docs: update build pattern conversion plan with consistent naming and mode handling
- Change build:* naming from hyphen to colon (build:web-dev → build:web:dev) - Add missing build:web:test and build:web:prod scripts - Update build:electron:dev to include electron startup (build + start) - Remove hardcoded --mode electron to allow proper mode override - Add comprehensive mode override behavior documentation - Fix mode conflicts between hardcoded and passed --mode arguments The plan now properly supports: - Development builds with default --mode development - Testing builds with explicit --mode test override - Production builds with explicit --mode production override - Consistent naming across all platforms (web, capacitor, electron)
This commit is contained in:
293
src/components/LazyLoadingExample.vue
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293
src/components/LazyLoadingExample.vue
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@@ -0,0 +1,293 @@
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<template>
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<div class="lazy-loading-example">
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<!-- Loading state with Suspense -->
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<Suspense>
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<template #default>
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<!-- Main content with lazy-loaded components -->
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<div class="content">
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<h1>Lazy Loading Example</h1>
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<!-- Lazy-loaded heavy component -->
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<LazyHeavyComponent
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v-if="showHeavyComponent"
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:data="heavyComponentData"
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@data-processed="handleDataProcessed"
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/>
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<!-- Conditionally loaded components -->
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<LazyQRScanner
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v-if="showQRScanner"
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@qr-detected="handleQRDetected"
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/>
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<LazyThreeJSViewer
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v-if="showThreeJS"
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:model-url="threeJSModelUrl"
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@model-loaded="handleModelLoaded"
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/>
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<!-- Route-based lazy loading -->
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<router-view v-slot="{ Component }">
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<component :is="Component" />
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</router-view>
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</div>
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</template>
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<!-- Loading fallback -->
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<template #fallback>
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<div class="loading-fallback">
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<div class="spinner"></div>
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<p>Loading components...</p>
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</div>
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</template>
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</Suspense>
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<!-- Control buttons -->
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<div class="controls">
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<button @click="toggleHeavyComponent">
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{{ showHeavyComponent ? 'Hide' : 'Show' }} Heavy Component
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</button>
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<button @click="toggleQRScanner">
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{{ showQRScanner ? 'Hide' : 'Show' }} QR Scanner
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</button>
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<button @click="toggleThreeJS">
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{{ showThreeJS ? 'Hide' : 'Show' }} 3D Viewer
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</button>
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</div>
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</div>
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</template>
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<script lang="ts">
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import { Component, Vue, Prop, Watch } from 'vue-facing-decorator';
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import { defineAsyncComponent } from 'vue';
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/**
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* Lazy Loading Example Component
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*
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* Demonstrates various lazy loading patterns with vue-facing-decorator:
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* - defineAsyncComponent for heavy components
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* - Conditional loading based on user interaction
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* - Suspense for loading states
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* - Route-based lazy loading
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*
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* @author Matthew Raymer
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* @version 1.0.0
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*/
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@Component({
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name: 'LazyLoadingExample',
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components: {
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// Lazy-loaded components with loading and error states
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LazyHeavyComponent: defineAsyncComponent({
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loader: () => import('./sub-components/HeavyComponent.vue'),
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loadingComponent: {
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template: '<div class="loading">Loading heavy component...</div>'
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},
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errorComponent: {
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template: '<div class="error">Failed to load heavy component</div>'
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},
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delay: 200, // Show loading component after 200ms
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timeout: 10000 // Timeout after 10 seconds
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}),
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LazyQRScanner: defineAsyncComponent({
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loader: () => import('./sub-components/QRScannerComponent.vue'),
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loadingComponent: {
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template: '<div class="loading">Initializing QR scanner...</div>'
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},
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errorComponent: {
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template: '<div class="error">QR scanner not available</div>'
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}
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}),
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LazyThreeJSViewer: defineAsyncComponent({
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loader: () => import('./sub-components/ThreeJSViewer.vue'),
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loadingComponent: {
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template: '<div class="loading">Loading 3D viewer...</div>'
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},
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errorComponent: {
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template: '<div class="error">3D viewer failed to load</div>'
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}
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})
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}
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})
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export default class LazyLoadingExample extends Vue {
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// Component state
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@Prop({ default: false }) readonly initialLoadHeavy!: boolean;
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// Reactive properties
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showHeavyComponent = false;
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showQRScanner = false;
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showThreeJS = false;
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// Component data
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heavyComponentData = {
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items: Array.from({ length: 1000 }, (_, i) => ({ id: i, name: `Item ${i}` })),
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filters: { category: 'all', status: 'active' },
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sortBy: 'name'
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};
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threeJSModelUrl = '/models/lupine_plant/scene.gltf';
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// Computed properties
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get isLoadingAnyComponent(): boolean {
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return this.showHeavyComponent || this.showQRScanner || this.showThreeJS;
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}
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get componentCount(): number {
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let count = 0;
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if (this.showHeavyComponent) count++;
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if (this.showQRScanner) count++;
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if (this.showThreeJS) count++;
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return count;
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}
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// Lifecycle hooks
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mounted(): void {
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console.log('[LazyLoadingExample] Component mounted');
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// Initialize based on props
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if (this.initialLoadHeavy) {
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this.showHeavyComponent = true;
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}
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// Preload critical components
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this.preloadCriticalComponents();
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}
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// Methods
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toggleHeavyComponent(): void {
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this.showHeavyComponent = !this.showHeavyComponent;
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console.log('[LazyLoadingExample] Heavy component toggled:', this.showHeavyComponent);
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}
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toggleQRScanner(): void {
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this.showQRScanner = !this.showQRScanner;
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console.log('[LazyLoadingExample] QR scanner toggled:', this.showQRScanner);
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}
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toggleThreeJS(): void {
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this.showThreeJS = !this.showThreeJS;
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console.log('[LazyLoadingExample] ThreeJS viewer toggled:', this.showThreeJS);
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}
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handleDataProcessed(data: any): void {
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console.log('[LazyLoadingExample] Data processed:', data);
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// Handle processed data from heavy component
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}
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handleQRDetected(qrData: string): void {
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console.log('[LazyLoadingExample] QR code detected:', qrData);
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// Handle QR code data
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}
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handleModelLoaded(modelInfo: any): void {
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console.log('[LazyLoadingExample] 3D model loaded:', modelInfo);
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// Handle 3D model loaded event
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}
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/**
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* Preload critical components for better UX
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*/
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private preloadCriticalComponents(): void {
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// Preload components that are likely to be used
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if (process.env.NODE_ENV === 'production') {
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// In production, preload based on user behavior patterns
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this.preloadComponent(() => import('./sub-components/HeavyComponent.vue'));
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}
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}
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/**
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* Preload a component without rendering it
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*/
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private preloadComponent(componentLoader: () => Promise<any>): void {
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componentLoader().catch(error => {
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console.warn('[LazyLoadingExample] Preload failed:', error);
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});
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}
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// Watchers
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@Watch('showHeavyComponent')
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onHeavyComponentToggle(newValue: boolean): void {
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if (newValue) {
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// Component is being shown - could trigger analytics
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console.log('[LazyLoadingExample] Heavy component shown');
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}
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}
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@Watch('componentCount')
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onComponentCountChange(newCount: number): void {
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console.log('[LazyLoadingExample] Active component count:', newCount);
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}
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}
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</script>
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<style scoped>
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.lazy-loading-example {
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padding: 20px;
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max-width: 1200px;
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margin: 0 auto;
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}
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.content {
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margin-bottom: 20px;
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}
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.controls {
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display: flex;
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gap: 10px;
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flex-wrap: wrap;
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margin-top: 20px;
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}
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.controls button {
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padding: 10px 20px;
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border: 1px solid #ccc;
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border-radius: 4px;
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background: #f8f9fa;
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cursor: pointer;
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transition: background-color 0.2s;
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}
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.controls button:hover {
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background: #e9ecef;
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}
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.loading-fallback {
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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padding: 40px;
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text-align: center;
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}
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.spinner {
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width: 40px;
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height: 40px;
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border: 4px solid #f3f3f3;
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border-top: 4px solid #3498db;
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border-radius: 50%;
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animation: spin 1s linear infinite;
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margin-bottom: 20px;
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}
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@keyframes spin {
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0% { transform: rotate(0deg); }
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100% { transform: rotate(360deg); }
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}
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.loading {
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padding: 20px;
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text-align: center;
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color: #666;
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}
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.error {
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padding: 20px;
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text-align: center;
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color: #dc3545;
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background: #f8d7da;
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border: 1px solid #f5c6cb;
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border-radius: 4px;
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}
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</style>
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542
src/components/sub-components/HeavyComponent.vue
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542
src/components/sub-components/HeavyComponent.vue
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@@ -0,0 +1,542 @@
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<template>
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<div class="heavy-component">
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<h2>Heavy Data Processing Component</h2>
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<!-- Data processing controls -->
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<div class="controls">
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<button @click="processData" :disabled="isProcessing">
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{{ isProcessing ? 'Processing...' : 'Process Data' }}
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</button>
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<button @click="clearResults" :disabled="isProcessing">
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Clear Results
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</button>
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</div>
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<!-- Processing status -->
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<div v-if="isProcessing" class="processing-status">
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<div class="progress-bar">
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<div class="progress-fill" :style="{ width: progress + '%' }"></div>
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</div>
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<p>Processing {{ processedCount }} of {{ totalItems }} items...</p>
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</div>
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<!-- Results display -->
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<div v-if="processedData.length > 0" class="results">
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<h3>Processed Results ({{ processedData.length }} items)</h3>
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<!-- Filter controls -->
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<div class="filters">
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<input
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v-model="searchTerm"
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placeholder="Search items..."
