feat: Add comprehensive mobile testing infrastructure
- Add test scripts for Android and iOS platforms - Create prerequisite checker for mobile development setup - Add device/simulator availability checks - Update test-all command to include mobile tests - Add granular test commands for web and mobile The changes improve testing by: 1. Adding structured mobile test runners 2. Validating development environment setup 3. Separating web and mobile test flows 4. Adding device availability checks 5. Providing detailed test documentation Added scripts: - check-prerequisites.js: Validates dev environment - test-android.js: Runs Android tests - test-ios.js: Runs iOS tests - run-available-mobile-tests.js: Smart platform detection
This commit is contained in:
@@ -13,7 +13,14 @@
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"lint-fix": "eslint --ext .js,.ts,.vue --ignore-path .gitignore --fix src",
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"prebuild": "eslint --ext .js,.ts,.vue --ignore-path .gitignore src && node sw_combine.js",
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"test-local": "npx playwright test -c playwright.config-local.ts --trace on",
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"test-all": "npm run build && npx playwright test -c playwright.config-local.ts --trace on",
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"test-all": "npm run test:prerequisites && npm run build && npm run test:web && npm run test:mobile",
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"test:prerequisites": "node scripts/check-prerequisites.js",
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"test:web": "npx playwright test -c playwright.config-local.ts --trace on",
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"test:mobile": "npm run build:capacitor && npm run test:android && npm run test:ios",
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"test:android": "node scripts/test-android.js",
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"test:ios": "node scripts/test-ios.js",
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"check:android-device": "adb devices | grep -w 'device' || (echo 'No Android device connected' && exit 1)",
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"check:ios-device": "xcrun xctrace list devices 2>&1 | grep -w 'Booted' || (echo 'No iOS simulator running' && exit 1)",
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"clean:electron": "rimraf dist-electron",
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"build:pywebview": "vite build --config vite.config.pywebview.mts",
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"build:electron": "npm run clean:electron && vite build --config vite.config.electron.mts && node scripts/build-electron.js",
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185
scripts/check-prerequisites.js
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185
scripts/check-prerequisites.js
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@@ -0,0 +1,185 @@
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/**
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* @fileoverview Prerequisites checker for mobile development environment
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*
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* This script verifies that all necessary tools and configurations are in place
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* for mobile app development, including both Android and iOS platforms.
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*
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* Features:
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* - Validates development environment setup
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* - Checks required command-line tools
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* - Verifies Android SDK and device connectivity
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* - Confirms iOS development tools and simulator status
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*
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* Prerequisites checked:
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* - Node.js and npm installation
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* - Gradle for Android builds
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* - Xcode and command line tools for iOS
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* - ANDROID_HOME environment variable
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* - Android platform files
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* - Connected Android devices/emulators
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* - iOS platform files
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* - Running iOS simulators
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*
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* Exit codes:
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* - 0: All checks passed
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* - 1: One or more checks failed
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*
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* @example
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* // Run directly
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* node scripts/check-prerequisites.js
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*
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* // Run via npm script
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* npm run test:prerequisites
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*
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* @author TimeSafari Team
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* @license MIT
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*/
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const { execSync } = require('child_process');
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const { existsSync } = require('fs');
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/**
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* Checks if a command-line tool is available by attempting to run its --version command
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*
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* @param {string} command - The command to check (e.g., 'node', 'npm', 'gradle')
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* @param {string} errorMessage - The error message to display if the command is not available
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* @returns {boolean} - True if the command exists and is executable, false otherwise
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*
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* @example
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* checkCommand('node', 'Node.js is required')
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* // Returns true if node is available, false otherwise
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*/
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function checkCommand(command, errorMessage) {
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try {
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execSync(command + ' --version', { stdio: 'ignore' });
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return true;
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} catch (e) {
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console.error(`❌ ${errorMessage}`);
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return false;
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}
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}
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/**
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* Verifies Android development environment setup
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*
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* Checks for:
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* 1. ANDROID_HOME environment variable
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* 2. Android platform files in project
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* 3. Connected Android devices or running emulators
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*
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* @returns {boolean} - True if Android setup is complete and valid, false otherwise
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*
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* @example
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* if (!checkAndroidSetup()) {
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* console.error('Android prerequisites not met');
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* }
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*/
