- Add @capacitor/status-bar dependency for safe area detection
- Implement SafeAreaPlugin for Android with proper inset calculation
- Create safeAreaInset.js utility for CSS custom property injection
- Update Android manifest and build configuration for plugin
- Integrate safe area handling across Vue components and views
- Update iOS Podfile and Android gradle configurations
- Add commitlint and husky for commit message validation
Technical changes:
- SafeAreaPlugin uses WindowInsets API for Android R+ devices
- Fallback detection for navigation bar and gesture bar heights
- CSS custom properties: --safe-area-inset-{top,bottom,left,right}
- Platform-specific detection (Android WebView only)
- StatusBar plugin integration for top inset calculation
Android build was failing due to missing drawable and mipmap directories
for splash screens and launcher icons. iOS was missing complete asset
catalog structure for app icons and splash screens.
- Create missing Android resource directories (drawable, mipmap-*)
- Add splash screen files to Android drawable directory
- Generate complete set of Android launcher icons
- Create iOS asset catalog structure with proper Contents.json files
- Generate 21 iOS assets (app icons + splash screens) using ImageMagick
- Add resource validation scripts for both platforms
- Enhance Android resource check to auto-create missing directories
NOTE: you need to test this from a fresh clone and after an npm install!
Android build now completes successfully. iOS assets ready for macOS/Xcode
builds. Both platforms have complete resource sets for development.
- Add capacitor-assets.config.json for cross-platform asset generation
- Create resources/ directory structure for source assets
- Update .gitignore to exclude generated Android assets and resources
- Remove 30+ generated files from source control
- Add comprehensive asset management documentation
- Verify asset generation works with new configuration
Assets are now properly managed: source files in version control,
generated files excluded, and build process handles platform-specific
asset generation automatically.
- Add capacitor-assets.config.json for cross-platform asset generation
- Create resources/ directory structure for source assets
- Update .gitignore to exclude generated Android assets and resources
- Remove 30+ generated files from source control
- Add comprehensive asset management documentation
- Verify asset generation works with new configuration
Assets are now properly managed: source files in version control,
generated files excluded, and build process handles platform-specific
asset generation automatically.
- Change package name from app.timesafari.app to app.timesafari
- Fix ADB connection issues with server restart and retries
- Add interactive test flow with user prompts between tests
- Generate test data locally instead of external script
- Add proper cleanup of readline interface
- Fix URL scheme registration in Android manifest
Technical changes:
1. Remove duplicate SDK suppression entries
2. Update Gradle and build configurations
3. Add retry logic for flaky ADB connections
4. Add proper error handling for test data generation
5. Update all package references consistently
The changes improve Android testing by:
1. Making package naming consistent
2. Adding reliability to ADB connections
3. Adding user control over test flow
4. Providing better test progress visibility
5. Improving error handling and logging