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class="search-input"
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/>
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<select v-model="sortBy" class="sort-select">
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<option value="name">Sort by Name</option>
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<option value="id">Sort by ID</option>
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<option value="processed">Sort by Processed Date</option>
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</select>
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</div>
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<!-- Results list -->
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<div class="results-list">
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<div
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v-for="item in filteredAndSortedData"
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:key="item.id"
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class="result-item"
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>
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<div class="item-header">
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<span class="item-name">{{ item.name }}</span>
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<span class="item-id">#{{ item.id }}</span>
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</div>
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<div class="item-details">
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<span class="processed-date">
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Processed: {{ formatDate(item.processedAt) }}
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</span>
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<span class="processing-time">
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Time: {{ item.processingTime }}ms
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</span>
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</div>
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</div>
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</div>
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<!-- Pagination -->
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<div v-if="totalPages > 1" class="pagination">
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<button
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@click="previousPage"
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:disabled="currentPage === 1"
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class="page-btn"
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>
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Previous
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</button>
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<span class="page-info">
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Page {{ currentPage }} of {{ totalPages }}
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</span>
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<button
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@click="nextPage"
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:disabled="currentPage === totalPages"
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class="page-btn"
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>
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Next
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</button>
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</div>
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</div>
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<!-- Performance metrics -->
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<div v-if="performanceMetrics" class="performance-metrics">
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<h4>Performance Metrics</h4>
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<div class="metrics-grid">
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<div class="metric">
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<span class="metric-label">Total Processing Time:</span>
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<span class="metric-value">{{ performanceMetrics.totalTime }}ms</span>
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</div>
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<div class="metric">
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<span class="metric-label">Average per Item:</span>
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<span class="metric-value">{{ performanceMetrics.averageTime }}ms</span>
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</div>
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<div class="metric">
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<span class="metric-label">Memory Usage:</span>
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<span class="metric-value">{{ performanceMetrics.memoryUsage }}MB</span>
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</div>
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</div>
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</div>
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</div>
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</template>
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<script lang="ts">
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import { Component, Vue, Prop, Emit } from 'vue-facing-decorator';
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interface ProcessedItem {
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id: number;
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name: string;
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processedAt: Date;
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processingTime: number;
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result: any;
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}
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interface PerformanceMetrics {
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totalTime: number;
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averageTime: number;
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memoryUsage: number;
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}
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/**
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* Heavy Component for Data Processing
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*
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* Demonstrates a component that performs intensive data processing
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* and would benefit from lazy loading to avoid blocking the main thread.
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*
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* @author Matthew Raymer
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* @version 1.0.0
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*/
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@Component({
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name: 'HeavyComponent'
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})
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export default class HeavyComponent extends Vue {
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@Prop({ required: true }) readonly data!: {
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items: Array<{ id: number; name: string }>;
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filters: Record<string, any>;
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sortBy: string;
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};
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// Component state
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isProcessing = false;
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processedData: ProcessedItem[] = [];
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progress = 0;
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processedCount = 0;
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totalItems = 0;
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// UI state
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searchTerm = '';
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sortBy = 'name';
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currentPage = 1;
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itemsPerPage = 50;
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// Performance tracking
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performanceMetrics: PerformanceMetrics | null = null;
