bump to version 1.0.3 build 36
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@@ -362,7 +362,7 @@ Prerequisites: macOS with Xcode installed
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4. Bump the version to match Android & package.json:
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```
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cd ios/App && xcrun agvtool new-version 35 && perl -p -i -e "s/MARKETING_VERSION = .*;/MARKETING_VERSION = 1.0.2;/g" App.xcodeproj/project.pbxproj && cd -
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cd ios/App && xcrun agvtool new-version 36 && perl -p -i -e "s/MARKETING_VERSION = .*;/MARKETING_VERSION = 1.0.3;/g" App.xcodeproj/project.pbxproj && cd -
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# Unfortunately this edits Info.plist directly.
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#xcrun agvtool new-marketing-version 0.4.5
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```
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@@ -385,11 +385,12 @@ Prerequisites: macOS with Xcode installed
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* This will trigger a build and take time, needing user's "login" keychain password (user's login password), repeatedly.
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* If it fails with `building for 'iOS', but linking in dylib (.../.pkgx/zlib.net/v1.3.0/lib/libz.1.3.dylib) built for 'macOS'` then run XCode outside that terminal (ie. not with `npx cap open ios`).
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* Click Distribute -> App Store Connect
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* In AppStoreConnect, add the build to the distribution: remove the current build with the "-" when you hover over it, then "Add Build" with the new build.
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* In AppStoreConnect, add the build to the distribution. You may have to remove the current build with the "-" when you hover over it, then "Add Build" with the new build.
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* May have to go to App Review, click Submission, then hover over the build and click "-".
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* It can take 15 minutes for the build to show up in the list of builds.
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* You'll probably have to "Manage" something about encryption, disallowed in France.
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* Then "Save" and "Add to Review" and "Resubmit to App Review".
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* Eventually it'll be "Ready for Distribution" which means
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### Android Build
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