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Add custom API IP support for Android physical device development

Implement --api-ip parameter for Android builds with smart defaults:
- Defaults to 10.0.2.2 for emulator development when no IP specified
- Supports custom IP for physical device development
- Added npm scripts for common use cases (dev:custom, test:custom)
- Updated help documentation with usage examples
- Created comprehensive documentation with troubleshooting guide

Usage:
  ./scripts/build-android.sh --dev                    # Default 10.0.2.2
  ./scripts/build-android.sh --dev --api-ip 192.168.1.100  # Custom IP
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Matthew Raymer 1 week ago
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commit
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  1. 284
      docs/build-system/platforms/android-custom-api-ip.md
  2. 6
      package.json
  3. 33
      scripts/build-android.sh

284
docs/build-system/platforms/android-custom-api-ip.md

@ -0,0 +1,284 @@
# Android Custom API IP Configuration
**Author**: Matthew Raymer
**Date**: 2025-01-27
**Status**: ✅ **COMPLETE** - Custom API IP support for physical device development
## Overview
When deploying TimeSafari to physical Android devices during development, you may need to specify a custom IP address for the claim API server. This is necessary because physical devices cannot access `localhost` or `10.0.2.2` (Android emulator IP) to reach your local development server.
## Problem
During Android development:
- **Emulator**: Uses `10.0.2.2:3000` to access host machine's localhost (default)
- **Physical Device**: Cannot access `localhost` or `10.0.2.2` - needs actual IP address
## Solution
The Android build system defaults to `10.0.2.2:3000` for emulator development and supports specifying a custom IP address for the claim API server when building for physical devices.
## Usage
### Command Line Usage
```bash
# Default behavior (uses 10.0.2.2 for emulator)
./scripts/build-android.sh --dev
# Custom IP for physical device
./scripts/build-android.sh --dev --api-ip 192.168.1.100
# Test environment with custom IP
./scripts/build-android.sh --test --api-ip 192.168.1.100
# Build and auto-run with custom IP
./scripts/build-android.sh --dev --api-ip 192.168.1.100 --auto-run
```
### NPM Scripts
```bash
# Default development build (uses 10.0.2.2 for emulator)
npm run build:android:dev
# Development build with custom IP (requires IP parameter)
npm run build:android:dev:custom 192.168.1.100
# Test build with custom IP (requires IP parameter)
npm run build:android:test:custom 192.168.1.100
# Development build + auto-run with custom IP
npm run build:android:dev:run:custom 192.168.1.100
# Test build + auto-run with custom IP
npm run build:android:test:run:custom 192.168.1.100
```
## Examples
### Scenario 1: Development on Emulator (Default)
```bash
# Default behavior - uses 10.0.2.2 for emulator
npm run build:android:dev
# Build and immediately run on emulator
npm run build:android:dev:run
```
### Scenario 2: Development on Physical Device
```bash
# Your development server is running on 192.168.1.50:3000
npm run build:android:dev:custom 192.168.1.50
# Build and immediately run on device
npm run build:android:dev:run:custom 192.168.1.50
```
### Scenario 3: Testing on Physical Device
```bash
# Your test server is running on 192.168.1.75:3000
npm run build:android:test:custom 192.168.1.75
# Build and immediately run on device
npm run build:android:test:run:custom 192.168.1.75
```
### Scenario 4: Direct Script Usage
```bash
# Default behavior (emulator)
./scripts/build-android.sh --dev --studio
# Custom IP for physical device
./scripts/build-android.sh --dev --api-ip 192.168.1.100 --studio
./scripts/build-android.sh --test --api-ip 192.168.1.100 --apk
```
## How It Works
### Environment Variable Override
The build system handles API server configuration as follows:
1. **Default behavior**: Uses `http://10.0.2.2:3000` for emulator development