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startTime = 0;
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// Computed properties
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get filteredAndSortedData(): ProcessedItem[] {
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let filtered = this.processedData;
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// Apply search filter
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if (this.searchTerm) {
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filtered = filtered.filter(item =>
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item.name.toLowerCase().includes(this.searchTerm.toLowerCase())
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);
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}
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// Apply sorting
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filtered.sort((a, b) => {
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switch (this.sortBy) {
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case 'name':
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return a.name.localeCompare(b.name);
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case 'id':
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return a.id - b.id;
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case 'processed':
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return b.processedAt.getTime() - a.processedAt.getTime();
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default:
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return 0;
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||||
}
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});
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return filtered;
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||||
}
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||||
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get paginatedData(): ProcessedItem[] {
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||||
const start = (this.currentPage - 1) * this.itemsPerPage;
|
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const end = start + this.itemsPerPage;
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return this.filteredAndSortedData.slice(start, end);
|
||||
}
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||||
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get totalPages(): number {
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return Math.ceil(this.filteredAndSortedData.length / this.itemsPerPage);
|
||||
}
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||||
// Lifecycle hooks
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||||
mounted(): void {
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||||
console.log('[HeavyComponent] Component mounted with', this.data.items.length, 'items');
|
||||
this.totalItems = this.data.items.length;
|
||||
}
|
||||
|
||||
// Methods
|
||||
async processData(): Promise<void> {
|
||||
if (this.isProcessing) return;
|
||||
|
||||
this.isProcessing = true;
|
||||
this.progress = 0;
|
||||
this.processedCount = 0;
|
||||
this.processedData = [];
|
||||
this.startTime = performance.now();
|
||||
|
||||
console.log('[HeavyComponent] Starting data processing...');
|
||||
|
||||
try {
|
||||
// Process items in batches to avoid blocking the UI
|
||||
const batchSize = 10;
|
||||
const items = this.data.items;
|
||||
|
||||
for (let i = 0; i < items.length; i += batchSize) {
|
||||
const batch = items.slice(i, i + batchSize);
|
||||
|
||||
// Process batch
|
||||
await this.processBatch(batch);
|
||||
|
||||
// Update progress
|
||||
this.processedCount = Math.min(i + batchSize, items.length);
|
||||
this.progress = (this.processedCount / items.length) * 100;
|
||||
|
||||
// Allow UI to update
|
||||
await this.$nextTick();
|
||||
|
||||
// Small delay to prevent overwhelming the UI
|
||||
await new Promise(resolve => setTimeout(resolve, 10));
|
||||
}
|
||||
|
||||
// Calculate performance metrics
|
||||
this.calculatePerformanceMetrics();
|
||||
|
||||
// Emit completion event
|
||||
this.$emit('data-processed', {
|
||||
totalItems: this.processedData.length,
|
||||
processingTime: performance.now() - this.startTime,
|
||||
metrics: this.performanceMetrics
|
||||
});
|
||||
|
||||
console.log('[HeavyComponent] Data processing completed');
|
||||
|
||||
} catch (error) {
|
||||
console.error('[HeavyComponent] Processing error:', error);
|
||||
this.$emit('processing-error', error);
|
||||
} finally {
|
||||
this.isProcessing = false;
|
||||
}
|
||||
}
|
||||
|
||||
private async processBatch(batch: Array<{ id: number; name: string }>): Promise<void> {
|
||||
const processedBatch = await Promise.all(
|
||||
batch.map(async (item) => {
|
||||
const itemStartTime = performance.now();
|
||||
|
||||
// Simulate heavy processing
|
||||
await this.simulateHeavyProcessing(item);
|
||||
|
||||
const processingTime = performance.now() - itemStartTime;
|
||||
|
||||
return {
|
||||
id: item.id,
|
||||
name: item.name,
|
||||
processedAt: new Date(),
|
||||
processingTime: Math.round(processingTime),
|
||||
result: this.generateResult(item)
|
||||
};
|
||||
})
|
||||
);
|
||||
|
||||
this.processedData.push(...processedBatch);
|
||||
}
|
||||
|
||||
private async simulateHeavyProcessing(item: { id: number; name: string }): Promise<void> {
|
||||
// Simulate CPU-intensive work
|
||||
const complexity = item.name.length * item.id;
|
||||
const iterations = Math.min(complexity, 1000); // Cap at 1000 iterations
|
||||
|
||||
for (let i = 0; i < iterations; i++) {
|
||||
// Simulate work
|
||||
Math.sqrt(i) * Math.random();
|
||||
}
|
||||
|
||||
// Simulate async work
|
||||
await new Promise(resolve => setTimeout(resolve, Math.random() * 10));
|
||||
}
|
||||
|
||||
private generateResult(item: { id: number; name: string }): any {
|
||||
return {
|
||||
hash: this.generateHash(item.name + item.id),
|
||||
category: this.categorizeItem(item),
|
||||
score: Math.random() * 100,
|
||||
tags: this.generateTags(item)
|
||||
};
|
||||
}
|
||||
|
||||
private generateHash(input: string): string {
|
||||
let hash = 0;
|
||||
for (let i = 0; i < input.length; i++) {
|
||||
const char = input.charCodeAt(i);
|
||||
hash = ((hash << 5) - hash) + char;
|
||||
hash = hash & hash; // Convert to 32-bit integer
|
||||
}
|
||||
return hash.toString(16);
|
||||
}
|
||||
|
||||
private categorizeItem(item: { id: number; name: string }): string {
|
||||
const categories = ['A', 'B', 'C', 'D', 'E'];
|
||||
return categories[item.id % categories.length];
|
||||
}
|
||||
|
||||
private generateTags(item: { id: number; name: string }): string[] {
|
||||
const tags = ['important', 'urgent', 'review', 'archive', 'featured'];
|
||||
return tags.filter((_, index) => (item.id + index) % 3 === 0);
|
||||
}
|
||||
|
||||
private calculatePerformanceMetrics(): void {
|
||||
const totalTime = performance.now() - this.startTime;
|
||||
const averageTime = totalTime / this.processedData.length;
|
||||
|
||||
// Simulate memory usage calculation
|
||||
const memoryUsage = this.processedData.length * 0.1; // 0.1MB per item
|
||||
|
||||
this.performanceMetrics = {
|
||||
totalTime: Math.round(totalTime),
|
||||
averageTime: Math.round(averageTime),
|
||||
memoryUsage: Math.round(memoryUsage * 100) / 100
|
||||
};
|
||||
}
|
||||
|
||||
clearResults(): void {
|
||||
this.processedData = [];
|
||||
this.performanceMetrics = null;
|
||||
this.searchTerm = '';
|
||||
this.currentPage = 1;
|
||||
console.log('[HeavyComponent] Results cleared');
|
||||
}
|
||||
|
||||
previousPage(): void {
|
||||
if (this.currentPage > 1) {
|
||||
this.currentPage--;
|
||||
}
|
||||
}
|
||||
|
||||
nextPage(): void {
|
||||
if (this.currentPage < this.totalPages) {
|
||||
this.currentPage++;
|
||||
}
|
||||
}
|
||||
|
||||
formatDate(date: Date): string {
|
||||
return date.toLocaleString();
|
||||
}
|
||||
|
||||
// Event emitters
|
||||
@Emit('data-processed')
|
||||
emitDataProcessed(data: any): any {
|
||||
return data;
|
||||
}
|
||||
|
||||
@Emit('processing-error')
|
||||
emitProcessingError(error: Error): Error {
|
||||
return error;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.heavy-component {
|
||||
padding: 20px;
|
||||
border: 1px solid #ddd;
|
||||
border-radius: 8px;
|
||||
background: #f9f9f9;
|
||||
}
|
||||
|
||||
.controls {
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
|
||||
.controls button {
|
||||
padding: 8px 16px;
|
||||
border: 1px solid #ccc;
|
||||
border-radius: 4px;
|
||||
background: #fff;
|
||||
cursor: pointer;
|
||||
transition: background-color 0.2s;
|
||||
}
|
||||
|
||||
.controls button:hover:not(:disabled) {
|
||||
background: #e9ecef;
|
||||
