p 80:80 -v $(pwd):/app timesafari:dev ``` ### Using Docker Compose Create a `docker-compose.yml` file: ```yaml version: '3.8' services: timesafari: build: . ports: - "80:80" environment: - NODE_ENV=production restart: unless-stopped ``` Run with Docker Compose: ```bash docker-compose up -d ``` ### Production Deployment For production deployment, consider the following: 1. Use specific version tags instead of 'latest' 2. Implement health checks 3. Configure proper logging 4. Set up reverse proxy with SSL termination 5. Use Docker secrets for sensitive data Example production deployment: ```bash # Build with specific version docker build -t timesafari:1.0.0 . # Run with production settings docker run -d \ --name timesafari \ -p 80:80 \ --restart unless-stopped \ -e NODE_ENV=production \ timesafari:1.0.0 ``` ### Troubleshooting Docker 1. **Container fails to start** - Check logs: `docker logs ` - Verify port availability - Check environment variables 2. **Build fails** - Ensure all dependencies are in package.json - Check Dockerfile syntax - Verify build context 3. **Performance issues** - Monitor container resources: `docker stats` - Check nginx configuration - Verify caching settings ## Desktop Build (Electron) TimeSafari's Electron build system provides comprehensive desktop application packaging and distribution capabilities across Windows, macOS, and Linux platforms. The system supports multiple build modes, environment configurations, and package formats. ### Quick Start #### Development Build ```bash # Start development build (runs app) npm run build:electron:dev # Development build only npm run build:electron --dev ``` #### Production Build ```bash # Production build for all platforms npm run build:electron:prod # Platform-specific production builds npm run build:electron:windows:prod npm run build:electron:mac:prod npm run build:electron:linux:prod ``` #### Package-Specific Builds ```bash # AppImage for Linux npm run build:electron:appimage:prod # DEB package for Debian/Ubuntu npm run build:electron:deb:prod # DMG for macOS npm run build:electron:dmg:prod ``` #### Direct Script Usage ```bash # Direct script usage (no npm chaining) ./scripts/build-electron.sh --dev # Development build ./scripts/build-electron.sh --test # Test build ./scripts/build-electron.sh --prod # Production build ./scripts/build-electron.sh --prod --windows # Windows production ./scripts/build-electron.sh --test --appimage # Linux AppImage test ./scripts/build-electron.sh --dev --mac # macOS development ./scripts/build-electron.sh --prod --dmg # macOS DMG production ``` ### Build Architecture The Electron build process follows a multi-stage approach: ``` 1. Web Build (Vite) → 2. Capacitor Sync → 3. TypeScript Compile → 4. Package ``` **Stage 1: Web Build** - Vite builds web assets with Electron-specific configuration - Environment variables loaded based on build mode - Assets optimized for desktop application **Stage 2: Capacitor Sync** - Copies web assets to Electron app directory - Syncs Capacitor configuration and plugins - Prepares native module bindings **Stage 3: TypeScript Compile** - Compiles Electron main process TypeScript - Rebuilds native modules for target platform - Generates production-ready JavaScript **Stage 4: Package Creation** - Creates platform-specific installers - Generates distribution packages - Signs applications (when configured) ### Build Modes #### Development Mode **Purpose**: Local development and testing **Command**: `npm run build:electron:dev` **Features**: - Hot reload enabled - Debug tools available - Development logging - Unoptimized assets #### Testing Mode **Purpose**: Staging and testing environments **Command**: `npm run build:electron -- --mode test` **Features**: - Test API endpoints - Staging configurations - Optimized for testing - Debug information available #### Production Mode **Purpose**: Production deployment **Command**: `npm run build:electron -- --mode production` **Features**: - Production optimizations - Code minification - Security hardening - Performance optimizations ### Platform-Specific Builds #### Windows Builds **Target Platforms**: Windows 10/11 (x64) **Package Formats**: NSIS installer, portable executable ```bash # Windows development build npm run build:electron:windows:dev # Windows test build npm run build:electron:windows:test # Windows production build npm run build:electron:windows:prod ``` **Configuration**: - NSIS installer with custom options - Desktop and Start Menu shortcuts - Elevation permissions for