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function checkAndroidSetup() {
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// Check ANDROID_HOME environment variable
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// This is required for Android SDK tools access
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if (!process.env.ANDROID_HOME) {
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console.error('❌ ANDROID_HOME environment variable not set');
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return false;
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}
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// Check if Android platform was added to the project
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// The 'android' directory should exist if platform was added via 'npx cap add android'
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if (!existsSync('android')) {
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console.error('❌ Android platform not added. Run: npx cap add android');
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return false;
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}
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// Check for connected devices or running emulators
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// Uses ADB (Android Debug Bridge) to list connected devices
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try {
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const devices = execSync('adb devices').toString();
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// Parse ADB output - looking for lines ending with 'device' (not 'offline' or 'unauthorized')
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if (!devices.split('\n').slice(1).some(line => line.includes('device'))) {
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console.error('❌ No Android devices connected');
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return false;
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}
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} catch (e) {
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console.error('❌ ADB not available');
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return false;
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}
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return true;
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}
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/**
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* Verifies iOS development environment setup
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*
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* Checks for:
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* 1. iOS platform files in project
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* 2. Running iOS simulators
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* 3. Xcode command line tools availability
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*
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* @returns {boolean} - True if iOS setup is complete and valid, false otherwise
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*
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* @example
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* if (!checkIosSetup()) {
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* console.error('iOS prerequisites not met');
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* }
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*/
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function checkIosSetup() {
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// Check if iOS platform was added to the project
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// The 'ios' directory should exist if platform was added via 'npx cap add ios'
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if (!existsSync('ios')) {
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console.error('❌ iOS platform not added. Run: npx cap add ios');
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return false;
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}
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// Check for available and running iOS simulators
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// Uses xcrun simctl to list simulator devices
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try {
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const simulators = execSync('xcrun simctl list devices available').toString();
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if (!simulators.includes('Booted')) {
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console.error('❌ No iOS simulator running');
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return false;
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}
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} catch (e) {
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console.error('❌ Xcode command line tools not available');
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return false;
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}
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return true;
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}
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/**
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* Main function to check all prerequisites for mobile development
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*
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* Verifies:
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* 1. Required command line tools (node, npm, gradle, xcodebuild)
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* 2. Android development setup
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* 3. iOS development setup
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*
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* Exits with code 1 if any checks fail
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*
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* @example
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* // Run from package.json script:
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* // "test:prerequisites": "node scripts/check-prerequisites.js"
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*/
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function main() {
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let success = true;
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// Check required command line tools
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// These are essential for building and testing the application
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success &= checkCommand('node', 'Node.js is required');
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success &= checkCommand('npm', 'npm is required');
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success &= checkCommand('gradle', 'Gradle is required for Android builds');
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success &= checkCommand('xcodebuild', 'Xcode is required for iOS builds');
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// Check platform-specific development environments
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success &= checkAndroidSetup();
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success &= checkIosSetup();
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// Exit with error if any checks failed
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if (!success) {
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process.exit(1);
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}
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console.log('✅ All prerequisites met!');
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}
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// Execute the checks
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main();
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132
scripts/run-available-mobile-tests.js
Normal file
132
scripts/run-available-mobile-tests.js
Normal file
@@ -0,0 +1,132 @@
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/**
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* @fileoverview Runs mobile tests based on available platforms and devices
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*
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* This script intelligently detects available mobile platforms and their
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* associated devices/simulators, then runs tests only for the available
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* configurations. This allows for flexible testing across different
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* development environments without failing when a platform is unavailable.