}
|
||||
|
||||
.controls button:disabled {
|
||||
opacity: 0.6;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
.processing-status {
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
|
||||
.progress-bar {
|
||||
width: 100%;
|
||||
height: 20px;
|
||||
background: #e9ecef;
|
||||
border-radius: 10px;
|
||||
overflow: hidden;
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
.progress-fill {
|
||||
height: 100%;
|
||||
background: linear-gradient(90deg, #007bff, #0056b3);
|
||||
transition: width 0.3s ease;
|
||||
}
|
||||
|
||||
.results {
|
||||
margin-top: 20px;
|
||||
}
|
||||
|
||||
.filters {
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
|
||||
.search-input,
|
||||
.sort-select {
|
||||
padding: 8px;
|
||||
border: 1px solid #ccc;
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.search-input {
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.results-list {
|
||||
max-height: 400px;
|
||||
overflow-y: auto;
|
||||
border: 1px solid #ddd;
|
||||
border-radius: 4px;
|
||||
background: #fff;
|
||||
}
|
||||
|
||||
.result-item {
|
||||
padding: 12px;
|
||||
border-bottom: 1px solid #eee;
|
||||
}
|
||||
|
||||
.result-item:last-child {
|
||||
border-bottom: none;
|
||||
}
|
||||
|
||||
.item-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
margin-bottom: 8px;
|
||||
}
|
||||
|
||||
.item-name {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.item-id {
|
||||
color: #666;
|
||||
font-size: 0.9em;
|
||||
}
|
||||
|
||||
.item-details {
|
||||
display: flex;
|
||||
gap: 20px;
|
||||
font-size: 0.85em;
|
||||
color: #666;
|
||||
}
|
||||
|
||||
.pagination {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
gap: 15px;
|
||||
margin-top: 20px;
|
||||
}
|
||||
|
||||
.page-btn {
|
||||
padding: 6px 12px;
|
||||
border: 1px solid #ccc;
|
||||
border-radius: 4px;
|
||||
background: #fff;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.page-btn:disabled {
|
||||
opacity: 0.5;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
.page-info {
|
||||
font-size: 0.9em;
|
||||
color: #666;
|
||||
}
|
||||
|
||||
.performance-metrics {
|
||||
margin-top: 20px;
|
||||
padding: 15px;
|
||||
background: #e8f4fd;
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.metrics-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fit, minmax(200px, 1fr));
|
||||
gap: 15px;
|
||||
margin-top: 10px;
|
||||
}
|
||||
|
||||
.metric {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
padding: 8px;
|
||||
background: #fff;
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.metric-label {
|
||||
font-weight: bold;
|
||||
color: #333;
|
||||
}
|
||||
|
||||
.metric-value {
|
||||
color: #007bff;
|
||||
font-weight: bold;
|
||||
}
|
||||
</style>
|
||||
708
src/components/sub-components/QRScannerComponent.vue
Normal file
708
src/components/sub-components/QRScannerComponent.vue
Normal file
@@ -0,0 +1,708 @@
|
||||
<template>
|
||||
<div class="qr-scanner-component">
|
||||
<h2>QR Code Scanner</h2>
|
||||
|
||||
<!-- Camera controls -->
|
||||
<div class="camera-controls">
|
||||
<button @click="startScanning" :disabled="isScanning || !hasCamera">
|
||||
{{ isScanning ? 'Scanning...' : 'Start Scanning' }}
|
||||
</button>
|
||||
<button @click="stopScanning" :disabled="!isScanning">
|
||||
Stop Scanning
|
||||
</button>
|
||||
<button @click="switchCamera" :disabled="!isScanning || cameras.length <= 1">
|
||||
Switch Camera
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<!-- Camera status -->
|
||||
<div class="camera-status">
|
||||
<div v-if="!hasCamera" class="status-error">
|
||||
<p>Camera not available</p>
|
||||
<p class="status-detail">This device doesn't have a camera or camera access is denied.</p>
|
||||
</div>
|
||||
|
||||
<div v-else-if="!isScanning" class="status-info">
|
||||
<p>Camera ready</p>
|
||||
<p class="status-detail">Click "Start Scanning" to begin QR code detection.</p>
|
||||
</div>
|
||||
|
||||
<div v-else class="status-scanning">
|
||||
<p>Scanning for QR codes...</p>
|
||||
<p class="status-detail">Point camera at a QR code to scan.</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Camera view -->
|
||||
<div v-if="isScanning && hasCamera" class="camera-container">
|
||||
<video
|
||||
ref="videoElement"
|
||||
class="camera-video"
|
||||
autoplay
|
||||
playsinline
|
||||
muted
|
||||
></video>
|
||||
|
||||
<!-- Scanning overlay -->
|
||||
<div class="scanning-overlay">
|
||||
<div class="scan-frame"></div>
|
||||
<div class="scan-line"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Scan results -->
|
||||
<div v-if="scanResults.length > 0" class="scan-results">
|
||||
<h3>Scan Results ({{ scanResults.length }})</h3>
|
||||
|
||||
<div class="results-list">
|
||||
<div
|
||||
v-for="(result, index) in scanResults"
|
||||
:key="index"
|
||||
class="result-item"
|
||||
>
|
||||
<div class="result-header">
|
||||
<span class="result-number">#{{ index + 1 }}</span>
|
||||
<span class="result-time">{{ formatTime(result.timestamp) }}</span>
|
||||
</div>
|
||||
<div class="result-content">
|
||||
<div class="qr-data">
|
||||
<strong>Data:</strong> {{ result.data }}
|
||||
</div>
|
||||
<div class="qr-format">
|
||||
<strong>Format:</strong> {{ result.format }}
|
||||
</div>
|
||||
</div>
|
||||
<div class="result-actions">
|
||||
<button @click="copyToClipboard(result.data)" class="copy-btn">
|
||||
Copy
|
||||
</button>
|
||||
<button @click="removeResult(index)" class="remove-btn">
|
||||
Remove
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="results-actions">
|
||||
<button @click="clearResults" class="clear-btn">
|
||||
Clear All Results
|
||||
</button>
|
||||
<button @click="exportResults" class="export-btn">
|
||||
Export Results
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Settings panel -->
|
||||
<div class="settings-panel">
|
||||
<h3>Scanner Settings</h3>
|
||||
|
||||
<div class="setting-group">
|
||||
<label>
|
||||
<input
|
||||
type="checkbox"
|
||||
v-model="settings.continuousScanning"
|
||||
/>
|
||||
Continuous Scanning
|
||||
</label>
|
||||
<p class="setting-description">
|
||||
Automatically scan multiple QR codes without stopping
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div class="setting-group">
|
||||
<label>
|
||||
<input
|
||||
type="checkbox"
|
||||
v-model="settings.audioFeedback"
|
||||
/>
|
||||
Audio Feedback
|
||||
</label>
|
||||
<p class="setting-description">
|
||||
Play sound when QR code is detected
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div class="setting-group">
|
||||
<label>
|
||||
<input
|
||||
type="checkbox"
|
||||
v-model="settings.vibrateOnScan"
|
||||
/>
|
||||
Vibration Feedback
|
||||
</label>
|
||||
<p class="setting-description">
|
||||
Vibrate device when QR code is detected
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div class="setting-group">
|
||||
<label>Scan Interval (ms):</label>
|
||||
<input
|
||||
type="number"
|
||||
v-model.number="settings.scanInterval"
|
||||
min="100"
|
||||
max="5000"
|
||||
step="100"
|
||||
/>
|
||||
<p class="setting-description">
|
||||
Time between scans (lower = faster, higher = more accurate)
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script lang="ts">
|
||||
import { Component, Vue, Emit } from 'vue-facing-decorator';
|
||||
|
||||
interface ScanResult {
|
||||
data: string;
|
||||
format: string;
|
||||
timestamp: Date;
|
||||
}
|
||||
|
||||
interface ScannerSettings {
|
||||
continuousScanning: boolean;
|
||||
audioFeedback: boolean;
|
||||
vibrateOnScan: boolean;
|
||||
scanInterval: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* QR Scanner Component
|
||||
*
|
||||
* Demonstrates lazy loading for camera-dependent features.
|
||||
* This component would benefit from lazy loading as it requires
|
||||
* camera permissions and heavy camera processing libraries.
|
||||
*
|
||||
* @author Matthew Raymer
|
||||
* @version 1.0.0
|
||||
*/
|
||||
@Component({
|
||||
name: 'QRScannerComponent'
|
||||
})
|
||||
export default class QRScannerComponent extends Vue {
|
||||
// Component state
|
||||
isScanning = false;
|
||||
hasCamera = false;
|
||||
cameras: MediaDeviceInfo[] = [];
|
||||
currentCameraIndex = 0;
|
||||
|
||||
// Video element reference
|
||||
videoElement: HTMLVideoElement | null = null;
|
||||
|
||||
// Scan results
|
||||
scanResults: ScanResult[] = [];
|
||||
|
||||
// Scanner settings
|
||||
settings: ScannerSettings = {
|
||||
continuousScanning: true,
|
||||
audioFeedback: true,
|
||||
vibrateOnScan: true,
|
||||
scanInterval: 500
|
||||
};
|
||||
|
||||
// Internal state
|
||||
private stream: MediaStream | null = null;
|
||||
private scanInterval: number | null = null;
|
||||
private lastScanTime = 0;
|
||||
|
||||
// Lifecycle hooks
|
||||
async mounted(): Promise<void> {
|
||||
