add timing & animation details to stats-world

This commit is contained in:
2023-05-28 09:11:37 -06:00
parent 9f49234179
commit b0fc8818ee
6 changed files with 61 additions and 2 deletions

View File

@@ -24,6 +24,8 @@ class World {
this.update = this.update.bind(this);
this.vue = vue;
// Instances of camera, scene, and renderer
this.camera = createCamera();
this.scene = createScene(COLOR2);
@@ -99,6 +101,10 @@ class World {
stop() {
this.loop.stop();
}
setExposedWorldProperties(key, value) {
this.vue.setWorldProperty(key, value);
}
}
export { World };

View File

@@ -12,6 +12,8 @@ const ANIMATION_DURATION_SECS = 10;
const ENDORSER_ENTITY_PREFIX = "https://endorser.ch/entity/";
export async function loadLandmarks(vue, world, scene, loop) {
vue.setWorldProperty("animationDurationSeconds", ANIMATION_DURATION_SECS);
try {
await db.open();
const settings = await db.settings.get(MASTER_SETTINGS_KEY);
@@ -31,8 +33,13 @@ export async function loadLandmarks(vue, world, scene, loop) {
const resp = await axios.get(url, { headers: headers });
if (resp.status === 200) {
const landmarks = resp.data.data;
const minDate = landmarks[landmarks.length - 1].issuedAt;
const maxDate = landmarks[0].issuedAt;
world.setExposedWorldProperties("startTime", minDate.replace("T", " "));
world.setExposedWorldProperties("endTime", maxDate.replace("T", " "));
const minTimeMillis = new Date(minDate).getTime();
const fullTimeMillis =
maxDate > minDate ? new Date(maxDate).getTime() - minTimeMillis : 1; // avoid divide by zero