2. **Custom IP specified**: Overrides with `http://<custom-ip>:3000` for physical device development
3. **Maintains other APIs**: Image and Partner APIs remain at production URLs
4. **Logs the configuration**: Shows which IP is being used in build logs
### Build Process
```bash
# Development mode with default IP (10.0.2.2)
export VITE_DEFAULT_ENDORSER_API_SERVER="http://10.0.2.2:3000"
npm run build:capacitor -- --mode development
# Development mode with custom IP
export VITE_DEFAULT_ENDORSER_API_SERVER="http://192.168.1.100:3000"
npm run build:capacitor -- --mode development
```
### Default Behavior
- **No `--api-ip` specified**: Uses default emulator IP (`10.0.2.2:3000`)
- **Custom IP specified**: Uses provided IP address for physical device development
- **Invalid IP format**: Build will fail with clear error message
- **Network unreachable**: App will show connection errors at runtime
## Finding Your IP Address
### On Linux/macOS
```bash
# Find your local IP address
ifconfig | grep "inet " | grep -v 127.0.0.1
# or
ip addr show | grep "inet " | grep -v 127.0.0.1
```
### On Windows
```bash
# Find your local IP address
ipconfig | findstr "IPv4"
```
### Common Network Patterns
- **Home WiFi**: Usually `192.168.1.x` or `192.168.0.x`
- **Office Network**: May be `10.x.x.x` or `172.16.x.x`
- **Mobile Hotspot**: Often `192.168.43.x`
## Troubleshooting
### Common Issues
#### 1. Device Cannot Connect to API
```bash
# Check if your IP is accessible
ping 192.168.1.100
# Check if port 3000 is open
telnet 192.168.1.100 3000
```
#### 2. Build Fails with Invalid IP
```bash
# Ensure IP format is correct
./scripts/build-android.sh --dev --api-ip 192.168.1.100 # ✅ Correct
./scripts/build-android.sh --dev --api-ip localhost # ❌ Wrong
```
#### 3. Firewall Blocking Connection
```bash
# Check firewall settings
sudo ufw status # Ubuntu/Debian
sudo firewall-cmd --list-all # CentOS/RHEL
```
### Debug Mode
```bash
# Enable verbose logging
./scripts/build-android.sh --dev --api-ip 192.168.1.100 --verbose
```
## Best Practices
### 1. Use Consistent IP Addresses
```bash
# Create aliases for common development scenarios
alias build-dev="npm run build:android:dev:custom 192.168.1.100"
alias build-test="npm run build:android:test:custom 192.168.1.100"
```
### 2. Document Your Setup
```bash
# Create a development setup file
echo "DEV_API_IP=192.168.1.100" > .env.development
echo "TEST_API_IP=192.168.1.100" >> .env.development
```
### 3. Network Security
- Ensure your development server is only accessible on your local network
- Use HTTPS in production environments
- Consider VPN for remote development scenarios
### 4. Team Development
```bash
# Share IP configuration with team
# Add to .env.example
DEV_API_IP=192.168.1.100
TEST_API_IP=192.168.1.100
```
## Integration with CI/CD
### Environment Variables
```yaml
# Example CI/CD configuration
variables:
DEV_API_IP: "192.168.1.100"
TEST_API_IP: "192.168.1.100"
build:
script:
- npm run build:android:dev:custom $DEV_API_IP
```
### Automated Testing
```bash
# Test with different IP configurations
npm run build:android:test:custom 192.168.1.100
npm run build:android:test:custom 10.0.0.100
```
## Migration from Legacy
### Previous Workarounds
Before this feature, developers had to:
1. Manually edit environment files
2. Use different build configurations
3. Modify source code for IP addresses
### New Approach
```bash
# Simple one-liner
npm run build:android:dev:custom 192.168.1.100
```
## Future Enhancements
### Planned Features
1. **IP Validation**: Automatic IP format validation
2. **Network Discovery**: Auto-detect available IP addresses
3. **Port Configuration**: Support for custom ports
4. **Multiple APIs**: Support for custom IPs for all API endpoints
### Integration Opportunities
1. **Docker Integration**: Automatic IP detection in containerized environments
2. **Network Profiles**: Save and reuse common network configurations
3. **Hot Reload**: Automatic rebuild when IP changes
---
**Status**: Complete and ready for production use
**Last Updated**: 2025-01-27
**Version**: 1.0
**Maintainer**: Matthew Raymer