console.log('[QRScannerComponent] Component mounted');
|
||||
await this.initializeCamera();
|
||||
}
|
||||
|
||||
beforeUnmount(): void {
|
||||
this.stopScanning();
|
||||
console.log('[QRScannerComponent] Component unmounting');
|
||||
}
|
||||
|
||||
// Methods
|
||||
async initializeCamera(): Promise<void> {
|
||||
try {
|
||||
// Check if camera is available
|
||||
const devices = await navigator.mediaDevices.enumerateDevices();
|
||||
this.cameras = devices.filter(device => device.kind === 'videoinput');
|
||||
this.hasCamera = this.cameras.length > 0;
|
||||
|
||||
if (this.hasCamera) {
|
||||
console.log('[QRScannerComponent] Camera available:', this.cameras.length, 'devices');
|
||||
} else {
|
||||
console.warn('[QRScannerComponent] No camera devices found');
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('[QRScannerComponent] Camera initialization error:', error);
|
||||
this.hasCamera = false;
|
||||
}
|
||||
}
|
||||
|
||||
async startScanning(): Promise<void> {
|
||||
if (!this.hasCamera || this.isScanning) return;
|
||||
|
||||
try {
|
||||
console.log('[QRScannerComponent] Starting QR scanning...');
|
||||
|
||||
// Get camera stream
|
||||
const constraints = {
|
||||
video: {
|
||||
deviceId: this.cameras[this.currentCameraIndex]?.deviceId
|
||||
}
|
||||
};
|
||||
|
||||
this.stream = await navigator.mediaDevices.getUserMedia(constraints);
|
||||
|
||||
// Set up video element
|
||||
this.videoElement = this.$refs.videoElement as HTMLVideoElement;
|
||||
if (this.videoElement) {
|
||||
this.videoElement.srcObject = this.stream;
|
||||
await this.videoElement.play();
|
||||
}
|
||||
|
||||
this.isScanning = true;
|
||||
|
||||
// Start QR code detection
|
||||
this.startQRDetection();
|
||||
|
||||
console.log('[QRScannerComponent] QR scanning started');
|
||||
|
||||
} catch (error) {
|
||||
console.error('[QRScannerComponent] Failed to start scanning:', error);
|
||||
this.hasCamera = false;
|
||||
}
|
||||
}
|
||||
|
||||
stopScanning(): void {
|
||||
if (!this.isScanning) return;
|
||||
|
||||
console.log('[QRScannerComponent] Stopping QR scanning...');
|
||||
|
||||
// Stop QR detection
|
||||
this.stopQRDetection();
|
||||
|
||||
// Stop camera stream
|
||||
if (this.stream) {
|
||||
this.stream.getTracks().forEach(track => track.stop());
|
||||
this.stream = null;
|
||||
}
|
||||
|
||||
// Clear video element
|
||||
if (this.videoElement) {
|
||||
this.videoElement.srcObject = null;
|
||||
this.videoElement = null;
|
||||
}
|
||||
|
||||
this.isScanning = false;
|
||||
console.log('[QRScannerComponent] QR scanning stopped');
|
||||
}
|
||||
|
||||
async switchCamera(): Promise<void> {
|
||||
if (this.cameras.length <= 1) return;
|
||||
|
||||
// Stop current scanning
|
||||
this.stopScanning();
|
||||
|
||||
// Switch to next camera
|
||||
this.currentCameraIndex = (this.currentCameraIndex + 1) % this.cameras.length;
|
||||
|
||||
// Restart scanning with new camera
|
||||
await this.startScanning();
|
||||
|
||||
console.log('[QRScannerComponent] Switched to camera:', this.currentCameraIndex);
|
||||
}
|
||||
|
||||
private startQRDetection(): void {
|
||||
if (!this.settings.continuousScanning) return;
|
||||
|
||||
this.scanInterval = window.setInterval(() => {
|
||||
this.detectQRCode();
|
||||
}, this.settings.scanInterval);
|
||||
}
|
||||
|
||||
private stopQRDetection(): void {
|
||||
if (this.scanInterval) {
|
||||
clearInterval(this.scanInterval);
|
||||
this.scanInterval = null;
|
||||
}
|
||||
}
|
||||
|
||||
private async detectQRCode(): Promise<void> {
|
||||
if (!this.videoElement || !this.isScanning) return;
|
||||
|
||||
const now = Date.now();
|
||||
if (now - this.lastScanTime < this.settings.scanInterval) return;
|
||||
|
||||
try {
|
||||
// Simulate QR code detection
|
||||
// In a real implementation, you would use a QR code library like jsQR
|
||||
const detectedQR = await this.simulateQRDetection();
|
||||
|
||||
if (detectedQR) {
|
||||
this.addScanResult(detectedQR);
|
||||
this.lastScanTime = now;
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('[QRScannerComponent] QR detection error:', error);
|
||||
}
|
||||
}
|
||||
|
||||
private async simulateQRDetection(): Promise<ScanResult | null> {
|
||||
// Simulate QR code detection with random chance
|
||||
if (Math.random() < 0.1) { // 10% chance of detection
|
||||
const sampleData = [
|
||||
'https://example.com/qr1',
|
||||
'WIFI:S:MyNetwork;T:WPA;P:password123;;',
|
||||
'BEGIN:VCARD\nVERSION:3.0\nFN:John Doe\nTEL:+1234567890\nEND:VCARD',
|
||||
'otpauth://totp/Example:alice@google.com?secret=JBSWY3DPEHPK3PXP&issuer=Example'
|
||||
];
|
||||
|
||||
const formats = ['URL', 'WiFi', 'vCard', 'TOTP'];
|
||||
const randomIndex = Math.floor(Math.random() * sampleData.length);
|
||||
|
||||
return {
|
||||
data: sampleData[randomIndex],
|
||||
format: formats[randomIndex],
|
||||
timestamp: new Date()
|
||||
};
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private addScanResult(result: ScanResult): void {
|
||||
// Check for duplicates
|
||||
const isDuplicate = this.scanResults.some(
|
||||
existing => existing.data === result.data
|
||||
);
|
||||
|
||||
if (!isDuplicate) {
|
||||
this.scanResults.unshift(result);
|
||||
|
||||
// Provide feedback
|
||||
this.provideFeedback();
|
||||
|
||||
// Emit event
|
||||
this.$emit('qr-detected', result.data);
|
||||
|
||||
console.log('[QRScannerComponent] QR code detected:', result.data);
|
||||
}
|
||||
}
|
||||
|
||||
private provideFeedback(): void {
|
||||
// Audio feedback
|
||||
if (this.settings.audioFeedback) {
|
||||
this.playBeepSound();
|
||||
}
|
||||
|
||||
// Vibration feedback
|
||||
if (this.settings.vibrateOnScan && 'vibrate' in navigator) {
|
||||
navigator.vibrate(100);
|
||||
}
|
||||
}
|
||||
|
||||
private playBeepSound(): void {
|
||||
// Create a simple beep sound
|
||||
const audioContext = new (window.AudioContext || (window as any).webkitAudioContext)();
|
||||
const oscillator = audioContext.createOscillator();
|
||||
const gainNode = audioContext.createGain();
|
||||
|
||||
oscillator.connect(gainNode);
|
||||
gainNode.connect(audioContext.destination);
|
||||
|
||||
oscillator.frequency.setValueAtTime(800, audioContext.currentTime);
|
||||
oscillator.type = 'sine';
|
||||
|
||||
gainNode.gain.setValueAtTime(0.1, audioContext.currentTime);
|
||||
gainNode.gain.exponentialRampToValueAtTime(0.01, audioContext.currentTime + 0.1);
|
||||
|
||||
oscillator.start(audioContext.currentTime);
|
||||
oscillator.stop(audioContext.currentTime + 0.1);
|
||||
}
|
||||
|
||||
copyToClipboard(text: string): void {
|
||||
navigator.clipboard.writeText(text).then(() => {
|
||||
console.log('[QRScannerComponent] Copied to clipboard:', text);
|
||||
}).catch(error => {
|
||||
console.error('[QRScannerComponent] Failed to copy:', error);
|
||||
});
|
||||
}
|
||||
|
||||
removeResult(index: number): void {
|
||||
this.scanResults.splice(index, 1);
|
||||
}
|
||||
|
||||
clearResults(): void {
|
||||
this.scanResults = [];
|
||||
console.log('[QRScannerComponent] Results cleared');
|
||||
}
|
||||
|
||||
exportResults(): void {
|
||||
const data = JSON.stringify(this.scanResults, null, 2);
|
||||
const blob = new Blob([data], { type: 'application/json' });
|
||||
const url = URL.createObjectURL(blob);
|
||||
|
||||
const a = document.createElement('a');
|
||||
a.href = url;
|
||||
a.download = `qr-scan-results-${new Date().toISOString().split('T')[0]}.json`;
|
||||
a.click();
|
||||
|
||||
URL.revokeObjectURL(url);
|
||||
console.log('[QRScannerComponent] Results exported');
|
||||
}
|
||||
|
||||
formatTime(date: Date): string {
|
||||
return date.toLocaleTimeString();
|
||||
}
|
||||
|
||||
// Event emitters
|
||||
@Emit('qr-detected')
|
||||
emitQRDetected(data: string): string {
|
||||
return data;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.qr-scanner-component {
|
||||
padding: 20px;
|
||||
border: 1px solid #ddd;
|
||||
border-radius: 8px;
|
||||
background: #f9f9f9;
|
||||
}
|
||||
|
||||
.camera-controls {
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
margin-bottom: 20px;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
.camera-controls button {
|
||||
padding: 8px 16px;
|
||||
border: 1px solid #ccc;
|
||||
border-radius: 4px;
|
||||
background: #fff;
|
||||
cursor: pointer;
|
||||
transition: background-color 0.2s;
|
||||
}
|
||||
|
||||
.camera-controls button:hover:not(:disabled) {
|
||||
background: #e9ecef;
|
||||
}
|
||||
|
||||
.camera-controls button:disabled {
|
||||
opacity: 0.6;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
.camera-status {
|
||||
margin-bottom: 20px;
|
||||
padding: 15px;
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.status-error {
|
||||
background: #f8d7da;
|
||||
border: 1px solid #f5c6cb;
|
||||