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*
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* Platform detection:
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* - Android: Checks for SDK and connected devices/emulators
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* - iOS: Checks for macOS, Xcode, and running simulators
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*
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* Features:
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* - Smart platform detection
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* - Graceful handling of unavailable platforms
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* - Clear logging of test execution
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* - Comprehensive error reporting
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*
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* Exit codes:
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* - 0: Tests completed successfully on available platforms
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* - 1: Tests failed or no platforms available
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*
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* @example
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* // Run directly
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* node scripts/run-available-mobile-tests.js
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*
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* // Run via npm script
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* npm run test:mobile:available
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*
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* @requires child_process
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* @requires fs
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*
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* @author TimeSafari Team
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* @license MIT
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*/
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const { execSync } = require('child_process');
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const { existsSync } = require('fs');
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/**
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* Executes mobile tests on available platforms
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*
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* This function performs the following steps:
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* 1. Checks Android environment and device availability
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* 2. Checks iOS environment and simulator availability (on macOS)
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* 3. Runs tests on available platforms
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* 4. Reports results and handles errors
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*
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* Platform-specific checks:
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* Android:
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* - ANDROID_HOME environment variable
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* - Android platform files existence
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* - Connected devices via ADB
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*
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* iOS:
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* - macOS operating system
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* - iOS platform files existence
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* - Running simulators via xcrun
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*
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* @async
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* @throws {Error} If tests fail or no platforms are available
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*
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* @example
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* runAvailableMobileTests().catch(error => {
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* console.error('Test execution failed:', error);
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* process.exit(1);
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* });
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*/
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async function runAvailableMobileTests() {
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try {
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// Check Android availability
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// Requires both SDK (ANDROID_HOME) and platform files
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const androidAvailable = existsSync('android') && process.env.ANDROID_HOME;
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let androidDeviceAvailable = false;
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if (androidAvailable) {
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try {
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// Check for connected devices using ADB
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const devices = execSync('adb devices').toString();
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// Parse ADB output for actually connected devices
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// Filters out unauthorized or offline devices
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androidDeviceAvailable = devices.split('\n').slice(1).some(line => line.includes('device'));
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} catch (e) {
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console.log('⚠️ Android SDK available but no devices connected');
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}
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}
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// Check iOS availability
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// Only possible on macOS with Xcode installed
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const iosAvailable = process.platform === 'darwin' && existsSync('ios');
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let iosSimulatorAvailable = false;
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if (iosAvailable) {
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try {
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// Check for running simulators using xcrun
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const simulators = execSync('xcrun simctl list devices available').toString();
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// Look for 'Booted' state in simulator list
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iosSimulatorAvailable = simulators.includes('Booted');
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} catch (e) {
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console.log('⚠️ iOS platform available but no simulator running');
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}
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}
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// Execute tests for available platforms
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if (androidDeviceAvailable) {
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console.log('🤖 Running Android tests...');
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// Run Android tests via npm script
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execSync('npm run test:android', { stdio: 'inherit' });
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}
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if (iosSimulatorAvailable) {
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console.log('🍎 Running iOS tests...');
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// Run iOS tests via npm script
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execSync('npm run test:ios', { stdio: 'inherit' });
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}
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// Error if no platforms are available for testing
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if (!androidDeviceAvailable && !iosSimulatorAvailable) {
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console.error('❌ No mobile platforms available for testing');
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process.exit(1);
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}
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console.log('✅ Available mobile tests completed successfully');
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} catch (error) {
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// Handle any errors during test execution
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console.error('❌ Mobile tests failed:', error);
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process.exit(1);
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}
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}
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// Execute the test runner
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runAvailableMobileTests();
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91
scripts/test-android.js
Normal file
91
scripts/test-android.js
Normal file
@@ -0,0 +1,91 @@
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/**
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* @fileoverview Android test runner for Capacitor-based mobile app
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*
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* This script handles the build, installation, and testing of the Android app.
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* It ensures the app is properly synced, built, installed on a device/emulator,
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* and runs the test suite.
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*
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* Process flow:
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* 1. Sync Capacitor project with latest web build
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* 2. Build debug APK
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* 3. Install APK on connected device/emulator
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* 4. Run instrumented tests
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*
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* Prerequisites:
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* - Android SDK installed and ANDROID_HOME set
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* - Gradle installed and in PATH
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* - Connected Android device or running emulator
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* - Capacitor Android platform added to project
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*
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* Exit codes:
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* - 0: Tests completed successfully
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* - 1: Build, installation, or test failure
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*
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* @example
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* // Run directly
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* node scripts/test-android.js
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*
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* // Run via npm script
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* npm run test:android
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*
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* @requires child_process
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* @requires path
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*
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* @author TimeSafari Team
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* @license MIT
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*/
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const { execSync } = require('child_process');
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const { join } = require('path');
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/**
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* Runs the complete Android test suite including build, installation, and testing
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*
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* The function performs the following steps:
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* 1. Syncs the Capacitor project with latest web build
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* 2. Builds and installs debug version of the app
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* 3. Runs instrumented Android tests
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*
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* @async
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* @throws {Error} If any step in the build or test process fails
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*
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* @example
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* runAndroidTests().catch(error => {
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* console.error('Test execution failed:', error);
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* process.exit(1);
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* });
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*/
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async function runAndroidTests() {
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try {
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// Sync Capacitor project with latest web build
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// This ensures the Android project has the latest web assets
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execSync('npx cap sync android', {
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stdio: 'inherit',
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// Inherit stdio to show real-time output
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});
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// Build and install debug version of the app
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// Uses Gradle wrapper to ensure consistent build environment
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execSync('cd android && ./gradlew assembleDebug installDebug', {
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stdio: 'inherit',
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// assembleDebug: Creates debug APK
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// installDebug: Installs APK on connected device
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});
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// Run the instrumented Android tests
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// These are the tests defined in android/app/src/androidTest
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execSync('cd android && ./gradlew connectedAndroidTest', {
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stdio: 'inherit',
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// connectedAndroidTest: Runs tests on connected device
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});
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console.log('✅ Android tests completed successfully');
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} catch (error) {
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// Log the error and exit with failure code
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console.error('❌ Android tests failed:', error);
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process.exit(1);
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}
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}
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// Execute the test suite
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runAndroidTests();
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93
scripts/test-ios.js
Normal file
93
scripts/test-ios.js
Normal file
@@ -0,0 +1,93 @@
|
||||
/**
|
||||
* @fileoverview iOS test runner for Capacitor-based mobile app
|
||||
*
|
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* This script handles the build and testing of the iOS app using Xcode's
|
||||
* command-line tools. It ensures the app is properly synced with the latest
|
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* web build and runs the test suite on a specified iOS simulator.
