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@ -1,8 +1,15 @@ |
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const setSize = (container, camera, renderer) => { |
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camera.aspect = window.innerWidth / window.innerHeight; |
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// These are great for full-screen, which adjusts to a window.
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const height = window.innerHeight; |
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const width = window.innerWidth - 50; |
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// These are better for fitting in a container, which stays that size.
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//const height = container.scrollHeight;
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//const width = container.scrollWidth;
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camera.aspect = width / height; |
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camera.updateProjectionMatrix(); |
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renderer.setSize(window.innerWidth, window.innerHeight); |
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renderer.setSize(width, height); |
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renderer.setPixelRatio(window.devicePixelRatio); |
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}; |
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