color: #721c24;
|
||||
}
|
||||
|
||||
.status-info {
|
||||
background: #d1ecf1;
|
||||
border: 1px solid #bee5eb;
|
||||
color: #0c5460;
|
||||
}
|
||||
|
||||
.status-scanning {
|
||||
background: #d4edda;
|
||||
border: 1px solid #c3e6cb;
|
||||
color: #155724;
|
||||
}
|
||||
|
||||
.status-detail {
|
||||
margin-top: 5px;
|
||||
font-size: 0.9em;
|
||||
opacity: 0.8;
|
||||
}
|
||||
|
||||
.camera-container {
|
||||
position: relative;
|
||||
width: 100%;
|
||||
max-width: 400px;
|
||||
height: 300px;
|
||||
margin: 20px auto;
|
||||
border: 2px solid #ddd;
|
||||
border-radius: 8px;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.camera-video {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
object-fit: cover;
|
||||
}
|
||||
|
||||
.scanning-overlay {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.scan-frame {
|
||||
width: 200px;
|
||||
height: 200px;
|
||||
border: 2px solid #00ff00;
|
||||
border-radius: 8px;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.scan-line {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
height: 2px;
|
||||
background: #00ff00;
|
||||
animation: scan 2s linear infinite;
|
||||
}
|
||||
|
||||
@keyframes scan {
|
||||
0% { top: 0; }
|
||||
100% { top: 100%; }
|
||||
}
|
||||
|
||||
.scan-results {
|
||||
margin-top: 20px;
|
||||
}
|
||||
|
||||
.results-list {
|
||||
max-height: 300px;
|
||||
overflow-y: auto;
|
||||
border: 1px solid #ddd;
|
||||
border-radius: 4px;
|
||||
background: #fff;
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
|
||||
.result-item {
|
||||
padding: 12px;
|
||||
border-bottom: 1px solid #eee;
|
||||
}
|
||||
|
||||
.result-item:last-child {
|
||||
border-bottom: none;
|
||||
}
|
||||
|
||||
.result-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
margin-bottom: 8px;
|
||||
}
|
||||
|
||||
.result-number {
|
||||
font-weight: bold;
|
||||
color: #007bff;
|
||||
}
|
||||
|
||||
.result-time {
|
||||
font-size: 0.85em;
|
||||
color: #666;
|
||||
}
|
||||
|
||||
.result-content {
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
.qr-data,
|
||||
.qr-format {
|
||||
margin-bottom: 5px;
|
||||
word-break: break-all;
|
||||
}
|
||||
|
||||
.result-actions {
|
||||
display: flex;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.copy-btn,
|
||||
.remove-btn {
|
||||
padding: 4px 8px;
|
||||
border: 1px solid #ccc;
|
||||
border-radius: 3px;
|
||||
background: #fff;
|
||||
cursor: pointer;
|
||||
font-size: 0.8em;
|
||||
}
|
||||
|
||||
.copy-btn:hover {
|
||||
background: #e9ecef;
|
||||
}
|
||||
|
||||
.remove-btn:hover {
|
||||
background: #f8d7da;
|
||||
color: #721c24;
|
||||
}
|
||||
|
||||
.results-actions {
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
.clear-btn,
|
||||
.export-btn {
|
||||
padding: 8px 16px;
|
||||
border: 1px solid #ccc;
|
||||
border-radius: 4px;
|
||||
background: #fff;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.clear-btn:hover {
|
||||
background: #f8d7da;
|
||||
color: #721c24;
|
||||
}
|
||||
|
||||
.export-btn:hover {
|
||||
background: #d4edda;
|
||||
color: #155724;
|
||||
}
|
||||
|
||||
.settings-panel {
|
||||
margin-top: 20px;
|
||||
padding: 15px;
|
||||
background: #f8f9fa;
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.setting-group {
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
|
||||
.setting-group label {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
font-weight: bold;
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
|
||||
.setting-group input[type="number"] {
|
||||
width: 100px;
|
||||
padding: 4px 8px;
|
||||
border: 1px solid #ccc;
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
.setting-description {
|
||||
font-size: 0.85em;
|
||||
color: #666;
|
||||
margin-top: 3px;
|
||||
margin-left: 24px;
|
||||
}
|
||||
</style>
|
||||
657
src/components/sub-components/ThreeJSViewer.vue
Normal file
657
src/components/sub-components/ThreeJSViewer.vue
Normal file
@@ -0,0 +1,657 @@
|
||||
<template>
|
||||
<div class="threejs-viewer">
|
||||
<h2>3D Model Viewer</h2>
|
||||
|
||||
<!-- Viewer controls -->
|
||||
<div class="viewer-controls">
|
||||
<button @click="loadModel" :disabled="isLoading || !modelUrl">
|
||||
{{ isLoading ? 'Loading...' : 'Load Model' }}
|
||||
</button>
|
||||
<button @click="resetCamera" :disabled="!isModelLoaded">
|
||||
Reset Camera
|
||||
</button>
|
||||
<button @click="toggleAnimation" :disabled="!isModelLoaded">
|
||||
{{ isAnimating ? 'Stop' : 'Start' }} Animation
|
||||
</button>
|
||||
<button @click="toggleWireframe" :disabled="!isModelLoaded">
|
||||
{{ showWireframe ? 'Hide' : 'Show' }} Wireframe
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<!-- Loading status -->
|
||||
<div v-if="isLoading" class="loading-status">
|
||||
<div class="loading-spinner"></div>
|
||||
<p>Loading 3D model...</p>
|
||||
<p class="loading-detail">{{ loadingProgress }}% complete</p>
|
||||
</div>
|
||||
|
||||
<!-- Error status -->
|
||||
<div v-if="loadError" class="error-status">
|
||||
<p>Failed to load model: {{ loadError }}</p>
|
||||
<button @click="retryLoad" class="retry-btn">Retry</button>
|
||||
</div>
|
||||
|
||||
<!-- 3D Canvas -->
|
||||
<div
|
||||
ref="canvasContainer"
|
||||
class="canvas-container"
|
||||
:class="{ 'model-loaded': isModelLoaded }"
|
||||
>
|
||||
<canvas
|
||||
ref="threeCanvas"
|
||||
class="three-canvas"
|
||||
></canvas>
|
||||
|
||||
<!-- Overlay controls -->
|
||||
<div v-if="isModelLoaded" class="overlay-controls">
|
||||
<div class="control-group">
|
||||
<label>Camera Distance:</label>
|
||||
<input
|
||||
type="range"
|
||||
v-model.number="cameraDistance"
|
||||
min="1"
|
||||
max="20"
|
||||
step="0.1"
|
||||
@input="updateCameraDistance"
|
||||
/>
|
||||
<span>{{ cameraDistance.toFixed(1) }}</span>
|
||||
</div>
|
||||
|
||||
<div class="control-group">
|
||||
<label>Rotation Speed:</label>
|
||||
<input
|
||||
type="range"
|
||||
v-model.number="rotationSpeed"
|
||||
min="0"
|
||||
max="2"
|
||||
step="0.1"
|
||||
/>
|
||||
<span>{{ rotationSpeed.toFixed(1) }}</span>
|
||||
</div>
|
||||
|
||||
<div class="control-group">
|
||||
<label>Light Intensity:</label>
|
||||
<input
|
||||
type="range"
|
||||
v-model.number="lightIntensity"
|
||||
min="0"
|
||||
max="2"
|
||||
step="0.1"
|
||||
@input="updateLightIntensity"
|
||||
/>
|
||||
<span>{{ lightIntensity.toFixed(1) }}</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Model info -->
|
||||
<div v-if="modelInfo" class="model-info">
|
||||
<h4>Model Information</h4>
|
||||
<div class="info-grid">
|
||||
<div class="info-item">
|
||||
<span class="info-label">Vertices:</span>
|
||||
<span class="info-value">{{ modelInfo.vertexCount.toLocaleString() }}</span>
|
||||
</div>
|
||||
<div class="info-item">
|
||||
<span class="info-label">Faces:</span>
|
||||
<span class="info-value">{{ modelInfo.faceCount.toLocaleString() }}</span>
|
||||
</div>
|
||||
<div class="info-item">
|
||||
<span class="info-label">Materials:</span>
|
||||
<span class="info-value">{{ modelInfo.materialCount }}</span>
|
||||
</div>
|
||||
<div class="info-item">
|
||||
<span class="info-label">File Size:</span>
|
||||
<span class="info-value">{{ formatFileSize(modelInfo.fileSize) }}</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Performance metrics -->
|
||||
<div v-if="performanceMetrics" class="performance-metrics">
|
||||
<h4>Performance Metrics</h4>
|
||||
<div class="metrics-grid">
|
||||
<div class="metric">
|
||||
<span class="metric-label">FPS:</span>
|
||||
<span class="metric-value">{{ performanceMetrics.fps }}</span>
|
||||
</div>
|
||||
<div class="metric">
|
||||
<span class="metric-label">Render Time:</span>
|
||||
<span class="metric-value">{{ performanceMetrics.renderTime }}ms</span>
|
||||
</div>
|
||||
<div class="metric">
|
||||
<span class="metric-label">Memory Usage:</span>
|
||||
<span class="metric-value">{{ performanceMetrics.memoryUsage }}MB</span>
|
||||
</div>
|
||||
<div class="metric">
|
||||
<span class="metric-label">Draw Calls:</span>
|
||||
<span class="metric-value">{{ performanceMetrics.drawCalls }}</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script lang="ts">
|
||||
import { Component, Vue, Prop, Emit } from 'vue-facing-decorator';
|
||||
|
||||
interface ModelInfo {
|
||||
vertexCount: number;
|
||||
faceCount: number;
|
||||
materialCount: number;
|
||||
fileSize: number;
|
||||
boundingBox: {
|
||||
min: { x: number; y: number; z: number };
|
||||
max: { x: number; y: number; z: number };
|
||||
};
|
||||
}
|
||||
|
||||
interface PerformanceMetrics {
|
||||
fps: number;
|
||||
renderTime: number;
|
||||
memoryUsage: number;
|
||||
drawCalls: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* ThreeJS 3D Model Viewer Component
|
||||
*
|
||||
* Demonstrates lazy loading for heavy 3D rendering libraries.
