feat(ios): wait for SharedImage plugin before initial startup check (Phase 2A)
Eliminate the iOS startup race between asynchronous SharedImage plugin registration and the first shared-image check. Previously the initial check fired on a fixed 1000ms timer that only assumed the native plugin (registered by AppDelegate with retries from T+500ms) was ready, so a slow registration could make the first getSharedImage() call throw and miss a cold-start share. Replace the fixed delay with waitForSharedImagePluginReady(), which probes the plugin via a read-only hasSharedImage() call and retries within a bounded budget (10 attempts, 300ms apart) until the plugin actually responds. The initial check runs only once readiness is confirmed, with a best-effort fallback if the budget is exhausted. Scope is limited to the initial startup check on iOS. appStateChange, appUrlOpen/handleDeepLink, router navigation, share processing, Android behavior, and all native Swift code are unchanged. Temporary share-target diagnostics are preserved and extended with startup readiness logging. Document the change as a Phase 2A section in doc/share-target-ios-audit.md.
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@@ -436,6 +436,81 @@ All removal logic was in `SharedImageUtility.getSharedImageData()`:
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---
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## Deterministic Startup Plugin Readiness
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**Implemented:** 2026-06-26 (Phase 2A)
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Phase 2A removes the iOS startup race between native `SharedImage` plugin
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registration and the first JS shared-image check. All changes are confined to
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`src/main.capacitor.ts`; no Swift code changed.
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### Race condition removed
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Previously the initial iOS shared-image check ran on a fixed timer:
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```ts
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const checkDelays = ... : [1000]; // iOS
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checkDelays.forEach((delay) => setTimeout(() => checkForSharedImageAndNavigate(), delay));
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```
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The native `SharedImagePlugin` is registered asynchronously by
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`AppDelegate.didFinishLaunchingWithOptions` with up to 5 retries starting at
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T+500ms (`AppDelegate.swift:21–40`). The fixed 1000ms JS delay only *assumed*
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registration had completed by then. When registration was slow (or the WebView
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booted unusually fast), the first `checkForSharedImageAndNavigate()` could call
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`SharedImage.getSharedImage()` before the native plugin existed, the call would
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throw, and the cold-start share could be missed until a later `appStateChange`.
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This corresponds to race condition #3 in *Potential Race Conditions* above.
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### How plugin readiness is now determined
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The fixed 1000ms iOS delay is replaced with an explicit, deterministic wait
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(`waitForSharedImagePluginReady()` in `main.capacitor.ts`):
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- The plugin is probed with a lightweight, read-only `SharedImage.hasSharedImage()`
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call. A successful resolution proves the native plugin instance is registered
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and reachable from JS. `hasSharedImage()` does not consume or mutate the pending
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share (non-destructive since Phase 1C), so probing is side-effect free.
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- If the probe throws (plugin not yet registered), it retries within a bounded
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budget: `STARTUP_PLUGIN_MAX_ATTEMPTS = 10` attempts spaced
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`STARTUP_PLUGIN_RETRY_DELAY_MS = 300` ms apart (~3s ceiling, covering the
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native registration window). No arbitrary sleep is used to *assume* readiness;
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the delay is only the inter-retry backoff while polling for actual availability.
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- The very first `checkForSharedImageAndNavigate()` runs only after the probe
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succeeds. If the budget is exhausted (should not happen in practice), the check
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is still attempted once as a best-effort fallback so behavior is never worse
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than the previous fixed-delay path, and `appStateChange` retries on the next
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activation.
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### Temporary diagnostics
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The retry sequence emits `[ShareTarget]` console diagnostics, consistent with the
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existing TEMPORARY SHARE TARGET DIAGNOSTICS convention:
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```
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[ShareTarget] Startup shared-image check waiting for SharedImage plugin
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[ShareTarget] SharedImage plugin ready after N attempt(s)
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[ShareTarget] Startup shared-image check giving up after N attempt(s)
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```
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### Phase 2A Scope (Intentionally Unchanged)
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The retry/readiness logic applies **only** to the initial startup shared-image
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check. The following are deliberately untouched:
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- `appStateChange` handling (`CapacitorApp.addListener("appStateChange", ...)`)
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- `appUrlOpen` handling (`handleDeepLink`, `registerDeepLinkListener`)
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- Router navigation to `/shared-photo`
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- Share processing (`checkAndStoreNativeSharedImage`, `storeSharedImageInTempDB`)
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- Android startup behavior (still `[500, 1500, 3000]` ms multi-delay checks)
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- All native Swift code, including the `AppDelegate` plugin-registration retry
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Because readiness is now confirmed by an actual plugin response rather than a
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timer, the startup check no longer depends on registration timing, while every
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other detection path keeps its previous semantics as redundant backstops.