6
package.json

@ -104,7 +104,11 @@
"build:android:clean": "./scripts/build-android.sh --clean",
"build:android:sync": "./scripts/build-android.sh --sync",
"build:android:assets": "./scripts/build-android.sh --assets",
"build:android:deploy": "./scripts/build-android.sh --deploy"
"build:android:deploy": "./scripts/build-android.sh --deploy",
"build:android:dev:custom": "./scripts/build-android.sh --dev --api-ip",
"build:android:test:custom": "./scripts/build-android.sh --test --api-ip",
"build:android:dev:run:custom": "./scripts/build-android.sh --dev --api-ip --auto-run",
"build:android:test:run:custom": "./scripts/build-android.sh --test --api-ip --auto-run"
},
"dependencies": {
"@capacitor-community/electron": "^5.0.1",

33
scripts/build-android.sh

@ -60,12 +60,16 @@ SYNC_ONLY=false
ASSETS_ONLY=false
DEPLOY_APP=false
AUTO_RUN=false
CUSTOM_API_IP=""
# Function to parse Android-specific arguments
parse_android_args() {
local args=("$@")
local i=0
while [ $i -lt ${#args[@]} ]; do
local arg="${args[$i]}"
for arg in "${args[@]}"; do
case $arg in
--dev|--development)
BUILD_MODE="development"
@ -106,6 +110,18 @@ parse_android_args() {
--auto-run)
AUTO_RUN=true
;;
--api-ip)
if [ $((i + 1)) -lt ${#args[@]} ]; then
CUSTOM_API_IP="${args[$((i + 1))]}"
i=$((i + 1)) # Skip the next argument
else
log_error "Error: --api-ip requires an IP address"
exit 1
fi
;;
--api-ip=*)
CUSTOM_API_IP="${arg#*=}"
;;
-h|--help)
print_android_usage
exit 0
@ -117,6 +133,7 @@ parse_android_args() {
log_warn "Unknown argument: $arg"
;;
esac
i=$((i + 1))
done
}
@ -138,6 +155,7 @@ print_android_usage() {
echo " --assets Generate assets only"
echo " --deploy Deploy APK to connected device"
echo " --auto-run Auto-run app after build"
echo " --api-ip <ip> Custom IP address for claim API (defaults to 10.0.2.2)"
echo ""
echo "Common Options:"
echo " -h, --help Show this help message"
@ -151,6 +169,8 @@ print_android_usage() {
echo " $0 --clean # Clean only"
echo " $0 --sync # Sync only"
echo " $0 --deploy # Build and deploy to device"
echo " $0 --dev # Dev build with default 10.0.2.2"
echo " $0 --dev --api-ip 192.168.1.100 # Dev build with custom API IP"
echo ""
}
@ -166,10 +186,17 @@ log_info "Build type: $BUILD_TYPE"
# Setup environment for Capacitor build
setup_build_env "capacitor"
# Override API server for Android emulator development
# Override API server for Android development
if [ "$BUILD_MODE" = "development" ]; then
if [ -n "$CUSTOM_API_IP" ]; then
# Use custom IP for physical device development
export VITE_DEFAULT_ENDORSER_API_SERVER="http://${CUSTOM_API_IP}:3000"
log_info "Android development mode: Using custom IP ${CUSTOM_API_IP} for physical device"
else
# Use default emulator IP (10.0.2.2) for Android development
export VITE_DEFAULT_ENDORSER_API_SERVER="http://10.0.2.2:3000"
log_debug "Android development mode: Using 10.0.2.2 for emulator, production for Image/Partner APIs"
log_debug "Android development mode: Using default 10.0.2.2 for emulator"
fi
fi
# Setup application directories

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