|
||||
* This component would benefit from lazy loading as ThreeJS is a large
|
||||
* library that's only needed for 3D visualization features.
|
||||
*
|
||||
* @author Matthew Raymer
|
||||
* @version 1.0.0
|
||||
*/
|
||||
@Component({
|
||||
name: 'ThreeJSViewer'
|
||||
})
|
||||
export default class ThreeJSViewer extends Vue {
|
||||
@Prop({ required: true }) readonly modelUrl!: string;
|
||||
|
||||
// Component state
|
||||
isLoading = false;
|
||||
isModelLoaded = false;
|
||||
loadError: string | null = null;
|
||||
loadingProgress = 0;
|
||||
|
||||
// Animation state
|
||||
isAnimating = false;
|
||||
showWireframe = false;
|
||||
|
||||
// Camera and lighting controls
|
||||
cameraDistance = 5;
|
||||
rotationSpeed = 0.5;
|
||||
lightIntensity = 1;
|
||||
|
||||
// Canvas references
|
||||
canvasContainer: HTMLElement | null = null;
|
||||
threeCanvas: HTMLCanvasElement | null = null;
|
||||
|
||||
// Model and performance data
|
||||
modelInfo: ModelInfo | null = null;
|
||||
performanceMetrics: PerformanceMetrics | null = null;
|
||||
|
||||
// ThreeJS objects (will be lazy loaded)
|
||||
private three: any = null;
|
||||
private scene: any = null;
|
||||
private camera: any = null;
|
||||
private renderer: any = null;
|
||||
private model: any = null;
|
||||
private controls: any = null;
|
||||
private animationId: number | null = null;
|
||||
private frameCount = 0;
|
||||
private lastTime = 0;
|
||||
|
||||
// Lifecycle hooks
|
||||
mounted(): void {
|
||||
console.log('[ThreeJSViewer] Component mounted');
|
||||
this.initializeCanvas();
|
||||
}
|
||||
|
||||
beforeUnmount(): void {
|
||||
this.cleanup();
|
||||
console.log('[ThreeJSViewer] Component unmounting');
|
||||
}
|
||||
|
||||
// Methods
|
||||
private initializeCanvas(): void {
|
||||
this.canvasContainer = this.$refs.canvasContainer as HTMLElement;
|
||||
this.threeCanvas = this.$refs.threeCanvas as HTMLCanvasElement;
|
||||
|
||||
if (this.threeCanvas) {
|
||||
this.threeCanvas.width = this.canvasContainer.clientWidth;
|
||||
this.threeCanvas.height = this.canvasContainer.clientHeight;
|
||||
}
|
||||
}
|
||||
|
||||
async loadModel(): Promise<void> {
|
||||
if (this.isLoading || !this.modelUrl) return;
|
||||
|
||||
this.isLoading = true;
|
||||
this.loadError = null;
|
||||
this.loadingProgress = 0;
|
||||
|
||||
try {
|
||||
console.log('[ThreeJSViewer] Loading 3D model:', this.modelUrl);
|
||||
|
||||
// Lazy load ThreeJS
|
||||
await this.loadThreeJS();
|
||||
|
||||
// Initialize scene
|
||||
await this.initializeScene();
|
||||
|
||||
// Load model
|
||||
await this.loadModelFile();
|
||||
|
||||
// Start rendering
|
||||
this.startRendering();
|
||||
|
||||
this.isModelLoaded = true;
|
||||
this.isLoading = false;
|
||||
|
||||
// Emit model loaded event
|
||||
this.$emit('model-loaded', this.modelInfo);
|
||||
|
||||
console.log('[ThreeJSViewer] Model loaded successfully');
|
||||
|
||||
} catch (error) {
|
||||
console.error('[ThreeJSViewer] Failed to load model:', error);
|
||||
this.loadError = error instanceof Error ? error.message : 'Unknown error';
|
||||
this.isLoading = false;
|
||||
}
|
||||
}
|
||||
|
||||
private async loadThreeJS(): Promise<void> {
|
||||
// Simulate loading ThreeJS library
|
||||
this.loadingProgress = 20;
|
||||
await this.simulateLoading(500);
|
||||
|
||||
// In a real implementation, you would import ThreeJS here
|
||||
// this.three = await import('three');
|
||||
|
||||
this.loadingProgress = 40;
|
||||
await this.simulateLoading(300);
|
||||
}
|
||||
|
||||
private async initializeScene(): Promise<void> {
|
||||
this.loadingProgress = 60;
|
||||
|
||||
// Simulate scene initialization
|
||||
await this.simulateLoading(400);
|
||||
|
||||
// In a real implementation, you would set up ThreeJS scene here
|
||||
// this.scene = new this.three.Scene();
|
||||
// this.camera = new this.three.PerspectiveCamera(75, width / height, 0.1, 1000);
|
||||
// this.renderer = new this.three.WebGLRenderer({ canvas: this.threeCanvas });
|
||||
|
||||
this.loadingProgress = 80;
|
||||
}
|
||||
|
||||
private async loadModelFile(): Promise<void> {
|
||||
this.loadingProgress = 90;
|
||||
|
||||
// Simulate model loading
|
||||
await this.simulateLoading(600);
|
||||
|
||||
// Simulate model info
|
||||
this.modelInfo = {
|
||||
vertexCount: Math.floor(Math.random() * 50000) + 1000,
|
||||
faceCount: Math.floor(Math.random() * 25000) + 500,
|
||||
materialCount: Math.floor(Math.random() * 5) + 1,
|
||||
fileSize: Math.floor(Math.random() * 5000000) + 100000,
|
||||
boundingBox: {
|
||||
min: { x: -1, y: -1, z: -1 },
|
||||
max: { x: 1, y: 1, z: 1 }
|
||||
}
|
||||
};
|
||||
|
||||
this.loadingProgress = 100;
|
||||
}
|
||||
|
||||
private async simulateLoading(delay: number): Promise<void> {
|
||||
return new Promise(resolve => setTimeout(resolve, delay));
|
||||
}
|
||||
|
||||
private startRendering(): void {
|
||||
if (!this.isModelLoaded) return;
|
||||
|
||||
this.isAnimating = true;
|
||||
this.animate();
|
||||
|
||||
// Start performance monitoring
|
||||
this.startPerformanceMonitoring();
|
||||
}
|
||||
|
||||
private animate(): void {
|
||||
if (!this.isAnimating) return;
|
||||
|
||||
this.animationId = requestAnimationFrame(() => this.animate());
|
||||
|
||||
// Simulate model rotation
|
||||
if (this.model && this.rotationSpeed > 0) {
|
||||
// this.model.rotation.y += this.rotationSpeed * 0.01;
|
||||
}
|
||||
|
||||
// Simulate rendering
|
||||
// this.renderer.render(this.scene, this.camera);
|
||||
|
||||
this.frameCount++;
|
||||
}
|
||||
|
||||
private startPerformanceMonitoring(): void {
|
||||
const updateMetrics = () => {
|
||||
if (!this.isAnimating) return;
|
||||
|
||||
const now = performance.now();
|
||||
const deltaTime = now - this.lastTime;
|
||||
|
||||
if (deltaTime > 0) {
|
||||
const fps = Math.round(1000 / deltaTime);
|
||||
|
||||
this.performanceMetrics = {
|
||||
fps: Math.min(fps, 60), // Cap at 60 FPS for display
|
||||
renderTime: Math.round(deltaTime),
|
||||
memoryUsage: Math.round((Math.random() * 50 + 10) * 100) / 100,
|
||||
drawCalls: Math.floor(Math.random() * 100) + 10
|
||||
};
|
||||
}
|
||||
|
||||
this.lastTime = now;
|
||||
requestAnimationFrame(updateMetrics);
|
||||
};
|
||||
|
||||
updateMetrics();
|
||||
}
|
||||
|
||||
resetCamera(): void {
|
||||
if (!this.isModelLoaded) return;
|
||||
|
||||
this.cameraDistance = 5;
|
||||
this.updateCameraDistance();
|
||||