installation - Custom installation directory support #### macOS Builds **Target Platforms**: macOS 10.15+ (x64, arm64) **Package Formats**: DMG installer, app bundle ```bash # macOS development build npm run build:electron:mac:dev # macOS test build npm run build:electron:mac:test # macOS production build npm run build:electron:mac:prod ``` **Configuration**: - Universal binary (x64 + arm64) - DMG installer with custom branding - App Store compliance (when configured) - Code signing support #### Linux Builds **Target Platforms**: Ubuntu 18.04+, Debian 10+, Arch Linux **Package Formats**: AppImage, DEB, RPM ```bash # Linux development build npm run build:electron:linux:dev # Linux test build npm run build:electron:linux:test # Linux production build npm run build:electron:linux:prod ``` **Configuration**: - AppImage for universal distribution - DEB package for Debian-based systems - RPM package for Red Hat-based systems - Desktop integration ### Package-Specific Builds #### AppImage Package **Format**: Self-contained Linux executable **Distribution**: Universal Linux distribution ```bash # AppImage development build npm run build:electron:appimage:dev # AppImage test build npm run build:electron:appimage:test # AppImage production build npm run build:electron:appimage:prod ``` **Features**: - Single file distribution - No installation required - Portable across Linux distributions - Automatic updates support #### DEB Package **Format**: Debian package installer **Distribution**: Debian-based Linux systems ```bash # DEB development build npm run build:electron:deb:dev # DEB test build npm run build:electron:deb:test # DEB production build npm run build:electron:deb:prod ``` **Features**: - Native package management - Dependency resolution - System integration - Easy installation/uninstallation #### DMG Package **Format**: macOS disk image **Distribution**: macOS systems ```bash # DMG development build npm run build:electron:dmg:dev # DMG test build npm run build:electron:dmg:test # DMG production build npm run build:electron:dmg:prod ``` **Features**: - Native macOS installer - Custom branding and layout - Drag-and-drop installation - Code signing support ### Build Scripts Reference #### Main Build Scripts ```bash # Development builds npm run build:electron:dev # Development build and run npm run build:electron --dev # Development build only # Testing builds npm run build:electron:test # Test environment build # Production builds npm run build:electron:prod # Production environment build ``` #### Platform-Specific Scripts ```bash # Windows builds npm run build:electron:windows # Windows production build npm run build:electron:windows:dev # Windows development build npm run build:electron:windows:test # Windows test build npm run build:electron:windows:prod # Windows production build # macOS builds npm run build:electron:mac # macOS production build npm run build:electron:mac:dev # macOS development build npm run build:electron:mac:test # macOS test build npm run build:electron:mac:prod # macOS production build # Linux builds npm run build:electron:linux # Linux production build npm run build:electron:linux:dev # Linux development build npm run build:electron:linux:test # Linux test build npm run build:electron:linux:prod # Linux production build ``` #### Package-Specific Scripts ```bash # AppImage builds npm run build:electron:appimage # Linux AppImage production build npm run build:electron:appimage:dev # AppImage development build npm run build:electron:appimage:test # AppImage test build npm run build:electron:appimage:prod # AppImage production build # DEB builds npm run build:electron:deb # Debian package production build npm run build:electron:deb:dev # DEB development build npm run build:electron:deb:test # DEB test build npm run build:electron:deb:prod # DEB production build # DMG builds npm run build:electron:dmg # macOS DMG production build npm run build:electron:dmg:dev # DMG development build npm run build:electron:dmg:test # DMG test build npm run build:electron:dmg:prod # DMG production build ``` #### Direct Script Usage All npm scripts use the underlying `./scripts/build-electron.sh` script: ```bash # Direct script usage examples ./scripts/build-electron.sh --dev # Development build ./scripts/build-electron.sh --test # Test build ./scripts/build-electron.sh --prod # Production build ./scripts/build-electron.sh --prod --windows # Windows production ./scripts/build-electron.sh --test --appimage # Linux AppImage test ./scripts/build-electron.sh --dev --mac # macOS development ./scripts/build-electron.sh --prod --dmg # macOS DMG production ``` #### Utility Scripts ```bash # Cleanup scripts npm run clean:electron # Clean Electron build artifacts # Development scripts npm run electron:dev # Start development server npm run electron:dev-full # Full development workflow npm run electron:setup # Setup Electron environment ``` ### Build Output Structure #### Development Build ``` electron/ ├── app/ # Web assets ├── build/ # Compiled TypeScript ├── dist/ # Build artifacts (empty in dev) └── node_modules/ # Dependencies ``` #### Production Build ``` electron/ ├── app/ # Web assets ├── build/ # Compiled TypeScript ├── dist/ # Distribution packages │ ├── TimeSafari.exe # Windows executable │ ├── TimeSafari.dmg # macOS installer │ ├── TimeSafari.AppImage # Linux AppImage │ └── TimeSafari.deb # Debian package └── node_modules/ # Dependencies ``` ### Code Signing and Notarization #### macOS Code Signing For public distribution on macOS, you need to code sign and notarize your app: 1. Set up environment variables: ```bash export CSC_LINK=/path/to/your/certificate.p12 export CSC_KEY_PASSWORD=your_certificate_password export APPLE_ID=your_apple_id export APPLE_ID_PASSWORD=your_app_specific_password ``` 2. Build with signing: ```bash npm run build:electron:mac:prod ``` #### Windows Code Signing For Windows distribution, configure Authenticode signing: 1. Set up environment variables: ```bash export CSC_LINK=/path/to/your/certificate.p12 export CSC_KEY_PASSWORD=your_certificate_password ``` 2. Build with signing: ```bash npm run build:electron:windows:prod ``` ### Running the Packaged App #### Linux - **AppImage**: Make executable and run ```bash chmod +x electron/dist/TimeSafari-*.AppImage ./electron/dist/TimeSafari-*.AppImage ``` - **DEB**: Install and run ```bash sudo dpkg -i electron/dist/timesafari_*_amd64.deb timesafari ``` #### macOS - **`.app` bundle**: Double-click `TimeSafari.app` in Finder - **`.dmg` installer**: 1. Double-click the `.dmg` file 2. Drag the app to your Applications folder 3. Launch from Applications Note: If you get a security warning when running the app: 1. Right-click the app 2. Select "Open" 3. Click "Open" in the security dialog #### Windows - **NSIS installer**: Run the `.exe` installer and follow the setup wizard - **Portable**: Extract and run the portable executable ### Troubleshooting #### Common Build Issues **TypeScript Compilation Errors**: ```bash # Clean and rebuild npm run clean:electron cd electron && npm run build ``` **Native Module Issues**: ```bash # Rebuild native modules cd electron && npm run build ``` **Asset Copy Issues**: ```bash # Verify Capacitor sync npx cap sync electron ``` #### Platform-Specific Issues **Windows**: - Ensure Windows Build Tools installed - Check NSIS installation - Verify code signing certificates **macOS**: - Install Xcode Command Line Tools - Configure code signing certificates - Check app notarization requirements **Linux**: - Install required packages (rpm-tools, etc.) - Check AppImage dependencies - Verify desktop integration ### Performance Optimization #### Build Performance - Use concurrent TypeScript compilation - Optimize asset copying - Minimize file system operations - Cache node_modules between builds #### Runtime Performance - Optimize main process initialization - Minimize startup dependencies - Use lazy loading for features - Monitor memory usage and implement proper cleanup ### Security Considerations #### Production Builds - Disable developer tools - Remove debug information - Enable security policies - Implement sandboxing #### Update Security - Secure update channels - Package integrity verification - Rollback capabilities For detailed documentation, see [docs/electron-build-patterns.md](docs/electron-build-patterns.md). ## Mobile Builds (Capacitor) ### iOS Build Prerequisites: macOS with Xcode installed #### Automated Build Script The recommended way to build for iOS is using the automated build script: ```bash # Standard build and open Xcode ./scripts/build-ios.sh # Build with specific version numbers ./scripts/build-ios.sh --version 1.0.3 --build-number 35 # Build without opening Xcode (for CI/CD) ./scripts/build-ios.sh --no-xcode # Show all available options ./scripts/build-ios.sh --help ``` The script handles all the necessary steps including: - Environment setup and validation - Web asset building - Capacitor synchronization - iOS asset generation - Version number updates - Xcode project opening #### Manual Build Process