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---
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## Configuration References
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| Resource | Value |
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@@ -74,18 +74,7 @@
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/* End PBXFileSystemSynchronizedBuildFileExceptionSet section */
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/* Begin PBXFileSystemSynchronizedRootGroup section */
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C86585D62ED456DE00824752 /* TimeSafariShareExtension */ = {
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isa = PBXFileSystemSynchronizedRootGroup;
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exceptions = (
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C86585E32ED456DE00824752 /* PBXFileSystemSynchronizedBuildFileExceptionSet */,
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);
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explicitFileTypes = {
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};
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explicitFolders = (
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);
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path = TimeSafariShareExtension;
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sourceTree = "<group>";
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};
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C86585D62ED456DE00824752 /* TimeSafariShareExtension */ = {isa = PBXFileSystemSynchronizedRootGroup; exceptions = (C86585E32ED456DE00824752 /* PBXFileSystemSynchronizedBuildFileExceptionSet */, ); explicitFileTypes = {}; explicitFolders = (); path = TimeSafariShareExtension; sourceTree = "<group>"; };
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/* End PBXFileSystemSynchronizedRootGroup section */
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/* Begin PBXFrameworksBuildPhase section */
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@@ -462,25 +462,94 @@ logger.log("[Capacitor] 🚀 Mounting app");
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app.mount("#app");
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logger.info(`[Main] ✅ App mounted successfully`);
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/**
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* Phase 2A: deterministic startup readiness for the SharedImage plugin (iOS).
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*
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* The native SharedImage plugin is registered asynchronously by AppDelegate
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* (with its own retry budget), so a fixed startup delay cannot guarantee the
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* plugin is reachable from JS before the first shared-image check. Instead of
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* assuming readiness after an arbitrary sleep, we probe the plugin with a
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* lightweight, read-only hasSharedImage() call and retry for a short bounded
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* period until it responds or the budget is exhausted.
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*
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* This applies ONLY to the very first startup shared-image check. The
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* appStateChange and appUrlOpen paths are intentionally left unchanged.
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*/
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const STARTUP_PLUGIN_MAX_ATTEMPTS = 10;
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const STARTUP_PLUGIN_RETRY_DELAY_MS = 300;
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function sleep(ms: number): Promise<void> {
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return new Promise((resolve) => setTimeout(resolve, ms));
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}
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/**
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* Wait until the iOS SharedImage native plugin is available.
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*
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* Probes the plugin with a read-only hasSharedImage() call; a successful
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* resolution means the native plugin instance is registered and reachable.
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* Retries up to STARTUP_PLUGIN_MAX_ATTEMPTS with STARTUP_PLUGIN_RETRY_DELAY_MS
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* between attempts.
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*
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* @returns true once the plugin responds, false if the retry budget is exhausted
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*/
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async function waitForSharedImagePluginReady(): Promise<boolean> {
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// TEMPORARY SHARE TARGET DIAGNOSTICS
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console.info(
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"[ShareTarget] Startup shared-image check waiting for SharedImage plugin",
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);
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for (let attempt = 1; attempt <= STARTUP_PLUGIN_MAX_ATTEMPTS; attempt++) {
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try {
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// Lightweight, read-only probe. hasSharedImage() does not consume or
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// mutate the pending share, so probing is side-effect free.
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await SharedImage.hasSharedImage();
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// TEMPORARY SHARE TARGET DIAGNOSTICS
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console.info(
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`[ShareTarget] SharedImage plugin ready after ${attempt} attempt(s)`,
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);
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return true;
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} catch (error) {
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// Plugin not registered yet; wait and retry within the bounded budget.
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logger.debug(
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`[Main] SharedImage plugin not ready (attempt ${attempt}/${STARTUP_PLUGIN_MAX_ATTEMPTS}):`,
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error instanceof Error ? error.message : String(error),
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);
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if (attempt < STARTUP_PLUGIN_MAX_ATTEMPTS) {
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await sleep(STARTUP_PLUGIN_RETRY_DELAY_MS);
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}
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}
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}
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// TEMPORARY SHARE TARGET DIAGNOSTICS
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console.info(
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`[ShareTarget] Startup shared-image check giving up after ${STARTUP_PLUGIN_MAX_ATTEMPTS} attempt(s)`,
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);
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return false;
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}
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// Check for shared image on initial load (in case app was launched from share sheet)
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// On Android, share intents are processed in MainActivity.onCreate, so we need to check
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// after a delay to ensure the native code has finished processing
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if (
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Capacitor.isNativePlatform() &&
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(Capacitor.getPlatform() === "ios" || Capacitor.getPlatform() === "android")
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) {
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// Use multiple checks with increasing delays to handle timing issues
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// Android share intent processing happens in onCreate, which may complete after JS loads
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const checkDelays =
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Capacitor.getPlatform() === "android"
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? [500, 1500, 3000] // Android needs more time for share intent processing
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: [1000]; // iOS is faster
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if (Capacitor.isNativePlatform() && Capacitor.getPlatform() === "android") {
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// Android behavior unchanged: multiple checks with increasing delays because
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// share intent processing happens in onCreate, which may complete after JS loads.
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const checkDelays = [500, 1500, 3000]; // Android needs more time for share intent processing
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checkDelays.forEach((delay) => {
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setTimeout(async () => {
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await checkForSharedImageAndNavigate();
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}, delay);
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});
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} else if (Capacitor.isNativePlatform() && Capacitor.getPlatform() === "ios") {
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// Phase 2A: replace the fixed 1000ms delay with a deterministic wait for the
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// SharedImage plugin. The very first startup check runs only after the plugin
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// is confirmed available; if the bounded retry budget is exhausted we still
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// attempt once as a best-effort fallback (appStateChange retries on the next
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// activation), so startup is never worse than the previous fixed-delay path.
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void (async () => {
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await waitForSharedImagePluginReady();
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await checkForSharedImageAndNavigate();
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})();
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}
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// Listen for app state changes to detect when app becomes active
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