|
||||
*
|
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* Process flow:
|
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* 1. Sync Capacitor project with latest web build
|
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* 2. Build app for iOS simulator
|
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* 3. Run XCTest suite
|
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*
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* Prerequisites:
|
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* - macOS operating system
|
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* - Xcode installed with command line tools
|
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* - iOS simulator available
|
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* - Capacitor iOS platform added to project
|
||||
* - Valid iOS development certificates
|
||||
*
|
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* Exit codes:
|
||||
* - 0: Tests completed successfully
|
||||
* - 1: Build or test failure
|
||||
*
|
||||
* @example
|
||||
* // Run directly
|
||||
* node scripts/test-ios.js
|
||||
*
|
||||
* // Run via npm script
|
||||
* npm run test:ios
|
||||
*
|
||||
* @requires child_process
|
||||
* @requires path
|
||||
*
|
||||
* @author TimeSafari Team
|
||||
* @license MIT
|
||||
*/
|
||||
|
||||
const { execSync } = require('child_process');
|
||||
const { join } = require('path');
|
||||
|
||||
/**
|
||||
* Runs the complete iOS test suite including build and testing
|
||||
*
|
||||
* The function performs the following steps:
|
||||
* 1. Syncs the Capacitor project with latest web build
|
||||
* 2. Builds and tests the app using xcodebuild
|
||||
*
|
||||
* Note: This function requires a running iOS simulator. The test will
|
||||
* fail if no simulator is available or if it's not in a booted state.
|
||||
*
|
||||
* @async
|
||||
* @throws {Error} If any step in the build or test process fails
|
||||
*
|
||||
* @example
|
||||
* runIosTests().catch(error => {
|
||||
* console.error('Test execution failed:', error);
|
||||
* process.exit(1);
|
||||
* });
|
||||
*/
|
||||
async function runIosTests() {
|
||||
try {
|
||||
// Sync Capacitor project with latest web build
|
||||
// This ensures the iOS project has the latest web assets
|
||||
execSync('npx cap sync ios', {
|
||||
stdio: 'inherit',
|
||||
// Inherit stdio to show real-time output
|
||||
});
|
||||
|
||||
// Build and run tests using xcodebuild
|
||||
execSync(
|
||||
'cd ios && xcodebuild test ' +
|
||||
'-workspace App/App.xcworkspace ' + // Workspace containing the project
|
||||
'-scheme App ' + // The scheme to build and test
|
||||
'-destination "platform=iOS Simulator,name=iPhone 14"', // Target simulator
|
||||
{
|
||||
stdio: 'inherit',
|
||||
// test: Builds and runs tests
|
||||
// -workspace: Specifies the Xcode workspace
|
||||
// -scheme: Specifies the scheme to test
|
||||
// -destination: Specifies the target simulator
|
||||
}
|
||||
);
|
||||
|
||||
console.log('✅ iOS tests completed successfully');
|
||||
} catch (error) {
|
||||
// Log the error and exit with failure code
|
||||
console.error('❌ iOS tests failed:', error);
|
||||
process.exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
// Execute the test suite
|
||||
runIosTests();
|
||||
Reference in New Issue
Block a user