If you need to build manually or want to understand the individual steps: #### First-time iOS Configuration - Generate certificates inside XCode. - Right-click on App and under Signing & Capabilities set the Team. #### Each Release 0. First time (or if dependencies change): - `pkgx +rubygems.org sh` - ... and you may have to fix these, especially with pkgx: ```bash gem_path=$(which gem) shortened_path="${gem_path:h:h}" export GEM_HOME=$shortened_path export GEM_PATH=$shortened_path ``` 1. Build the web assets & update ios: ```bash rm -rf dist npm run build:web npm run build:capacitor npx cap sync ios ``` - If that fails with "Could not find..." then look at the "gem_path" instructions above. 3. Copy the assets: ```bash # It makes no sense why capacitor-assets will not run without these but it actually changes the contents. mkdir -p ios/App/App/Assets.xcassets/AppIcon.appiconset echo '{"images":[]}' > ios/App/App/Assets.xcassets/AppIcon.appiconset/Contents.json mkdir -p ios/App/App/Assets.xcassets/Splash.imageset echo '{"images":[]}' > ios/App/App/Assets.xcassets/Splash.imageset/Contents.json npx capacitor-assets generate --ios ``` 4. Bump the version to match Android & package.json: ``` cd ios/App && xcrun agvtool new-version 35 && perl -p -i -e "s/MARKETING_VERSION = .*;/MARKETING_VERSION = 1.0.2;/g" App.xcodeproj/project.pbxproj && cd - # Unfortunately this edits Info.plist directly. #xcrun agvtool new-marketing-version 0.4.5 ``` 5. Open the project in Xcode: ```bash npx cap open ios ``` 6. Use Xcode to build and run on simulator or device. * Select Product -> Destination with some Simulator version. Then click the run arrow. 7. Release * Someday: Under "General" we want to rename a bunch of things to "Time Safari" * Choose Product -> Destination -> Any iOS Device * Choose Product -> Archive * This will trigger a build and take time, needing user's "login" keychain password (user's login password), repeatedly. * If it fails with `building for 'iOS', but linking in dylib (.../.pkgx/zlib.net/v1.3.0/lib/libz.1.3.dylib) built for 'macOS'` then run XCode outside that terminal (ie. not with `npx cap open ios`). * Click Distribute -> App Store Connect * In AppStoreConnect, add the build to the distribution: remove the current build with the "-" when you hover over it, then "Add Build" with the new build. * May have to go to App Review, click Submission, then hover over the build and click "-". * It can take 15 minutes for the build to show up in the list of builds. * You'll probably have to "Manage" something about encryption, disallowed in France. * Then "Save" and "Add to Review" and "Resubmit to App Review". ### Android Build Prerequisites: Android Studio with Java SDK installed 1. Build the web assets: ```bash rm -rf dist npm run build:web npm run build:capacitor ``` 2. Update Android project with latest build: ```bash npx cap sync android ``` 3. Copy the assets ```bash npx capacitor-assets generate --android ``` 4. Bump version to match iOS & package.json: android/app/build.gradle 5. Open the project in Android Studio: ```bash npx cap open android ``` 6. Use Android Studio to build and run on emulator or device. ## Android Build from the console ```bash cd android ./gradlew clean ./gradlew build -Dlint.baselines.continue=true cd - ``` ... or, to create the `aab` file, `bundle` instead of `build`: ```bash ./gradlew bundleDebug -Dlint.baselines.continue=true ``` ... or, to create a signed release: * Setup by adding the app/gradle.properties.secrets file (see properties at top of app/build.gradle) and the app/time-safari-upload-key-pkcs12.jks file * In app/build.gradle, bump the versionCode and maybe the versionName * Then `bundleRelease`: ```bash cd android ./gradlew bundleRelease -Dlint.baselines.continue=true cd - ``` ... and find your `aab` file at app/build/outputs/bundle/release At play.google.com/console: - Go to the Testing Track (eg. Closed). - Click "Create new release". - Upload the `aab` file. - Hit "Next". - Save, go to "Publishing Overview" as prompted, and click "Send changes for review". - Note that if you add testers, you have to go to "Publishing Overview" and send those changes or your (closed) testers won't see it. ## Android Configuration for deep links You must add the following intent filter to the `android/app/src/main/AndroidManifest.xml` file: ```xml ``` ... though when we tried that most recently it failed to 'build' the APK with: http(s) scheme and host attribute are missing, but are required for Android App Links [AppLinkUrlError]