console.log('[ThreeJSViewer] Camera reset');
|
||||
}
|
||||
|
||||
toggleAnimation(): void {
|
||||
this.isAnimating = !this.isAnimating;
|
||||
|
||||
if (this.isAnimating) {
|
||||
this.animate();
|
||||
} else if (this.animationId) {
|
||||
cancelAnimationFrame(this.animationId);
|
||||
this.animationId = null;
|
||||
}
|
||||
|
||||
console.log('[ThreeJSViewer] Animation toggled:', this.isAnimating);
|
||||
}
|
||||
|
||||
toggleWireframe(): void {
|
||||
this.showWireframe = !this.showWireframe;
|
||||
|
||||
// In a real implementation, you would toggle wireframe mode
|
||||
// this.model.traverse((child: any) => {
|
||||
// if (child.isMesh) {
|
||||
// child.material.wireframe = this.showWireframe;
|
||||
// }
|
||||
// });
|
||||
|
||||
console.log('[ThreeJSViewer] Wireframe toggled:', this.showWireframe);
|
||||
}
|
||||
|
||||
updateCameraDistance(): void {
|
||||
if (!this.isModelLoaded) return;
|
||||
|
||||
// In a real implementation, you would update camera position
|
||||
// this.camera.position.z = this.cameraDistance;
|
||||
// this.camera.lookAt(0, 0, 0);
|
||||
}
|
||||
|
||||
updateLightIntensity(): void {
|
||||
if (!this.isModelLoaded) return;
|
||||
|
||||
// In a real implementation, you would update light intensity
|
||||
// this.light.intensity = this.lightIntensity;
|
||||
}
|
||||
|
||||
retryLoad(): void {
|
||||
this.loadError = null;
|
||||
this.loadModel();
|
||||
}
|
||||
|
||||
private cleanup(): void {
|
||||
if (this.animationId) {
|
||||
cancelAnimationFrame(this.animationId);
|
||||
this.animationId = null;
|
||||
}
|
||||
|
||||
if (this.renderer) {
|
||||
this.renderer.dispose();
|
||||
}
|
||||
|
||||
this.isAnimating = false;
|
||||
this.isModelLoaded = false;
|
||||
}
|
||||
|
||||
formatFileSize(bytes: number): string {
|
||||
const sizes = ['B', 'KB', 'MB', 'GB'];
|
||||
const i = Math.floor(Math.log(bytes) / Math.log(1024));
|
||||
return `${(bytes / Math.pow(1024, i)).toFixed(1)} ${sizes[i]}`;
|
||||
}
|
||||
|
||||
// Event emitters
|
||||
@Emit('model-loaded')
|
||||
emitModelLoaded(info: ModelInfo): ModelInfo {
|
||||
return info;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.threejs-viewer {
|
||||
padding: 20px;
|
||||
border: 1px solid #ddd;
|
||||
border-radius: 8px;
|
||||
background: #f9f9f9;
|
||||
}
|
||||
|
||||
.viewer-controls {
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
margin-bottom: 20px;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
.viewer-controls button {
|
||||
padding: 8px 16px;
|
||||
border: 1px solid #ccc;
|
||||
border-radius: 4px;
|
||||
background: #fff;
|
||||
cursor: pointer;
|
||||
transition: background-color 0.2s;
|
||||
}
|
||||
|
||||
.viewer-controls button:hover:not(:disabled) {
|
||||
background: #e9ecef;
|
||||
}
|
||||
|
||||
.viewer-controls button:disabled {
|
||||
opacity: 0.6;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
.loading-status {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 40px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.loading-spinner {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
border: 4px solid #f3f3f3;
|
||||
border-top: 4px solid #3498db;
|
||||
border-radius: 50%;
|
||||
animation: spin 1s linear infinite;
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
|
||||
@keyframes spin {
|
||||
0% { transform: rotate(0deg); }
|
||||
100% { transform: rotate(360deg); }
|
||||
}
|
||||
|
||||
.loading-detail {
|
||||
font-size: 0.9em;
|
||||
color: #666;
|
||||
margin-top: 10px;
|
||||
}
|
||||
|
||||
.error-status {
|
||||
padding: 20px;
|
||||
background: #f8d7da;
|
||||
border: 1px solid #f5c6cb;
|
||||
border-radius: 4px;
|
||||
color: #721c24;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.retry-btn {
|
||||
margin-top: 10px;
|
||||
padding: 8px 16px;
|
||||
border: 1px solid #721c24;
|
||||
border-radius: 4px;
|
||||
background: #721c24;
|
||||
color: #fff;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.retry-btn:hover {
|
||||
background: #5a1a1a;
|
||||
}
|
||||
|
||||
.canvas-container {
|
||||
position: relative;
|
||||
width: 100%;
|
||||
height: 400px;
|
||||
border: 2px solid #ddd;
|
||||
border-radius: 8px;
|
||||
overflow: hidden;
|
||||
background: #000;
|
||||
margin: 20px 0;
|
||||
}
|
||||
|
||||
.canvas-container.model-loaded {
|
||||
border-color: #28a745;
|
||||
}
|
||||
|
||||
.three-canvas {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: block;
|
||||
}
|
||||
|
||||
.overlay-controls {
|
||||
position: absolute;
|
||||
top: 10px;
|
||||
right: 10px;
|
||||
background: rgba(0, 0, 0, 0.8);
|
||||
color: #fff;
|
||||
padding: 15px;
|
||||
border-radius: 4px;
|
||||
min-width: 200px;
|
||||
}
|
||||
|
||||
.control-group {
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
.control-group:last-child {
|
||||
margin-bottom: 0;
|
||||
}
|
||||
|
||||
.control-group label {
|
||||
display: block;
|
||||
font-size: 0.9em;
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
|
||||
.control-group input[type="range"] {
|
||||
width: 100%;
|
||||
margin-right: 10px;
|
||||
}
|
||||
|
||||
.control-group span {
|
||||
font-size: 0.8em;
|
||||
color: #ccc;
|
||||
}
|
||||
|
||||
.model-info {
|
||||
position: absolute;
|
||||
bottom: 10px;
|
||||
left: 10px;
|
||||
background: rgba(0, 0, 0, 0.8);
|
||||
color: #fff;
|
||||
padding: 15px;
|
||||
border-radius: 4px;
|
||||
min-width: 200px;
|
||||
}
|
||||
|
||||
.model-info h4 {
|
||||
margin: 0 0 10px 0;
|
||||
font-size: 1em;
|
||||
}
|
||||
|
||||
.info-grid {
|
||||
display: grid;
|
||||
gap: 5px;
|
||||
}
|
||||
|
||||
.info-item {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
font-size: 0.85em;
|
||||
}
|
||||
|
||||
.info-label {
|
||||
color: #ccc;
|
||||
}
|
||||
|
||||
.info-value {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.performance-metrics {
|
||||
margin-top: 20px;
|
||||
padding: 15px;
|
||||
background: #e8f4fd;
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.metrics-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fit, minmax(150px, 1fr));
|
||||
gap: 15px;
|
||||
margin-top: 10px;
|
||||
}
|
||||
|
||||
.metric {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
padding: 8px;
|
||||
background: #fff;
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.metric-label {
|
||||
font-weight: bold;
|
||||
color: #333;
|
||||
}
|
||||
|
||||
.metric-value {
|
||||
color: #007bff;
|
||||
font-weight: bold;
|
||||
}
|
||||
</style>
|
||||
Reference in New Issue
Block a user